Amethlion is a game currently under development using the infamous Scar Engine. Scar is a scriptable colour clicking bot currently under development by Freddy1990, check out his site at - http://freddy1990.com/. The founder of scar however, Kaitnieks set the building blocks for game creation within scar and with some tweaks by Freddy1990 the possibilitys to code game's within this amazing engine has reached ever new heights.
Amethlion Currenty supports the following features -
A fully working, smooth 12 directional movement system
-Incorperated music player
The music player is an ease free player with 2 main buttons and a display window, foward arrow is a shuffle arrow and the backwards arrow corrosponds to the previouse track played. The song title playing is diplayed clearly
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- 'World Chat' system -
Anyone logged into the game Can communicate
with eachother while they play through the use of a type of chat-room
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- Combat detection system -
Agro (agression) is generated by your level
and determines the radias in which the monster will attack
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-Auth / Login system -
The login system currently provides server status
to imform if the server is ONLINE/OFFLINE aswell as downloaded news
to keep you up-to-date with current progressions and important new's
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- Blood System -
Whilste in combat you may get damaged, to simulate this there is
currently 9 random splotches of blood that will appear on the floor of the battleground showing clearly that you are wounded
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- Inventory system -
Now completed meaning that any items picked up or
obtained during gameplay will appear directly in your inventory box.
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- User Display -
The players username is displayed accuratly above their heads
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- layers -
Amethlion currently supports three main types of layers, for example - if
a player were to go behind a tree he would no longer be visable untill they move from under the tree.
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- Fast map switching -
The loading tme between changing maps is immensly fast
completing in a matter of milliseconds
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- object collions! -
object collision is fully incorporated meaning that you cannot walk through
solid objects and othet items of that sort
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This is the current Login Screen. Nothing is final here but a mockup of what it may end up looking like. Everything you see here is functional from the online status to the news which is downloaded from my server,
An Image of one of the current tutorial maps, here you will learn how to attack and defend yourself's, go easy on the chickens
An example of the blood Effect, Our player is in combat and an Outlaw is attacking him, he's loosing Health Fast and bleeding all over the place
Here is an example of the 'Three' layers that i mentioned earlier. The player is hiding behind the tree. This could be great for some tpyes of gameplay.
So thats the update for now. Plese Check out the forums at -
http://amethlion.freehostia.com/forum
and post a few messages and comment the game ect ect. As a game we need a community to grow and improve. I really hope you can be part of that.
Edits And Updates -
My forums have decided to commit suicide. Im out holiday at the moment and really dont have the time to do antyhing at the moment. please spread the word.
I was excited about showing these new screenies off, kinda sucks the forums went down but here they are!
paperdolling! yes its in it;s early stages of implimentation in the game. Makes your character feel much more 'yours' and really ad's to the detail of the game.
As i said early stages so please dont judge the detail as much as the concept.
Weather Emitters! i've added 2 current weather settings that change in certain regions and in random intervals in the day. THey also have follow-pu sounds that go to them.
It's snowing
here is a neak preview of the current development of the character creation window thats in the making. Nothing is final here and just a mockup of what the final product should look like.