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Thread: [B2C][REFLECTION] Beta RMQR - Rune Mysteries Quest Runner

  1. #1
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    Default [B2C][REFLECTION] Beta RMQR - Rune Mysteries Quest Runner

    SCAR Code:
    {
    [-]--------------------------------------------------------------------------[+]
    [-]--------------------------------------------------------------------------[+]
    [-]                    [B2C][REFLECTION] RMQR V0.1                           [+]
    [-]                    by Born2Code AKA Travis V10                           [+]
    [-]                                                                          [+]
    [-]--------------------------------------------------------------------------[+]
    [-]                      Description/Startup Info                            [+]
    [-]--------------------------------------------------------------------------[+]
    [-]     Simple, runs Rune Mysteries Quest so you can mine ess or rc          [+]
    [-]                                                                          [+]
    [-]--------------------------------------------------------------------------[+]
    [-]                              Features                                    [+]
    [-]--------------------------------------------------------------------------[+]
    [-]~AntiBan                                                                  [+]
    [-]~AntiRandoms                                                              [+]
    [-]~FailSafes                                                                [+]
    [-]~Reflection Walking & SMART                                               [+]
    [-]~Will make sure you have completed a step!                                [+]
    [-]                                                                          [+]
    [-]--------------------------------------------------------------------------[+]
    [-]                           Coming Updates!                                [+]
    [-]--------------------------------------------------------------------------[+]
    [-]~Faster walking and more routes                                           [+]
    [-]~More after you complete options                                          [+]
    [-]~More failsafes                                                           [+]
    [-]                                                                          [+]
    [-]--------------------------------------------------------------------------[+]
    [-]                               Versions                                   [+]
    [-]--------------------------------------------------------------------------[+]
    [-]~V0.1 First Release! -                                                    [+]
    [-]  Good. Basics are done                                                   [+]
    [-]--------------------------------------------------------------------------[+]
    [-]--------------------------------------------------------------------------[+]
    }

    This is just a beta version! Post where your char stopped if it did not complete!


    UPDATES
    -First Release - Solves it.
    -V0.1 - Standards Fixed
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    Welcome back


    Send SMS messages using Simba
    Please do not send me a PM asking for help; I will not be able to help you! Post in a relevant thread or make your own! And always remember to search first!

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    Quote Originally Posted by Hy71194 View Post
    Welcome back
    Thank you! It's nice to talk to you again Hy
    FORMERLY BORN2CODE | Play Internet Games
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    Noticed a small issue when talking to the duke, the text it searches for is 'me'. That selected the option about the dragon shield in my case. Changed the text to 'uests' and it worked fine. It couldn't find my air talisman for some reason also. I cut both of those parts out to see how the rest worked, and scar kept freezing when it would try to go down the staircase.

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    wb =)

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    Woah you really want to become an srl member again, don't you?
    Well.. This time it is an updated one
    Welcome back!

    I'll checkout the script when i come home from school..

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    Quote Originally Posted by Bubbinator View Post
    Noticed a small issue when talking to the duke, the text it searches for is 'me'. That selected the option about the dragon shield in my case. Changed the text to 'uests' and it worked fine. It couldn't find my air talisman for some reason also. I cut both of those parts out to see how the rest worked, and scar kept freezing when it would try to go down the staircase.
    The me error- was it because you had the text "me" in your username? The air talisman procedure thing will probably never find one I just put that in there to see if it worked.

    @Sp0rky & Zytex! - Thanks!

    -Travis
    FORMERLY BORN2CODE | Play Internet Games
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    You may want to add that it tryes to tele to lumby before trying to walk to lumby from warrock

    Edit: Uh oh:
    Code:
    repeat
           if FindObj(x, y, 'limb', 6317928, 3) then
           begin
              Mouse(x, y, 2, 2, false);
              ChooseOption('limb');
              Wait(1000 +random(400));
              Pass := 1;
           end;
           until(Pass = 1);
    what if it is in another place? the script will just stand in an infinite loop. its in procedure ClimbLumby;

    EDIT2: and in procedure ClimbLumbyQuestDraynorCenter;
    EDIT3: and in procedure ClimbWizzy;
    EDIT4: and in procedure ClimbWizTowerP2;
    EDIT5: and in procedure ToVarrockAlmostDone;
    EDIT6: and in procedure ToLumbyFinished;
    EDIT10: ^ You might want to add an timer to theese loops ^

    EDIT7: You might want to add an report to it?

