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Thread: [SRL] AK Smelter

  1. #501
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    Quote Originally Posted by Awkwardsaw View Post
    are you using the SRL-Opendev?
    whats that, i click on my scar folder and select svn update

  2. #502
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    Is the URL you used for subversion http://www.villavu.com/repositories/srl-opendev? If so, then you're using the correct version of SRL, which means something isn't working. If not, then urdoinitrong.

  3. #503
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    how do i change it to that link?

  4. #504
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    If you followed Cohen's guide, then the link is right. If not, follow Cohen's guide.

  5. #505
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    Quote Originally Posted by i luffs yeww View Post
    If you followed Cohen's guide, then the link is right. If not, follow Cohen's guide.
    i think its getting the update from fredy/scarprerelease

  6. #506
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    Quote Originally Posted by nategr8ns View Post
    Big problem: when it goes to smelt the mith (after it clicks on the furnace), it right clicks the mith icon, and then it moves the mouse left, making the menu disappear.
    This "Choose Option" bug has been happening to a few people. It seems to happen mostly to those who smelt steel or above. This means that the mouse should click on the "Smelt 10" option. But for some reason or another it fails. I fixed this by changing line 666:
    Code:
    end else ChooseOption('elt 10');
    to the following:
    Code:
    end else ChooseOption('10');
    This fix works for me and the majority of other people. Please try

    INACTIVE
    How-to: Make S.M.A.R.T. less laggy

    Sell me your Maple Shieldbows (u)! Up to 95gp ea!

    My Scripts:
    Ivy Chopper Ultra [RS3] | Fantastic Fletcher [RS3]
    99 x78 | 99 x10 | 99 x2 | 99 x12


    Use the REPORT tags when posting progress reports to make life easier (:
    [REPORT]Put progress report in here![/REPORT]

    Super Savvy Smither V1.06Cool Classy Cooker V1.02 [EoC]

  7. #507
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    good script got a random
    Code:
    [==========================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP    | XP/Hour | Cannonballs ]
    [==========================================================================]
    [ socc | True   | 01:21:35 | 28     | 241  | 10364 | 7677    | 964         ]
    [==========================================================================]

  8. #508
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    [=================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [ by Narcle ]
    [=================================]
    [ Run Time : 1 Hr 24 Min 2 Sec ]
    [ Total Bars : 868 ]
    [ Total XP : 11892 ]
    [ CannonBalls : 0 ]
    [=================================]
    Fantastic script ran out of ore.

    [==================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [ by Narcle ]
    [==================================]
    [ Run Time : 5 Hr 36 Min 12 Sec ]
    [ Total Bars : 972 ]
    [ Total XP : 17011 ]
    [ CannonBalls : 0 ]
    [==================================]
    Last edited by fireninga; 05-01-2010 at 03:12 AM.
    Courage is resistance to fear, mastery of fear, not absence of fear. - Mark Twain

  9. #509
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    ran out of ore after 10 and a half hours, awsome script!!!
    Code:
    [===========================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP     | XP/Hour | Cannonballs ]
    [===========================================================================]
    [        | True   | 10:29:44 | 280    | 2503 | 107644 | 10268   | 10012       ]
    [===========================================================================]

  10. #510
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    [==================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [ by Narcle ]
    [==================================]
    [ Run Time : 2 Hr 45 Min 29 Sec ]
    [ Total Bars : 1058 ]
    [ Total XP : 11419 ]
    [ CannonBalls : 0 ]
    [==================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [==================================]
    Just an awesome script.
    Licenced nerd

  11. #511
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    Updated, 1.1.7 out. Simba version released as well.

    I fixed the ChooseOption problems as well as fixed the banking. It should click the bank on first click every time now.

    I noticed Jagex made a "trap" of sorts on the road near where the Cactus use to be. While going back to the bank walking it could get "trapped" there. I fixed this so when walking back to bank it should now walk around it.

    This is the last update for SCAR version, from now on all updates (if there are more) will be for Simba.
    Last edited by Narcle; 04-30-2010 at 10:59 PM.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  12. #512
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    Still works great this is an Amazing script.

