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Thread: SmartFlaxer 3.2 [REFLECTION]

  1. #101
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    where is this for? im assuming camelot, will edit tihs post and put a proggy.. need to get santa soon, so ill be using it ALOT
    <Wizzup> And he's a Christian
    <Wizzup> So he MUST be trusted
    ___________________________________________
    <Wizzup> she sounds like a dumb bitch

  2. #102
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    Nevermind, I dont think SetupReflection; was called. Expect a long mofo proggie from me.

    1 / 5; Flax: 1932 still running.
    Average RoundTime: 156 Seconds.

    Edit:3 /6; Flax: 2623
    Average RoundTime: 154 Seconds.

    stopped it.
    Faith is an oasis in the heart which will never be reached by the caravan of thinking.

  3. #103
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    Hmm havnt been able to get this one to work followed all the tutorials and such so far just cant seem to get past this error, any ideas?

    Line 95: [Error] (16675:1): Unknown identifier 'TileToMinimap' in script

  4. #104
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    The first post tells you not to post without reading the first three pages!

  5. #105
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    Sorry man ive read through all three of them a few times and im fairly certain ive done everything instructed the only part thats perplexing me is adding hooks.scar to reflection.scar without this i get the unknown identifier error but upon adding hooks to reflection i get a duplicate identifier error tryed my best to fix it myself without having to trouble anyone else but since i know jack about scripting im at my ends

  6. #106
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    in my signature, go to the reflection downloader, run it, and you have reflection!

  7. #107
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    Success finally!, if anyone else encounters the error:
    Unknown identifier 'TileToMinimap' in script
    TileToMinimap must be changed to TileToMM

  8. #108
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    Amazing script ++rep!!
    Player loc: Lost
    73 / 101; Flax: 2044
    Average RoundTime: 127 Seconds.
    NextPlayer

  9. #109
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    Code:
    Player loc: Lost
    0 / 7; Flax: 2184
    Average RoundTime: 150 Seconds.
    NextPlayer

  10. #110
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    1 / 8; Flax: 840
    Average RoundTime: 150 Seconds.

    Stopped myself

  11. #111
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    Nice, thanks guys

  12. #112
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    n3ss3s = god!
    Very good script, got me 1.3k flax in no time. Im going to use it more right now. I will post a proggy if it lasts longer than 25 loads. My first time running this it got me 20 loads. VERY GOOD SCRIPT. TY =]

    EDIT: This is so far:
    SCAR Code:
    Player loc:
    25 / 105; Flax: 700
    Average RoundTime: 133 Seconds.

  13. #113
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    I have read through the threads but I still can't get past an error.

    L ine 95: [Error] (16651:1): Unknown identifier 'TileToMinimap' in script C:\Program Files\SCAR 3.15\Scripts\SmartFlaxerPUB.scar
    Failed when compiling


    So than I changed it to :
    TileToMM(TileX, TileY, X, Y);


    Now I get the error:
    Line 95: [Error] (16651:29): Invalid number of parameters in script C:\Program Files\SCAR 3.15\Scripts\SmartFlaxerPUB.scar

  14. #114
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    erm i don't know if after ive inputted this itll solve the beekeeper or not but i used the solver lorax made and put it in heres the script.
    edit:100th post
    edit2:just change it to TileToMM(whatever was here);


  15. #115
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    Lorax's solver doesn't work, that's why I didn't put it in there originally...

  16. #116
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    I already did change it to TileToMM
    THAN I GET THIS ERROR:
    Line 325: [Error] (16881:29): Invalid number of parameters in script C:\DOCUME~1\MSM\LOCALS~1\Temp\flax.scar

  17. #117
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    Line 95: [Error] (16651:29): Invalid number of parameters in script

  18. #118
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    Quote Originally Posted by twixster View Post
    I already did change it to TileToMM
    THAN I GET THIS ERROR:
    Line 325: [Error] (16881:29): Invalid number of parameters in script C:\DOCUME~1\MSM\LOCALS~1\Temp\flax.scar
    script is outdated roll back to reflection revision 60 to use it until its updated

  19. #119
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    Updated.

  20. #120
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  21. #121
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    you know you could have used the functions from reflection instead of coppying old versions
    SCAR Code:
    GodDamit(X[i], Y, 15, Z[i].x, Z[i].y);
    could have been
    SCAR Code:
    Z[i]:=TileToMS(Point(X[i], Y), 15);

    just go through the function and find out what what has changed and change the code accordingly instead of coppying old pices of code

    ~shut

  22. #122
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    sorry mixter i thought you meant you'd changed the parameters..
    and i didn't know about it not working lol i just thought you might have missed it or something :P


  23. #123
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    sorry mixter i thought you meant you'd changed the parameters..
    and i didn't know about it not working lol i just thought you might have missed it or something :P


  24. #124
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    Is reflection broken again?
    Code:
    Player loc: Lost
    0 / 7; Flax: 0
    Dodged a Divide By Zero.
    NextPlayer

  25. #125
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    Ok first, guys if you don't want every flax picker in world 137 to get banned than make sure you change the world yourself:
    SmartSetup('world137', True, True, False);
    Or every flax picker from Srl will be in that world.

    Second I am getting Logged In Player is not in Players array. Which doesn't make sense because I have tried every possible combination of the nick name.
    So I am still unable to run it.

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