You can just use the angle and the radius along with sine and cosine and you can determine the x and y coordinates for that point. It is rather simple. 5-10 lines tops.
Edit: I know you said you didn't want anyone writing it for you but I did it anyways! This is a function that converts an angle and a radius to a TPoint. It doesn't click or walk or anything so it isn't really the full function but you can use it if you want. If you do not want it, don't read it lol.
SCAR Code:
function AngleToPoint(Degrees, Radius : Integer) : TPoint;
begin
Result.x := Round((cos(Radians(Degrees))) * Radius);
Result.y := Round((sin(Radians(Degrees))) * Radius);
end;