heh thank you for the padrs evilchicken, the problem is it looks good in scar but it'll look horrible when posted on the thread
i'll give it a try
~RM
heh thank you for the padrs evilchicken, the problem is it looks good in scar but it'll look horrible when posted on the thread
i'll give it a try
~RM
Scripts: Varrock Smither! | Fight Caves Runner! | Kebab Buyer! | L.A.M.E. (Outdated)
Tutorials: SRL user-defined procedures | JaGex UID files | Printing your scripts
Applications: StartUp Notepad | SCAR Assistant
Misc: FREE Delphi 7 v2 | Official SRL Graphics
Yes went to take a nap and woke up. Everything was off lol. lol Rm i put a better one up but u knew that one already
omg i didnt know some1 took your accounts!
what &@#@$ they are.
I would be hella pissed if some1 did that to me. since i put alot of time into my 12 chars. *all of em 21 so they dont get hit by anything except randoms*
and all of em can do multiple things. Yah i feel you bro. If u need another account i can give u one![]()
don't worry about my accounts guysi got most back, only missing 4.
here's what i need from you: an opinion.
i'm already working on the yew cutter, and i can find the yews on minimap fairly well. But i'm not sure what would be best to do when a yew tree disappears.
-- Wait around for it to reappear? (cut & drop other trees while wait)
-- Walk to other yew trees?
lemme know what you think.
any proggys?
EvilChicken, i have added your proggy procedure to next version.
~RM
I would say the first one, but it depends on what you are lookin for, if you want money, do the second, xp, do the first...
Scripts: Varrock Smither! | Fight Caves Runner! | Kebab Buyer! | L.A.M.E. (Outdated)
Tutorials: SRL user-defined procedures | JaGex UID files | Printing your scripts
Applications: StartUp Notepad | SCAR Assistant
Misc: FREE Delphi 7 v2 | Official SRL Graphics
yes indeed, i am.
in fally there are 2 close yews, very simple to walk from one to the other, which is why i haven't decided myself yet.
~RM
Rasta Magician, I got a suggestion for your Yew thing
Why not have an option for it?
Like: cut the other yew (or maybe those other 2 too at the east)
or Wait for tree and cut oaks/trees until there is a tree, then drop the oak/tree logs and start cutting yews again
I know, that would be huge code, but it would kick ass ^^
Good luck with it.
P.s. Im sorry to hear your accounts were hacked.
Did you get them back already?
i got most back.
and i have reached a conclusioni'll do both and it'll just choose one of the methods randomly during runtime. That makes it way less botty, and it's actually quite easy to do both.
i'll make it choose between chopping one of th trees and waiting or moving to the other tree and drop the normal and oak logs.
thanks for your posts
~RM
Yes, it won't be that hard, but you need more code ^^
I'll use this within like 5 hours.
I am just picking some cowhides,bones and things for money...
Than a few hours school.
Than I will use this until I reach lvl 30 woodcutting.
I'll post a proggy today, for sure
PvH
glad to hear it pvh
proggy looks amazing in scar, but as you can see evil, it messes up even in code tags.Code:[===========================================] [ RM Extreme Cutter 3.25 ] [===========================================] [ Written 11:04:21 AM on 06-06-08. ] [ Time Running: 2 Hours, 22 Minutes and 47 Seconds] [ Players: 5 ] [ Current Player: *** ] [ Total Loads: 27 ] [ Total Logs: 729 ] [===========================================] [ Rasta Magician ] [===========================================] [ Nick | Loc | Level | Tree | Logs | Active ] [ *** | Power | 68 | Willow | 162 | True ] [ *** | power | 62 | willow | 186 | True ] [ *** | power | 59 | willow | 242 | True ] [ *** | power | 55 | willow | 135 | False ] [ *** | Power | 36 | Willow | 0 | True ] [===========================================] [ Rasta Magician ] [===========================================]
had to stop it cus auto responder was messing up.
edit: by the way evil, why the hell did you put this in the proggy?!
