Hi,
I'm trying to make an auto essenceminer, but how do I detect randoms that may occur? And how to handle them?
Thanks,
Stash.
Hi,
I'm trying to make an auto essenceminer, but how do I detect randoms that may occur? And how to handle them?
Thanks,
Stash.
SRL has some anti random stuff all build in one function, just call:
SCAR Code:FindNormalRandoms;
It finds randoms and solves them (in most cases).
Good luck![]()
Wow, thats easier then expected
Thanks,
Stash.
umm i tried that but i keep getting erroes with the overwrite thin in the core!
Heres the my randoms procedure I include in all of my scripts![]()
SCAR Code:const
LampLevel= 'runecrafting'; //Set the skill you want a lamp to do.
Procedure AntiRandoms;
begin
If(FindFight)then
RunAway('N', True,1,15000);
FindNormalRandoms;
FindLamp((LampLevel));
SolveNonTalkingRandoms;
end;
EDIT:NP stash happy to help
I'm baaaack
Thanks insanomano, that's a very usefull procedure! I'm going to add it to my default.
Stash
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