hows this look?
SCAR Code:
procedure nofight;
begin
marktime(m);
if (not(isfight)) then
repeat
if (not(isfight)) then moving;
wait(10*1000+random(200));
if(isfight) then
break;
until
isfight or
(TimeFromMark(m) > 126000)
or findsymbol(x,y,'minigame')
begin
logout;
wait(120000+random(600))
loginplayer;
end;
end;
sorry no standards right now.
when the procedure calls moving....its basically a function I made to randomly move, in case you need to know in order to help me.
so basically Im asking, will this procedure check if theres a fight, and if there isn't it will check for two mintues or a banksymbol, then logout and back in. if there is a fight within two mintues, its will break. Did I design this correctly?
thanks,
mikev