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Thread: [SRL] AK Smelter

  1. #551
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    Quote Originally Posted by BraK View Post
    Using open-dev rev #556

    E: Error: Exception: Out of memory at line 414

    here's the proggy to go with it.

    Code:
    [============================]
    [ NarcleS AK Smelter 1.2.1  ]
    [         by Narcle          ]
    [============================]
    [ Run Time   : 41 Min 35 Sec ]
    [ Total Bars : 340           ]
    [ Total XP   : 5968          ]
    [ C-Balls    : 0             ]
    [============================]
    [ NarcleS AK Smelter 1.2.1  ]
    [============================]
    [=============================================================================]
    [ Nick | Active | Worked   | Banked | Bars | XP   | XP/Hour | C-balls/Crafted ]
    [=============================================================================]
    [      | True   | 00:41:12 | 39     | 340  | 5968 | 8733    | 0               ]
    [=============================================================================]
    To Cactus...
    To Furnace...
    Error: Exception: Out of memory at line 414
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, 2, 3]
    File[C:\Users\Public\Simba\Includes\SRL\Logs\SRL Log 27-06-10 21.txt] has not been freed in the script, freeing it now.
    i also switched to just steel bars. It seems that when cballs are involved it messes up the report.
    Mmm I noticed while I was making them that CBall counting was off, meaning the bitmap is outdated. I fixed it in my version (will be for next version) I'll check to see where the memory thing is before I upload


    Edit:
    Ah figured it out, actually found a faster/better way to autocolor so I updated that as well.
    Found out why it was counting CBalls wrong and removed the bitmap of CBalls (no longer needed)

    Uploaded 1.2.2, should work, let me know how it works for you.
    Last edited by Narcle; 06-28-2010 at 01:18 AM.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  2. #552
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    Quote Originally Posted by Narcle View Post
    Mmm I noticed while I was making them that CBall counting was off, meaning the bitmap is outdated. I fixed it in my version (will be for next version) I'll check to see where the memory thing is before I upload


    Edit:
    Ah figured it out, actually found a faster/better way to autocolor so I updated that as well.
    Found out why it was counting CBalls wrong and removed the bitmap of CBalls (no longer needed)

    Uploaded 1.2.2, should work, let me know how it works for you.
    Great I have to go to work now but I'll test again when I get back.

    E: I compiled right quick before I left and found an Error for you.

    Error: divide by Zero at line 257

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  3. #553
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    Quote Originally Posted by BraK View Post
    Great I have to go to work now but I'll test again when I get back.

    E: I compiled right quick before I left and found an Error for you.

    Error: divide by Zero at line 257
    put a ".0" in the end of the numbers, like
    60000 -> 60000.0

  4. #554
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    Quote Originally Posted by marpis View Post
    put a ".0" in the end of the numbers, like
    60000 -> 60000.0
    That's not why. Its because it didn't record the .Worked time correctly so it returned 0. Or it wasn't ran long enough to record it. Normally the failsafe at the beginning of the function stops it, but apparently the script ran longer then 60 seconds and the player in question didn't get .Worked over 0.

    If ran like it should the error shouldn't occur.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  5. #555
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    Alright guess that was one of the 1 in a hundred errors cause I ran it when I came back for lunch and it works fine. The cannonballs part is fixed as well. It seems to be working in the proper order now. I can test the gold function a little bit to later.

    PHP Code:
    [============================]
    NarcleS AK Smelter 1.2.2  ]
    [         
    by Narcle          ]
    [============================]
    Run Time   12 Min 17 Sec ]
    Total Bars 53            ]
    Total XP   2284          ]
    Crafted    212           ]
    [============================]
    NarcleS AK Smelter 1.2.2  ]
    [============================]
    [=====================================================================]
    Nick Active Worked   Banked Bars XP   XP/Hour Crafted ]
    [=====================================================================]
    [      | 
    True   00:12:16 7      53   2284 11420   212     ]
    [=====================================================================] 
    Here's my newest run it would have continued but runscape updated.

    PHP Code:
    [=================================]
    NarcleS AK Smelter 1.2.2       ]
    [            
    by Narcle            ]
    [=================================]
    Run Time   1 Hr 47 Min 42 Sec ]
    Total Bars 395                ]
    Total XP   17028              ]
    Crafted    1580               ]
    [=================================]
    [    
    NarcleS AK Smelter 1.2.2    ]
    [=================================]
    [======================================================================]
    Nick Active Worked   Banked Bars XP    XP/Hour Crafted ]
    [======================================================================]
    [      | 
    True   01:47:23 46     395  17028 9548    1580    ]
    [======================================================================] 

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  6. #556
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    Whenever I start the bot to smelt steel bars it looks in the bank and says out of primary ore and closes. I have iron as the first ore and coal as the second. Does anyone know why this is happening? I am using this Narcles AK Smelter v1.1.7.scar. I'm not using simba because I can never figure out how to get it to work :P.