    FLAWLESS

    [==================================]
    [ Narcle's AK Smelter 1.1.7 ]
    [ by Narcle ]
    [==================================]
    [ Run Time : 2 Hr 42 Min 22 Sec ]
    [ Total Bars : 1384 ]
    [ Total XP : 17299 ]
    [ CannonBalls : 0 ]
    [==================================]
    Courage is resistance to fear, mastery of fear, not absence of fear. - Mark Twain

  13. #513
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    Quote Originally Posted by fireninga View Post
    Still works great this is an Amazing script.

    FLAWLESS
    I agree it is an amazing script. Very good, very fast. I had one small problem though:

    When it opened the bank, it closed it instantly and logged out resulting in a fasle player.
    Code:
    Ran out of primary, *** is now inactive.
    NextPlayer
    I ran the script again but looked closely this time. I saw that the bank opened BUT the items appeared a fraction later causing your script to miss the ores in the bank. So i added in a little:
    Code:
    wait(300+Random(50))
    on line 790 and all was well

    Testing it now, will post proggy soon. Btw, I'm using it on SCAR.

    INACTIVE
    How-to: Make S.M.A.R.T. less laggy

    Sell me your Maple Shieldbows (u)! Up to 95gp ea!

    My Scripts:
    Ivy Chopper Ultra [RS3] | Fantastic Fletcher [RS3]
    99 x78 | 99 x10 | 99 x2 | 99 x12


    Use the REPORT tags when posting progress reports to make life easier (:
    [REPORT]Put progress report in here![/REPORT]

    Super Savvy Smither V1.06Cool Classy Cooker V1.02 [EoC]

  14. #514
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    it is to fast for the bank to open and can't check if it is there i added the wait but it still doens't do it and just logs it out right away.

  15. #515
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    Quote Originally Posted by 0lumpy View Post
    it is to fast for the bank to open and can't check if it is there i added the wait but it still doens't do it and just logs it out right away.
    Bah too fast? lol I used on my fast computer so must load it fast enough I guess. I'll take a look at it later see what tweak is needed.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  16. #516
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    My computer is just to slow in loading smart, just use the code daazndagger provide with like a 600 wait time if needed which it was for me. Great script just possible improvements would be the banking, it sometimes takes quite awhile to find the bank and other times it will bank multiple times by just going to the furnace and returning to the bank no actual bars are made and does this for quite awhile
    Last edited by 0lumpy; 05-03-2010 at 02:21 AM.

  17. #517
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    Quote Originally Posted by Narcle View Post
    Bah too fast? lol I used on my fast computer so must load it fast enough I guess. I'll take a look at it later see what tweak is needed.
    You could put in a small wait after opening the bank like me BUT that would mean that for people with slower computers the script would fail. Maybe you could make your own little 'BankScreen' function specifically modified for the script? eg.
    Code:
    function BankScreen_Narcle: boolean;
    begin
      if FindDTM(OreInBank, x, y, bankslot1x, bankslot1y, bankslot2x, bankslot2y) then Result:= true
    end;
    (i don't know the banks first slot co-ords?)
    and use it like:
    Code:
    line791: if BankScreen then
    line792:   begin
    added :   OreInBank := DTMFromString('78DA63AC6561601065624006660A120CFF813' +
    added :                '42310FF0702C63CA01A115435205966A81A30AF1CA88697809A66' +
    added :                'A01A2E026AAA816A5408A86904AA91C6AF0600A22B090E');
    added :  repeat
    added :    wait(50);
    added :  until(BankScreen_Narcle)
    added :  FreeDTM(OreInBank)
    line793:  if Not Recorded then
    it would probably be best to declare and free the dtm at the start and finish of the script. i'm a noob :P just a suggestion


    and the proggy i promised:
    Code:
    [==================================]
    [ Narcle's AK Smelter 1.1.7        ]
    [            by Narcle             ]
    [==================================]
    [ Run Time    : 13 Hr 7 Min 10 Sec ]
    [ Total Bars  : 4545               ]
    [ Total XP    : 79538              ]
    [ CannonBalls : 0                  ]
    [==================================]
    [    Narcle's AK Smelter 1.1.7     ]
    [==================================]
    But it is not entirely accurate because...

