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Thread: Ultra cut n bank fixed

  1. #726
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    dude u gotta fix so many randoms

  2. #727
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    Quote Originally Posted by sherlucky View Post
    dude u gotta fix so many randoms
    Fix so many randoms? The randoms are not a problem at all.

  3. #728
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    Quote Originally Posted by simen236 View Post
    Every spot! It's not human at all. The chopping is nice. But not the walking from and till bank.
    thank you for pointing that out
    i have fixed it in the next version (hopefully)
    Quote Originally Posted by sherlucky View Post
    dude u gotta fix so many randoms
    all randoms are in srl so if there is any problem with the randoms then its to do with srl not my script

    also i will include draynor willows in both reflection and non reflection versions

    ~shut

  4. #729
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    Quote Originally Posted by Shuttleu View Post
    thank you for pointing that out
    i have fixed it in the next version (hopefully)

    ~shut
    I hope you fixed the walking in the next version. It's not a problem though.
    But it would be better if it was more human alike.



    ################################################## #################
    Ultra Cut n Bank V1.75
    Final Report
    Ran for: 6 Hours, 0 Minutes and 27 Seconds
    Total Players: 1
    Total Banks: 41
    Total Yew Logs Banked: 1,141
    Birds Nests (Seeds) Banked: 4
    Birds Nests (Rings) Banked: 1
    Random Event Items Banked: 2
    Total XP earned: 199,675
    ################################################## ############


    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 1 |
    | Fights : 2 |
    | Talks : 2 |
    | Old Men : 1 |
    | Boxes Solved : 2 |
    | Birds Nests : 5 |
    | Ents Found : 2 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

  5. #730
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    Quote Originally Posted by simen236 View Post
    I hope you fixed the walking in the next version. It's not a problem though.
    But it would be better if it was more human alike.
    what i hadnt realised is that in the walking there was Flags not FFlags

    they have been changed accordingly so it should work properly now

    ~shut

  6. #731
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    Quote Originally Posted by Shuttleu View Post
    what i hadnt realised is that in the walking there was Flags not FFlags

    they have been changed accordingly so it should work properly now

    Very good to hear. Only bad thing now: I got a 10 day ban before I could test the new version. Got banned using this script. Will test it when ban is finished.

  7. #732
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    I just cant seem to get this thing going for me. Everytime i come back to my computer i got screwed over by a random. It chops maybe 100 yews then thats it i wind up in mage castle or something.

  8. #733
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    I got some odd error after I finished filling out the places that needed to be filled in.

    Line 925: [Error] (17316:38): Unknown identifier 'CountItemsDtm' in script C:\Users\user\Desktop\Downloads\UltraCutnBankV1.62 s.scar
    I'm using the SMART version and I'm running Vista.

  9. #734
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    Quote Originally Posted by Zodia View Post
    I got some odd error after I finished filling out the places that needed to be filled in.
    Line 925: [Error] (17316:38): Unknown identifier 'CountItemsDtm' in script C:\Users\user\Desktop\Downloads\UltraCutnBankV1.62s.scar
    I'm using the SMART version and I'm running Vista.
    why are you using 1.62?
    1.75 is out
    get 1.75 from the front page (dont forget to read the front page to get rid of the QNR error

    ~shut

  10. #735
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    can you use this on one player taking breaks or sleeping coz i want to get mi main up to lvl 99 hes lvl 80 wc

  11. #736
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    Yea, sleeping would be a nice thing to add.

  12. #737
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    it already has sleeping
    SCAR Code:
    {***************************** Change Player after *****************************
    ********** Player will bank and change when any value has been reached. ********
    **************************** default value are best ****************************
    ***************************** enter 0 for infinite ****************************}

    SessLoads   = 0;          // Change player when loads banked has been reached.
    SessTime    = 0;          // Change player when time in minutes has been reached.
    SleepTime   = 0;          // Time in minutes you want to wait beween players logging out and in.
    so you can fill it in like so
    SCAR Code:
    {***************************** Change Player after *****************************
    ********** Player will bank and change when any value has been reached. ********
    **************************** default value are best ****************************
    ***************************** enter 0 for infinite ****************************}

    SessLoads   = 10;          // Change player when loads banked has been reached.
    SessTime    = 30;          // Change player when time in minutes has been reached.
    SleepTime   = 20;          // Time in minutes you want to wait beween players logging out and in.