  7. #557
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    Everything you need to know. I'm pretty sure Narcle is not going to be updating the Scar version anymore. SRL is pushing more towards Simba.

    Here is the simba how to Thread.

    http://wizzup.org/simba/

    Here is thread on how to setup SRL.

    http://villavu.com/wiki/Installing_and_Setting_up_SRL

    Here is the thread on how to associate file types.

    http://villavu.com/forum/showthread.php?t=56853 Sorry but member's only til simba's public release.

    here is how your folder's should look.



    E: WOOT not a chicken anymore

    E2: Didn't realize that I put some content up there people couldn't get to.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  8. #558
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    I am unable to view these 2 threads you posted.
    http://villavu.com/forum/showthread.php?t=56224
    http://villavu.com/forum/showthread.php?t=56853

    They may be for members only.

  9. #559
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    Alright I changed one but the other one. There isn't a way around that til the public release of simba. Sorry. you should also goto extensions as shown below and enable all extensions you currently have.



    E: forgot to say you should have at least one SRL.sex that will update your srl folder in the includes.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  10. #560
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    I got simba working but am having are error right after it withdraws all of the ore. This comes up.
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, 2]
    File[C:\Users\Owner\Documents\Simba\Includes\SRL\Logs\S RL Log 29-06-10 0.txt] has not been freed in the script, freeing it now.

    Then it stops. Any ideas?

  11. #561
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    Quote Originally Posted by popsmight View Post
    I got simba working but am having are error right after it withdraws all of the ore. This comes up.
    The following DTMs were not freed: [SRL - Lamp bitmap]
    The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, 2]
    File[C:\Users\Owner\Documents\Simba\Includes\SRL\Logs\S RL Log 29-06-10 0.txt] has not been freed in the script, freeing it now.

    Then it stops. Any ideas?
    those aren't the errors that just happens after the script is prematurely ended sometimes. I need the Error to help you.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  12. #562
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    Sorry didn't see this part :P.

    Item := TPAItem(172, 30, 28, 1317678);
    Item := TPAItem(172, 30, 28, 1515038);
    Error: divide by Zero at line 257

  13. #563
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    Here we go

    Make sure you move the plugins first from the "place inside plugins folder" folder.

    then do the same for the Simba folder inside that one. if it says to overwrite then do so because it's the simba compatable plugins.

    here is a pic of what you need


    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  14. #564
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    Now I am getting this error :P...

    [Error] C:\Users\Owner\Documents\Simba\Includes\SRL/SRL/Core/Text.scar(564:38): Unknown identifier 'UpChars' at line 563
    Compiling failed.

  15. #565
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    Great work on your script here narcle, i only got one problem with it.

    im smelting mithril, your script log ins, set up game, open bank withdraw 5 mith and 23 coal
    it runs for smelting the ores and smelt 5 perfect bars.
    - but when im going back to the bank, it opens bank - deposit 5 mithril bars - and then it withdraws 5 mithril ores, then depositing it again and doing it over and over again.
    but when you deposit the last 3 coal ores and enable smart again it can take 5 more mithril bars. - maybe you wanna look at this?


    PeaZzT

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    Quote Originally Posted by popsmight View Post
    Now I am getting this error :P...

    [Error] C:\Users\Owner\Documents\Simba\Includes\SRL/SRL/Core/Text.scar(564:38): Unknown identifier 'UpChars' at line 563
    Compiling failed.
    What SRL revision are you using? make sure your using the open-dev version aswell. i forgot something earlier to you need to run a blank script in simba too. once its setup such as this
    PHP Code:
    Program new;
    begin
    end


    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  17. #567
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    Quote Originally Posted by PeaZzT View Post
    Great work on your script here narcle, i only got one problem with it.

    im smelting mithril, your script log ins, set up game, open bank withdraw 5 mith and 23 coal
    it runs for smelting the ores and smelt 5 perfect bars.
    - but when im going back to the bank, it opens bank - deposit 5 mithril bars - and then it withdraws 5 mithril ores, then depositing it again and doing it over and over again.
    but when you deposit the last 3 coal ores and enable smart again it can take 5 more mithril bars. - maybe you wanna look at this?


    PeaZzT
    I've been going through the code for banking and I can't find the problem yet. But this did point me to a possible infinite loop if this occurs so I've added a failsafe ready for next update. I'll upload soon as I figured out the problem you stated.

    btw what version are you using?

    Edit:
    Nvm I found it go to this line: Line ~814
    SCAR Code:
    if InRange(InvCount, WithDrawMain, WithDrawMain+1) then//+1 for Moulds

    Change it to:
    SCAR Code:
    if (InvCount >= WithDrawMain) then

    Tell me if it works.
    Last edited by Narcle; 06-30-2010 at 10:03 AM.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

  18. #568
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    It's working for me . Here is a proggy report. It stopped because I had a jail random .

