Don't worry, DTMs are meant for Item clicking and Moving around using the Minimap.
Take out mouse speed, SetUpSRL takes care of that...
Try this function
SCAR Code:
FindObjTPA(x, y, {Insert Monk's Color}, {Color Tolerance, Chose 10-15 if you dont know.}, -1, 15, 15, 3, ['nk','Monk', 'onk']);
This works better.
SCAR Code:
program Joo;
{.include srl/srl.scar}
var
x,y: integer;
const
Monk = 7051211;
begin
MouseSpeed := 30;
FindColor(x,y,Monk,0,0,277,133 + Random(425))
Mouse(x,y,2,2,false);
wait (10)
ChooseOption('ttack'); //someone help if not found try again found.
SetupSRL;
end.
and make the Wait function longer. Remember, it goes by milli seconds. 1 sec = 1000 milli seconds. So put like 500 or 450.
and here is a proper way to set up your script.
SCAR Code:
program Joo;
{.include srl/srl.scar}
var
x,y: integer;
const
Monk = 7051211;
procedure FightMonk;
begin
FindObjTPA(x, y, Monk, 10, -1, 15, 15, 3, ['nk','Monk', 'onk']);
Wait(315 + Random(115));
Mouse(x, y, 2, 2, False);
Wait(400 + Random(440));
ChooseOption('ttack');
Wait(1*60*1000 + Random(4000));
end;
begin
repeat
FightMonk;
until (False);
end.
I dont got time, i made this in 1 minuite (I timed myself =p) . So Good luck!
By the way
1* 60* 1000
^ ^ ^
Min. Sec. MilliSec.
What i did here is multiply the numbers... so if i multiplied 60 * 1000, = 60000 milliSec. and if i want to convert mili sec to a minuites i did...
5 minuites * 60 seconds * 1000 milli sec. Determine ur time of killing a monk.