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Thread: Srl #18

  1. #26
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    Good release Wizzup?, and all the Devs.

    Quote Originally Posted by Rubix View Post
    muhaha i should get srl members for helping you out :P remeber that when yall vote me for members... SOON
    Not cool man, not cool.

    Edit: Damn you Wizzup n00by human! I though you were a God, and I guess not... you forgot to change the SRLVersionNumber in Globals.scar. Again. You promised me you would remember Ohhh well.
    SCAR Code:
    { const SRLVersionNumber;
      Description: Repository Version Number. }

    Const
      SRLVersionNumber = 17;


    Ahh, what? Lots of SRL compile errors (like unknown identifiers in SRL, don't we need SCAR 3.16 for this release? It is unreleased so far...or we need 3.15b? 3.15b = buggy sometimes :Q)

    And why wasn't lcmouse and lmouse included? I think they are amazing and should definitely be included into SRL.


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  2. #27
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    Congratulations developers on all the hard work given in this SRL Revision to cope with the new graphical updates.
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

    | SRL Community Rules | SRL Live Help & Chat | Setting up Simba | F.A.Q's |

  3. #28
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    Quote Originally Posted by Rubix View Post
    muhaha i should get srl members for helping you out :P remeber that when yall vote me for members... SOON

    muhahaha since you never read my post i already solved it b4 i seen you'r post i were jus thanking poeple for offering assistence lol

    but asking to be let into SRL members coz you helped is a big no no

  4. #29
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    DOPE screwed my self over on that one
    <Wizzup> And he's a Christian
    <Wizzup> So he MUST be trusted
    ___________________________________________
    <Wizzup> she sounds like a dumb bitch

  5. #30
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    I am having this error with the login, such as, "this player is not in the players array", then it logs in the character. It immidiatly (sorry for spelling) logs out then repeats with the exact same character. weird...
    Also, is the ChooseOption command fixed? It keeps doing what the old one did.
    This is what I posted on Fore Feather's Thread,
    I don't know why, but like it is supposed to click the "attack" in chooseoption there but instead it clicks on the "P"(P is just x,y for the place it clicks)?
    ```````````````````````````````____________
    ``````````````````````````````|Choose Option|
    P`````````````````````````````|Attack Chicken|
    ``````````````````````````````|Blah, Blah, Blah|
    That is what it is doing... Any suggestions on fixing?

    noidea
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

  6. #31
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    wooooooot gj devs! keep it upsor and finish rest of randomz lol

  7. #32
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    mine says its a trojan horse. should i ignore this warning? it says the freddypluggin has the trojan.

  8. #33
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    Quote Originally Posted by woodcutauto View Post
    mine says its a trojan horse. should i ignore this warning?
    I got that too. I replaced the dll file with the one from the rar.

  9. #34
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    Quote Originally Posted by Hy71194 View Post
    And why wasn't lcmouse and lmouse included? I think they are amazing and should definitely be included into SRL.



    Great job on the update devs!
    And very nice to see all the new anti-randoms
    STOP PM'ING ME

  10. #35
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    did smart get fixed?????
    im not sure
    Being A Boss

  11. #36
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    Awesome, great job guys.

    SRL has reached new heights with its speed to respond to such a drastic update in game along with its extremely efficient and easy distributing options, SRL has come a very long way since I signed up in early December 2006. KYAB, SMART(Hoping very much will be fixed and released to public again soon!), SCAR Divi, SRL by revision, New random solvers, countless other improvements.

    Keep it up Devs, your work has not gone unappreciated, and no, I'm not just referring to the thousands of leechers

    -IceFire

  12. #37
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    Great job devs. Almost superhuman speed at replying to the update, great work!


    Quote Originally Posted by Rubix View Post
    Quote Originally Posted by Dan Cardin View Post
    you ought to listen to Mr. Klean...he's magical!
    this.

  13. #38
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    Quote Originally Posted by HayHay89 View Post
    did smart get fixed?????
    im not sure
    Quote Originally Posted by Wizzup? View Post
    And now, I have to disappoint you. There is no S.M.A.R.T. in this release yet.
    Some of you might have heard there SRL-Developers already have a new S.M.A.R.T., this is true. There are some important decisions and changes that have to be discussed before we continue with a new release of S.M.A.R.T.. I personally hope to get you all a S.M.A.R.T. next week, so you can auto with a free mouse again.
    Yes, but it is not released to public yet.
    STOP PM'ING ME

  14. #39
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    Dev's

    Problem:
    LastChatText still not working
    (text.scar)
    please look into the coords i try messin with it but idk

  15. #40
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    Hooray, so many randoms has been solved since I left cheating..so does SRL may be able to solve Molly or Maze? Or it's just code to detect either one of them and log out..?
    [CENTER][SIZE="4"]Inactive[/SIZE]I forgot my password[/CENTER]

  16. #41
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    Quote Originally Posted by Negaal View Post
    Hooray, so many randoms has been solved since I left cheating..so does SRL may be able to solve Molly or Maze? Or it's just code to detect either one of them and log out..?
    Molly is in BETA solver. But until it is done testing it will respond by logging out rather than trying to solve.
    Also i believe the maze was solved. But now Wizzup? has stated they are just waiting for the last 3 start locations. And again, till it is done, default response is to log out.
    STOP PM'ING ME

  17. #42
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    Quote Originally Posted by Hobbit View Post
    Molly is in BETA solver. But until it is done testing it will respond by logging out rather than trying to solve.
    Also i believe the maze was solved. But now Wizzup? has stated they are just waiting for the last 3 start locations. And again, till it is done, default response is to log out.
    How do you know all this? I thought you didn't have access to the Dev forums?
    You may contact me with any concerns you have.
    Are you a victim of harassment? Please notify me or any other staff member.

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  18. #43
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    Quote Originally Posted by Dan's The Man View Post
    How do you know all this? I thought you didn't have access to the Dev forums?
    That doesn't mean I don't get informed on what is going on
    STOP PM'ING ME

  19. #44
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    You got wrong information Maze is solved, except for location detection, compass independency and the first click of every route.
    Btw, is Leo in this one?
    I made a new script, check it out!.

  20. #45
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    great job to all who worked on srl 18, I look forward to fixing my scripts and autoing again. the random improvements are awesome. I never thought maze would be solved.

  21. #46
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    Quote Originally Posted by Markus View Post
    You got wrong information Maze is solved, except for location detection, compass independency and the first click of every route.
    Btw, is Leo in this one?
    It seems so yes, check out your antirandoms.scar


    Good job devs
    You guys are the best^^

    PvH

  22. #47
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    I'm getting this with a 4-line script

    SCAR Code:
    {.include SRL/SRL.scar}
    begin
    writeln('SRL Works?');
    end.


    Line 10: [Error] (35:1): Access violation at address 00000000. Read of address 00000000 in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/Core/Globals.scar


  23. #48
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  25. #50
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    Quote Originally Posted by Markus View Post
    You got wrong information Maze is solved, except for location detection, compass independency and the first click of every route.
    Btw, is Leo in this one?
    You got wrong information.
    I fixed the compass independency with Sumilion. I think the first clicks also works.
    Oooh. I may have forgotten about Leo!



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