SCAR Code:for i:=0 to HowManyPlayers - 1 do
begin
Players[CurrentPlayer].Active := False;
SCAR Code:procedure Proggy;
var
I: Byte;
JX2:integer;
begin
SRLRandomsReport;
ClearDebug;
WriteLn('[===========================================]');
WriteLn('[ ' + ScriptName + ' ' + ScriptVersion + ' by Rasta Magician ]');
WriteLn('[===========================================]');
WriteLn('[ ' + Padr('Written ' + (TheTime) + ' on ' + (TheDate(3)) + '.', 42) + ']');
WriteLn('[ ' + Padr('Time Running: '+TimeRunning, 42) + ']');
WriteLn('[ ' + Padr('Players: ' + IntToStr(HowManyPlayers), 42) + ']');
WriteLn('[ ' + Padr('Current Player: ' + Players[CurrentPlayer].Nick, 42) + ']');
WriteLn('[ ' + Padr('Total Loads: ' + IntToStr(TotalLoads), 42) + ']');
WriteLn('[ ' + Padr('Total Logs: ' + IntToStr(TotalLoads * 27), 42) + ']');
WriteLn('[===========================================]');
WriteLn('');
WriteLn('[===========================================]');
WriteLn('[ Nick | Loc | Level | Tree | Logs | Active ]');
for i:=0 to HowManyPlayers - 1 do
begin
Players[CurrentPlayer].Active := False;
WriteLn('[ ' + Left(Players[i].Nick, 3) + ' | ' + Padr(Players[i].Loc, 3) +
' | ' + Padr(IntToStr(Players[i].Level[20]), 5) + ' | ' +
Padr(Players[i].Strings[0], 4) + ' | ' + Padr(IntToStr(Players[i].Integers[0]), 4) +
' | ' + Padr(BoolToStr(Players[i].Active), 5) + ' ]');
end;
WriteLn('[===========================================]');
if SaveProggyToFile then
begin
JX2 := ReWriteFile(ScriptPath + 'RM Cutter Proggy.txt', False);
WriteFileString(JX2, GetDebugText);
CloseFile(JX2);
WriteLn('Progress report saved to: ' + ScriptPath + 'RM Cutter Proggy.txt');
end;
Disguise(' A: '+IntToStr(HowManyActive) + '/' + IntToStr(HowManyPlayers) +
' Logs: ' + IntToStr(TotalLoads * 27));
end;
~RM
A small proggy
I always get unsolvable randoms
First demon, now freaky forester.
SCAR Code:/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
[[[[[[ RM Extreme Cutter 3.25 ]]]]]]
[ Players: 1
[ Current Player: xxx
[ Total Loads: 2
[ Total Logs: 54
[ Time Running: 28 Minutes and 32 Seconds
[[[[[[ RM Extreme Cutter 3.25 ]]]]]]
[ By: Rasta Magician ]
[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]
Nick, Loc, Level, Tree, Logs, Active
ber, Fally, 8, Tree, 55, True
Sorry man![]()
no worries, unsolvables bite me in the ass too
~RMCode:[===========================================] [ RM Extreme Cutter 3.25 ] [===========================================] [ Written 02:44:44 PM on 06-06-08. ] [ Time Running: 3 Hours, 1 Minutes and 34 Seconds] [ Players: 5 ] [ Current Player: tafe ] [ Total Loads: 33 ] [ Total Logs: 891 ] [===========================================] [ Rasta Magician ] [===========================================]
Haven't been able to do anything with SRL or Rs or any game for that matter now since my summer college started two days ago, hopefully this weekend I can get a progress report in for you though!...and my characters xp for that sake!
But when it comes to the yews, I like the idea of cutting other trees and dropping them. Seems kind of realistic and would help cut back on randoms perhaps due to the character not just standing by the tree, doing nothing, then clicking as soon as it pops up again.