    Code:
    [==========================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP    | XP/Hour | Cannonballs ]
    [==========================================================================]
    [ ***  | True   | 11:03:01 | 507    | 4545 | 79538 | 7222    | 0           ]
    [==========================================================================]
    then I found...

    Code:
    ***** STR: FOUND RANDOM: 'Freaky Forester' *****
    Forester: We should talk to the freaky forester.
    Forester: Kill The 2 Tailed Pheasant.
    Forester: Killed Pheasant.
    Did not find Freaky Forester!
    Did not find Freaky Forester!
    Did not find Freaky Forester!
    Forester: Leaving Forester.
    Forester: Forester random solved.
    ***** STR: 'Freaky Forester' RANDOM SOLVED SUCCESSFULLY! *****
    and afterwards...

    Code:
    [==========================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP    | XP/Hour | Cannonballs ]
    [==========================================================================]
    [ ***  | True   | 13:07:10 | 507    | 4545 | 79538 | 6428    | 0           ]
    [==========================================================================]
    Note the increase in time but not in bars made.
    It was SRL's fault. The random was not solved properly. My character was clicking in a random location for 2 hours not good. But oh well; I hope I don't get banned. Extremely good script. I love it.
    ps: sorry for long post - it's a habit of mine.

    edited
    Last edited by Press Play; 05-04-2010 at 08:32 AM.

    INACTIVE
    How-to: Make S.M.A.R.T. less laggy

    Sell me your Maple Shieldbows (u)! Up to 95gp ea!

    My Scripts:
    Ivy Chopper Ultra [RS3] | Fantastic Fletcher [RS3]
    99 x78 | 99 x10 | 99 x2 | 99 x12


    Use the REPORT tags when posting progress reports to make life easier (:
    [REPORT]Put progress report in here![/REPORT]

    Super Savvy Smither V1.06Cool Classy Cooker V1.02 [EoC]

  18. #518
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    SCAR Code:
    [==========================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP    | XP/Hour | Cannonballs ]
    [==========================================================================]
    [ ***  | True   | 03:14:03 | 121    | 1062 | 18585 | 5748    | 0           ]
    [==========================================================================]
    Works neat, thanks.
    ~Eerik.

  19. #519
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    Really wonderful! This script has inspired me to get back on my superheater.

    In the meantime, I run this one


    [==================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [ by Narcle ]
    [==================================]
    [ Run Time : 7 Hr 44 Min 23 Sec ]
    [ Total Bars : 1800 ]
    [ Total XP : 31502 ]
    [ CannonBalls : 0 ]
    [==================================]
    [ Narcle's AK Smelter 1.1.6 ]
    [==================================]

  20. #520
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    Quote Originally Posted by kevinconklin View Post
    i can never get cballs to work or steeltobar, no matter what i have, i put steel bars first spot and cball mould in my invent and it takes out a full invent of steel bars, then loggs off and says
    Code:
    ItemArr[12] := InvItem(62, 27, 21, 3552825);
    Counting is off something must of changed...
    Counted wrong,
    and when i try to make cballs from the ores to the bars, i use "cballs" "but it says ran out of primary"
    i'm having the same error how did you fix this? Also is there a setting to set it to login to members world i can't seem to get it to login to members.

  21. #521
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    got this error on SIMBA version:
    Line 497: [Error] (23451:8): Unknown identifier 'BitmapFromClient' in script C:\Users\Admin\Desktop\scarprerelease\Scripts\Narc le's AK Smelter SIMBA.scar

    attempting scar version now

    E:
    [=============================]
    [ Narcle's AK Smelter 1.1.7 ]
    [ by Narcle ]
    [=============================]
    [ Run Time : 51 Min 47 Sec ]
    [ Total Bars : 378 ]
    [ Total XP : 2344 ]
    [ CannonBalls : 0 ]
    [=============================]
    [ Narcle's AK Smelter 1.1.7 ]
    [=============================]
    got me to 15
    Last edited by TomTuff; 05-07-2010 at 12:58 PM.