    EDIT8: Dont you think this is a little too much in antiban: case Random(300) of ???

    EDIT9: You could use an for to do loop in your walkpath procedure:
    Code:
    function PathWalk(Path: array of TPoint; Tol, FlagD: integer): Boolean;
    var
    Count : integer;
    begin
      for Count := 0 to High(Path) do
      begin
        Result := WalkToTile(Path[Count], Tol, FlagD);
        if not(Result) then
        begin
          WriteLn('Path walk failed');
          Exit;
        end;
      end;
    end;
    EDIT11: And its not really multiplayer, as it only does the MainLoop once.

    EDIT12: Might want to add an option that walks to warrock east bank after done (if the user told the script to like: const WalkToWEBWhenFinished = True

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    Quote Originally Posted by Zytex! View Post
    You may want to add that it tryes to tele to lumby before trying to walk to lumby from warrock

    Edit: Uh oh:
    Code:
    repeat
           if FindObj(x, y, 'limb', 6317928, 3) then
           begin
              Mouse(x, y, 2, 2, false);
              ChooseOption('limb');
              Wait(1000 +random(400));
              Pass := 1;
           end;
           until(Pass = 1);
    what if it is in another place? the script will just stand in an infinite loop. its in procedure ClimbLumby;

    EDIT2: and in procedure ClimbLumbyQuestDraynorCenter;
    EDIT3: and in procedure ClimbWizzy;
    EDIT4: and in procedure ClimbWizTowerP2;
    EDIT5: and in procedure ToVarrockAlmostDone;
    EDIT6: and in procedure ToLumbyFinished;
    EDIT10: ^ You might want to add an timer to theese loops ^

    EDIT7: You might want to add an report to it?

    EDIT8: Dont you think this is a little too much in antiban: case Random(300) of ???

    EDIT9: You could use an for to do loop in your walkpath procedure:
    Code:
    function PathWalk(Path: array of TPoint; Tol, FlagD: integer): Boolean;
    var
    Count : integer;
    begin
      for Count := 0 to High(Path) do
      begin
        Result := WalkToTile(Path[Count], Tol, FlagD);
        if not(Result) then
        begin
          WriteLn('Path walk failed');
          Exit;
        end;
      end;
    end;
    EDIT11: And its not really multiplayer, as it only does the MainLoop once.

    EDIT12: Might want to add an option that walks to warrock east bank after done (if the user told the script to like: const WalkToWEBWhenFinished = True
    Yes, I planned to add multiplayer, after quest options, failsafes, and all of that. (honest! lol)

    And as for the tele to lumby, I'll add that when I get home from school and I have the timers done just not uploaded.

    TY!
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    Keep going and you be a member in no time

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    You really want back eh!

    Good luck!
    Writing an SRL Member Application | [Updated] Pascal Scripting Statements
    My GitHub

    Progress Report:
    13:46 <@BenLand100> <SourceCode> @BenLand100: what you have just said shows you 
                        have serious physchological problems
    13:46 <@BenLand100> HE GETS IT!
    13:46 <@BenLand100> HE FINALLY GETS IT!!!!1

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    Haha, totally!

    I mean I realllly spent a lot of time yesterday and the day before. I wrote the script in a day and a half so it really isn't finished. I spent 4 hours in the car on the way to a lake so I read a lot of tutorials on the ride.

    Thanks! -Travis
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    just wondering...
    where are you surpose to start??

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    Quote Originally Posted by 666d3v1l666 View Post
    just wondering...
    where are you surpose to start??
    Lumby courtyard

    EDIT: New version. I fixed up standards and cleaned a few things up.
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    Hey, pretty good script but it messes up for me. when it goes to the room with the duke, sometimes it takes a long time to find him and then i goes through most of the chat but then when you have the option to click "Sure, no problem" or "No thanks" it doesnt click anything...

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    I would test this for you but I don't have any accounts that need Rune Mysteries done . I used Zephyr's runner (a long time ago) on all my accounts...
    Quote Originally Posted by Napolean
    In Politics, Stupidity is Not a Handicap
    Quote Originally Posted by Unknown
    Marriage is like a bank. You put it in, Pull it out, then lose interest.

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    doesn't work...


    as soon as it starts it says path walk failed..?

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    Quote Originally Posted by supersayian2224 View Post
    doesn't work...


    as soon as it starts it says path walk failed..?
    ... outdated... epic gravedig

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