    [=================================]
    [ Narcle'S AK Smelter 1.2.2 ]
    [ by Narcle ]
    [=================================]
    [ Run Time : 1 Hr 51 Min 37 Sec ]
    [ Total Bars : 774 ]
    [ Total XP : 13588 ]
    [ Crafted : 0 ]
    [=================================]
    [ Narcle'S AK Smelter 1.2.2 ]
    [=================================]
    [================================================== ====================]
    [ Nick | Active | Worked | Banked | Bars | XP | XP/Hour | Crafted ]
    [================================================== ====================]
    [ | False | 02:11:28 | 87 | 774 | 13588 | 6223 | 0 ]
    [================================================== ====================]

  19. #569
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    Quote Originally Posted by Narcle View Post
    I've been going through the code for banking and I can't find the problem yet. But this did point me to a possible infinite loop if this occurs so I've added a failsafe ready for next update. I'll upload soon as I figured out the problem you stated.

    btw what version are you using?

    Edit:
    Nvm I found it go to this line: Line ~814
    SCAR Code:
    if InRange(InvCount, WithDrawMain, WithDrawMain+1) then//+1 for Moulds

    Change it to:
    SCAR Code:
    if (InvCount >= WithDrawMain) then

    Tell me if it works.
    im using the last simba version - scar is not working for me :s - so im using simba - but i'll try this in a few hours, i'll let u know - thanks for the quick response (:

  20. #570
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    Quote Originally Posted by PeaZzT View Post
    im using the last simba version - scar is not working for me :s - so im using simba - but i'll try this in a few hours, i'll let u know - thanks for the quick response (:
    it worked gr8 narcle, but now theres a new problem. it take about 2-3 runs and then i cant run ingame anymore. - it proberbly goes from bank to "cactus" sits there to rest so it can run again, but it dosen't continue running to the furnance it just continue sitting og the ground - it dosen't detect that i has 100% run and returning to the furnance.

    hope u can fix this problem to narcle (:

    Edit: it does continue just very slowly - maybe a fix where it detecs 100% run faster?
    EDIT2: it does not continue, it sits until it logs out, then log back in and then it continues.
    PeaZzT (:
    Last edited by PeaZzT; 06-30-2010 at 03:51 PM.

  21. #571
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    Quote Originally Posted by popsmight View Post
    It's working for me . Here is a proggy report. It stopped because I had a jail random .

    [=================================]
    [ Narcle'S AK Smelter 1.2.2 ]
    [ by Narcle ]
    [=================================]
    [ Run Time : 1 Hr 51 Min 37 Sec ]
    [ Total Bars : 774 ]
    [ Total XP : 13588 ]
    [ Crafted : 0 ]
    [=================================]
    [ Narcle'S AK Smelter 1.2.2 ]
    [=================================]
    [================================================== ====================]
    [ Nick | Active | Worked | Banked | Bars | XP | XP/Hour | Crafted ]
    [================================================== ====================]
    [ | False | 02:11:28 | 87 | 774 | 13588 | 6223 | 0 ]
    [================================================== ====================]
    That's good to hear glad I was able to help. nice proggy.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  22. #572
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    I'm still having one more small problem :P. Whenever I tell it to make cannonballs it tries to withdraw 9 of the steel bars (first slot in bank) and all of whatever is in my second slot. I have the cball mold in the 1 slot of my inventory. What am I doing wrong?

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    Quote Originally Posted by popsmight View Post
    I'm still having one more small problem :P. Whenever I tell it to make cannonballs it tries to withdraw 9 of the steel bars (first slot in bank) and all of whatever is in my second slot. I have the cball mold in the 1 slot of my inventory. What am I doing wrong?
    'cballs' makes them from iron and coal.
    'steel' makes steel bars from iron and coal.
    'steeltoball' makes cballs from steel bars.

    "Sometimes User's don't need the Answer spelled out with Code. Sometimes all they need is guidance and explanation of the logic to get where they are going."

  24. #574
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    Quote Originally Posted by PeaZzT View Post
    it worked gr8 narcle, but now theres a new problem. it take about 2-3 runs and then i cant run ingame anymore. - it proberbly goes from bank to "cactus" sits there to rest so it can run again, but it dosen't continue running to the furnance it just continue sitting og the ground - it dosen't detect that i has 100% run and returning to the furnance.

    hope u can fix this problem to narcle (:

    Edit: it does continue just very slowly - maybe a fix where it detecs 100% run faster?
    EDIT2: it does not continue, it sits until it logs out, then log back in and then it continues.
    PeaZzT (:
    The problem was in SRL not my script. I went and did extensive testing on the problem and fixed it. Update to latest SRL rev, should be 560 or higher rev.
    (Scripts outdated until I update for new SRL changes)
    AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
    If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
    Summer = me busy, won't be around much.

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    Quote Originally Posted by Narcle View Post
    The problem was in SRL not my script. I went and did extensive testing on the problem and fixed it. Update to latest SRL rev, should be 560 or higher rev.
    i installed simba yesterday and updated to the latest srl rev :s - i used srl.sex to update SRL - have i done anything wrong?

    peazzt

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