    ~shut

  13. #738
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    ok im trying reflection il post proggie soon

    i tryed earlerier but it didnt work but that was becouse i didnt see the download autotalker thing so its good if you make it more clear thanks

  14. #739
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    Quote Originally Posted by Shuttleu View Post
    it already has sleeping
    SCAR Code:
    {***************************** Change Player after *****************************
    ********** Player will bank and change when any value has been reached. ********
    **************************** default value are best ****************************
    ***************************** enter 0 for infinite ****************************}

    SessLoads   = 0;          // Change player when loads banked has been reached.
    SessTime    = 0;          // Change player when time in minutes has been reached.
    SleepTime   = 0;          // Time in minutes you want to wait beween players logging out and in.
    so you can fill it in like so
    SCAR Code:
    {***************************** Change Player after *****************************
    ********** Player will bank and change when any value has been reached. ********
    **************************** default value are best ****************************
    ***************************** enter 0 for infinite ****************************}

    SessLoads   = 10;          // Change player when loads banked has been reached.
    SessTime    = 30;          // Change player when time in minutes has been reached.
    SleepTime   = 20;          // Time in minutes you want to wait beween players logging out and in.


    ~shut

    Yea, but I'm only using one player. I don't want to sleep between players then.

  15. #740
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    Quote Originally Posted by simen236 View Post
    Yea, but I'm only using one player. I don't want to sleep between players then.
    then you put
    SCAR Code:
    {***************************** Change Player after *****************************
    ********** Player will bank and change when any value has been reached. ********
    **************************** default value are best ****************************
    ***************************** enter 0 for infinite ****************************}

    SessLoads   = 10;          // Change player when loads banked has been reached.
    SessTime    = 30;          // Change player when time in minutes has been reached.
    SleepTime   = 0;          // Time in minutes you want to wait beween players logging out and in.
    also just to let people know
    i have added a form to the next version so poeple wont ask to have a break feature added

    ~shut

  16. #741
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    You have any clue on when you will release the new version?

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  18. #743
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    anything else planned for next version other than the form??
    i ask this as i am attempting to get 99 wc with this script currently 83 started from 80 using this script??

    thanx in advance

  19. #744
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    form
    fixed rimmington walking
    hopefully fixed the bug where in catherby it comes up with a could not find shop error when its in the bank
    made the catherby walking more human-like
    draynor willows
    and i cant think of anyothers off the top of my head

    ~shut

    EDIT: the form is very basic as i only learnt how to make forms today
    here is what it looks like

    like i said it is plain and boring but it will stop people from saying that there should be breaks and you wont have to fill anything out in the script anymore
    also it will let me fingure out how to make better forms

  20. #745
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    Line 145: [Error] (18517:16): Unknown identifier 'QnR' in script C:\DOCUME~1\ADAM~1.USE\LOCALS~1\Temp\UltraCutnBank V1.75.scar

    not sure wat to do......
    and yes i do have v27 subversion......
    idk should i change back to v24 sub or wat am i doing wrong?

  21. #746
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    @xSaint = Dont you read the notes on the front page?? download the AutoResponder.scar script and run it then run the woodcutter

    @shut = sounds good yea man that bug at the cathy bank does ma head in and the formlooks decent enough very user ferindly imo

  22. #747
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    Quote Originally Posted by Scaper View Post
    @xSaint = Dont you read the notes on the front page?? download the AutoResponder.scar script and run it then run the woodcutter

    @shut = sounds good yea man that bug at the cathy bank does ma head in and the formlooks decent enough very user ferindly imo
    1)ty
    and 2) sry next time i need to read b4 i post :|

    EDITk so im running the script and all goes well...
    untill it looks for bank symbol....
    cant seem to find it...

  23. #748
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    it works great cut 1.7k yews with it in catherby but occasionly the script says debug player or summit when its in the bank and the script stops working?

  24. #749
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  25. #750
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    sure send it over why ask if ya ever need anything tested just leave me a pm

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