  22. #522
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    Both simba and scar version keep logging in, opening bank, closing immediately and giving this:

    Code:
    Loaded Font UpChars
    Loaded Font UpChars_s
    Compiled succesfully in 780 ms.
    SMART & SRL Loading...
    OpenFile - Exception. Could not open file: C:\Users\Peve\Desktop\Simba\Includes\SRL\Logs\SRL Log 07-05-10 2.txt
    SRL Compiled in 31 msec
    SMART Initialized.
    Loaded: Server 1, Members: False, Signed: True, Super Detail: False.
    AK Smelter v1.1.7
      By Narcle
    Runescape Loading...
    Logging in...
    Welcome to Runescape.
    XXXPLAYERNAMEXXX
    Player setup...
    Disguising as: AKS Running
    Opening Bank...
    Withdrawing...
    Ran out of primary, XXXPLAYERNAMEXXX is now inactive.
    NextPlayer
    SwitchToPlayer(PlayerNo: 0, Active: False);
    Player is not Active...
    All players not active!
    Player setup...
    Disguising as: AKS Running
    Successfully executed.
    The following bitmaps were not freed: [2, 3]
    Looks like it can't find the ores, I'm trying to smelt bronze. With both copper and tin in the first slots, just like in the picture in the first post.
    ~Caza

    Above & Beyond <3

  23. #523
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    Code:
    [============================]
    [ Narcle's AK Smelter 1.1.7  ]
    [         by Narcle          ]
    [============================]
    [ Run Time    : 17 Hr 21 Sec ]
    [ Total Bars  : 3604         ]
    [ Total XP    : 135150       ]
    [ CannonBalls : 0            ]
    [============================]
    [ Narcle's AK Smelter 1.1.7  ]
    [============================]
    Awesome Script!!!
    Take a look at a new OpenDepositBox here.

  24. #524
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    Quote Originally Posted by Cazabacca View Post
    Both simba and scar version keep logging in, opening bank, closing immediately and giving this:

    ...

    Looks like it can't find the ores, I'm trying to smelt bronze. With both copper and tin in the first slots, just like in the picture in the first post.
    It actually doesn't search for the ore in the bank because it already assumes its in the first 2 slots (or the slots you specified with advance options).

    It all depends on GetAmount on this line in Bank:

    Code:
          T := BankIndexToMSPoint(BankSlot1);
          for i := 0 to 3 do
            A := Max(A, GetAmount(T.x+8, T.y+8));
    So a couple things could be happening.
    1. the amount isn't showing up fast enough
    2. the coords of the bank slot are off
    3. GetAmount isn't working 100%

    Only thing I can think of is to add a slight wait in that GetAmount loop.
    Code:
          for i := 0 to 3 do
          begin
            wait(50+random(50));
            A := Max(A, GetAmount(T.x+8, T.y+8));
          end;
    I just checked, the coords should be right, I've had only one odd result with GetAmount. I think its just not showing up fast enough.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  25. #525
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    A small proggy just to use up the rest of my ores:

    Code:
    [=================================]
    [ Narcle's AK Smelter 1.1.7       ]
    [            by Narcle            ]
    [=================================]
    [ Run Time    : 1 Hr 9 Min 40 Sec ]
    [ Total Bars  : 432               ]
    [ Total XP    : 7560              ]
    [ CannonBalls : 0                 ]
    [=================================]
    
    Ran out of primary, ***** is now inactive.
    Last edited by Press Play; 05-08-2010 at 08:17 PM.

    INACTIVE
    How-to: Make S.M.A.R.T. less laggy

    Sell me your Maple Shieldbows (u)! Up to 95gp ea!

    My Scripts:
    Ivy Chopper Ultra [RS3] | Fantastic Fletcher [RS3]
    99 x78 | 99 x10 | 99 x2 | 99 x12


    Use the REPORT tags when posting progress reports to make life easier (:
    [REPORT]Put progress report in here![/REPORT]

    Super Savvy Smither V1.06Cool Classy Cooker V1.02 [EoC]

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