Just my thoughts.
Take care
-Running it right now at Draynor Willows, one thing I noticed though is:
* : Found, checking Ent
* : Found, checking Ent
* : Not Cutting...
* : Found, checking Ent
* : Not Cutting...
* : Found, checking Ent
* : Not Cutting...
* : Found, checking Ent
* : Not Cutting...
* : Found, checking Ent
And you get the point. During this time it keeps clicking on the same spot on the tree over and over again. : / Just something I thought I should point out.
shocktech jr : Not Cutting...
very well spotted, i had an error in there! thank youi shall release another version with all the small edits today or tomorrow.
if you want to fix it yourself for now,
go to line 1572 where this piece of code starts:
SCAR Code:if (TimeFromMark(SpotMark) > 30000) then
begin
wait(300);
RMDebug('Not Cutting...');
if IsUpText(Capitalize(name)) then
begin
GetMousePos(x, y);
if FindEnt(x, y, False) then
begin
RunAwayEnt;
exit;
end else begin
Mouse(x, y, 0, 0, True);
MarkTime(CutMark);//change to MarkTime(SpotMark);
end;
end else
exit;
end;
~RM
Hey thanks! Just edited it and hoping to run it right now, if these bad thunderstorms don't upset my internet connection.
*Here's a quick proggy, my power keeps flicking so I will be turning off my laptop to prevent anything bad from happening*
[[[[[[ RM Extreme Cutter 3.25 ]]]]]]
[ Players: 4
[ Current Player: otal
[ Total Loads: 6
[ Total Logs: 162
[ Time Running: 1 Hours, 18 Minutes and 28 Seconds
[[[[[[ RM Extreme Cutter 3.25 ]]]]]]
[ By: Rasta Magician ]
[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]]]]]]]]]]]
New Version!
well i said I'd release it today, so here it is.
And i also deserve a cheer guys, today i received Azreal, The Scripters Cup! I'm so happy
enjoy, even a lil less lag, a few extra failsafes i think, Responder now actually responds, prettier proggy, let me know if it has any bugs in it.
~RM
Downloading and running it in a second, and of course posting a progress report when it is done![]()
Nice work by the way!
stopped it myself
Code:[===========================================] [ RM Extreme Cutter 3.25 ] [===========================================] [ Written 04:57:13 PM on 08-06-08. ] [ Time Running: 1 Hours, 0 Minutes and 3 Seconds] [ Players: 6 ] [ Current Player: rno ] [ Total Loads: 8 ] [ Total Logs: 216 ] [===========================================] [ Rasta Magician ]it might have a bug in the player switching, it was a last min addition. i'm gonna check it out for myself now. also i forgot to change the version on the consts >.>
~RM
what do you mean stops? it takes a certain time to declare paths.
~RM
oh and guys, if you like this script, please vote 5 stars, cus right now it's only at 4.Code:[===========================================] [ RM Extreme Cutter 3.25 ] [===========================================] [ Written 01:22:45 AM on 09-06-08. ] [ Time Running: 4 Hours, 29 Minutes and 28 Seconds] [ Players: 5 ] [ Current Player: rno ] [ Total Loads: 52 ] [ Total Logs: 1404 ] [===========================================] [ Rasta Magician ] [===========================================]
~RM
Setting up Smart... Please Hold...
File access error
SRL Compiled in 20953 msec
setting up script
**** : Declaring Paths
three minutes have passed
three minutes have passed
That is what happens when I try to use the Scar edition of the current script. Any thoughts?
well, i think i know what might be wrong, but i'm just gonna remove that version and re-upload the old one. my exams start in a day, so i really don't have the time to go error hunting, when i come back from exams expect a much faster script as i am changing all the slower procedures to TPAs now that i master themexpect a much faster and accurate log counting and dropping.
on to make my 1k posts thread now
edit: removed newer version, if you have it and it runs smoothly no worries. otherwise download the one available.
~RM
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