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Thread: Griff721 and Blumblebee's Draynor Willow Cutter

  1. #51
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  2. #52
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    do you mean narcle fast fighter cauz im using it and r u sure it take 10 min to be lvl 15?

    or tell me what att str and def lvl i need to get lvl 15

    and grats for your 200rd posts lol :P

  3. #53
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    Quote Originally Posted by sam66 View Post
    do you mean narcle fast fighter cauz im using it and r u sure it take 10 min to be lvl 15?

    or tell me what att str and def lvl i need to get lvl 15

    and grats for your 200rd posts lol :P
    10 minutes is a little quick but really it wouldn't take you that long and would save you a lot of headaches. ~15 each in Att/Str/Def should be roughly enough to get you to level 15 combat, probably less than that even.

  4. #54
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    ok thx

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    yeah just run narcles once, and it should do it. Get around 20 att and str, and 10 def.

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    Default where to start

    where should i start it at?h):

  7. #57
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    means something is worng with the script. Ill fix it up

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    oh thanx this works great only problem i hate when the tree is moving and i can brake my axe

  9. #59
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    griff will fix that soon

  10. #60
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    Blumblebee's back baby! haha and I even got a tan, I'll start working on an ent finder tonite, and thanks for the feedback everyone We really appreciate it.
    @Epixhax - it doesn't matter where you start, you just need to be in Draynor Bank with a useable axe.
    @FignA - I'm currently making an ent finder as we speak expect it to come out either today or tomorrow.

    -blumblebee

    Edit: Update will be held off due to ent finding bugs that are occuring, I will work hard to fix them expect an update tomorrow
    -blumblebee
    “Ignorance, the root and the stem of every evil.”

  11. #61
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    where is the download link for version 1.6?

    or its not done?

  12. #62
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    I have it, I haven't put up the link yet, The walking isn't as perfect as I would like it to be, thus Imma hold out until I fix that problem sorry about the confusion
    “Ignorance, the root and the stem of every evil.”

  13. #63
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    My idea for ent finding, its quiet unique, and is still in testing. But it works as a Ent Finder AND a Anti Ban

    SCAR Code:
    //This is just an example
    procedure FindEntAndAntiBan;
    begin
      SetAngle(False);
      MakeCompass('N');
      if (FindColor(x, y, EntsEye, MSX1, MSY1, MSX2, MSY2)) then
      begin
        WriteLn('Ent, Ent!');
        RunAway('N', 1, 500);
        Result := True;
        Exit;
      end;
      MakeCompass('S');
      if (FindColor(x, y, EntsEye, MSX1, MSY1, MSX2, MSY2)) then
      begin
        WriteLn('Ent, Ent!');
        RunAway('N', 1, 500);
        Result := True;
        Exit;
      end;
      MakeCompass('E');
      if (FindColor(x, y, EntsEye, MSX1, MSY1, MSX2, MSY2)) then
      begin
        WriteLn('Ent, Ent!');
        RunAway('N', 1, 500);
        Result := True;
        Exit;
      end;
      MakeCompass('W');
      if (FindColor(x, y, EntsEye, MSX1, MSY1, MSX2, MSY2)) then
      begin
        WriteLn('Ent, Ent!');
        RunAway('N', 1, 500);
        Result := True;
        Exit;
      end
      else
      begin
        WriteLn('No ent');
        Exit;
      end;
      Exit;
    end;

    This is just an idea, rotating camera around the tree or what not.

    Or you can try seeing if the UpText of the Willow Tree is Yellow.

    SCAR Code:
    function FindEntText(YellowText : Integer): Boolean;
    var
      x, y : Integer;
    begin
      if (FindColor(x, y, YellowText, {Coordinates around the Willow Text})) then
      begin
        WriteLn('Found Ent');
        RunAway('N', 1, 500);
        Result := True;
        Exit;
      end
      else
        Exit;
    end;

    procedure ChopWood;
    begin
      if (FindEntText({paste color of the yellow text})) then
        Inc(EntsFound);
      //ChopWood//
    end;

    I like the find yellow text one though ;p

    SCAR Code:
    procedure DeclarePlayers;
    begin
      SRLPlayerForm(True, [], [], [], []);
      ActivateClient;
    end;

    This will make sure you NEVER leave your user or password in the script.

  14. #64
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    haha I like your idea's for an ent finder better, I was having trouble with mine I was jsut checking the uptext for "chop" instead of "willow" but I like yours, I'll add it to the script and credit you of course,
    thanks for all your help dude appreciate it,
    -blumblebee

    UPDATED! version 1.6 has now been released, entfinder is in its beta stage, it may not be 100% accurate.
    feedback would be awesome as always,
    -blumblebee
    “Ignorance, the root and the stem of every evil.”

  15. #65
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    Just saying hi guys, got on my uncles computer, I should be back on friday Saturday. I worked on a new updating a little while blumblebee was gone, and I should be able to actually contribute more when I get back. Thanks a lot!
    Griff721

  16. #66
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    SCAR Code:
    function FindTheEnt(Range : Integer; UseDots, UseText : Boolean): Boolean;
    var
      EntX, EntY, EX1, EY1, EX2, EY2 : Integer;
    begin
      if (not (IsUpText('hop'))) then
        Exit;
      EX1 := MMCX - Range;
      EY1 := MMCY - Range;
      EX2 := MMCX + Range;
      EY2 := MMCX + Range;
      if (UseText) then
        Result := FindColorTolerance(EntX, EntY, 388075, 80, 6, 127, 20, 30);
      if (UseDots) then
        Result := FindColorTolerance(EntX, EntY, 195836, EX1, EY1, EX2, EY2, 5);
      Exit;
    end;

    FindTheEnt(15, True, True);

    This will give the user (you guys) the option to find the Ent in the mini-map or in the UpText. The Range is how many pixels the box should surround around the character in the minimap.

  17. #67
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    thanks dude you rock I think I finally fixed some walking errors and I'll definatly include that in our next version and I'll make sure to credit you
    “Ignorance, the root and the stem of every evil.”

  18. #68
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    dont use the dot method, just a note because of dark wizards.

    FindTheEnt(15, False, True);

    I would use that

  19. #69
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    Alright thanks again man I owe ya haha this pwns my ent finder XD,
    -Blumblebee
    “Ignorance, the root and the stem of every evil.”

  20. #70
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    k sweet, I'm coming back later today, so I'll be back working on it

  21. #71
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    Hello nice script in all but i have one question, what is world prefix?
    NIGGA's whats up?

  22. #72
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    ummmm if your meaning like how do you switch worlds in our script, it's in constants and you set it to the world you want smart to load in, 81 is the default in the script, if thats not what you mean just say and I'll do my best to answer it.
    -Blumblebee
    “Ignorance, the root and the stem of every evil.”

  23. #73
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    which scar and srl versions will i need?

  24. #74
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    scar 3.15 and srl 20
    “Ignorance, the root and the stem of every evil.”

  25. #75
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    Very nice It chops and chops... but when it goes to the bank it just stands there and does nothing. How can I get it to bank?

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