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Thread: Screen Fun ( Pls Look )

  1. #26
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    Quote Originally Posted by BenLand100
    I don't care who wins or looses but one of you give it up. I'm tired of stupidity.

    AND, nice. Now all that you need to do is make the older words fade out (like a shadow trail ). That might be hard unless you have control over the alpha chanel though (the 24-32 bits in a RGBA color)
    I stopped ages ago. And i don't care who wins or looses, i wasn't even playing for anything.

    If he continues, it just goes to show how much of an attention seeker he really is.

    And a shadow trail? Oh good lord. I'm not God of scripting like you, Ben.

  2. #27
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    Quote Originally Posted by XxKanexX
    And a shadow trail? Oh good lord. I'm not God of scripting like you, Ben.
    If you know how the bit shifts work and how a RGB value is formed it should be no problem... might be slow though

  3. #28
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    Quote Originally Posted by BenLand100
    If you know how the bit shifts work and how a RGB value is formed it should be no problem... might be slow though
    I havn't really learnt about the color functions in scar yet. All i need to know is that. Then just make a copy minus (5?) from the position with that color, and so forth but going darker

  4. #29
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    Quote Originally Posted by XxKanexX
    I havn't really learnt about the color functions in scar yet. All i need to know is that. Then just make a copy minus (5?) from the position with that color, and so forth but going darker
    Since it appears there is no alpha chanel to work with... This is how you extract the chanels from a RBG value Since you will have to work with individual colors to make it darker
    Code:
    R:= (RGB and $FF0000) shr 16
    G:= (RGB and $FF00) shr 8
    B:= RGB and $FF
    and to put them back into a color:
    Code:
    RGB:= (R shl 16) or (G shl 8) or B
    Some people might not know how or works and may do this:
    Code:
    RGB:= (R shl 16) + (G shl 8) + B
    The first one is faster though
    BUT if you had an alpha chanel you could do somthing like this to each pixel's color to make it darker:
    Code:
    PixelColor:= ((PixelColor and $FF000000) div 2) or (PixelColor and $FFFFFF)

  5. #30
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    Thanx Ben <3

  6. #31
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    looks kool =]
    Come Add A Few Hits To My Site
    Cakemix lives on

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