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Thread: Monastery Terrorist

  1. #51
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    runtime error: type missmatch on line 99... reflection/scar...? what

    ok i think i fixed that but now i get the error

    line 64: unknown identifier, "myplayer srl/releftion/character... wtf
    ok i fixed myself, i'm not as big of a noob as i thought i was yay

  2. #52
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 4 |
    | Talks : 3 |
    | Dwarfs : 1 |
    | Old Men : 1 |
    | Certers Solved : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 3 Hours, 3 Minutes and 39 Seconds.
    |The Monastery Terrorist has killed 378 Monks in all.
    |The Monastery Terrorist has buried 0 bones in all.
    |The Monastery Terrorist has healed 1 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

    very nice script man. it was flawless =] keep up the good work

  3. #53
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    This is an amazing script, It works flawlessly! One of the few fighting scripts that you can actually leave on for a long amount of time.

    Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL 25 Randoms Report    |
    |      www.srl-forums.com      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs         :        16 |
    | Talks            :         6 |
    | Old Men          :         3 |
    | Certers Solved   :         1 |
    | Boxes Solved     :         4 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    |  Monastery Terrorist 0.9 Progress Report
    |Script has been running for 4 Hours, 51 Minutes and 38 Seconds.
    |The Monastery Terrorist has killed 399 Monks in all.
    |The Monastery Terrorist has buried 443 bones in all.
    |The Monastery Terrorist has healed 1 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    I ran that earlier today and decided to stop it for a break. Would be nice if you added in a random sleep time for an hour or so after it's been running for long amounts of time. I'll have a longer progress report tomorrow, I'll run it over night

    EDIT: Here's my overnight proggy, the script had a runtime error after 8 hours, but all my characters were still active except one.

    Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL 25 Randoms Report    |
    |      www.srl-forums.com      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs         :        35 |
    | Talks            :         9 |
    | Dwarfs           :         1 |
    | Ricks            :         1 |
    | Old Men          :         4 |
    | Frog Solved      :         1 |
    | Capn Hands       :         1 |
    | Certers Solved   :         1 |
    | Boxes Solved     :         4 |
    | Leo's Missed     :         1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    |  Monastery Terrorist 0.9 Progress Report
    |Script has been running for 8 Hours, 27 Minutes and 8 Seconds.
    |The Monastery Terrorist has killed 692 Monks in all.
    |The Monastery Terrorist has buried 733 bones in all.
    |The Monastery Terrorist has healed 2 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Rep++

  4. #54
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Talks : 2 |
    | Old Men : 1 |
    | Capn Hands : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 1 Hours, 39 Minutes and 59 Seconds.
    |The Monastery Terrorist has killed 199 Monks in all.
    |The Monastery Terrorist has buried 217 bones in all.
    |The Monastery Terrorist has healed 0 times in all.


    Nice dude (Y)

  5. #55
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    Thanks for the reports guys! I'll put them up on the front page soon

    Keep 'em coming!

  6. #56
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 45 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 5 Hours, 12 Minutes and 25 Seconds.
    |The Monastery Terrorist has killed 786 Monks in all.
    |The Monastery Terrorist has buried 0 bones in all.
    |The Monastery Terrorist has healed 2 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Name : ***************
    Number : 0
    Active : True
    Location : Center
    Combat Level : 4*
    Monks Killed : 786
    Bones Buried : 0
    Heals : 2
    Worked for : 277 minutes.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>

    Gun of a script! I'll be using this more.

  7. #57
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    had a proggy for over 8hours... my bro closed it-.-'


    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | Talks : 3 |
    | Old Men : 2 |
    | Sandwiches : 1 |
    | Boxes Solved : 2 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 3 Hours, 2 Minutes and 38 Seconds.
    |The Monastery Terrorist has killed 358 Monks in all.
    |The Monastery Terrorist has buried 410 bones in all.
    |The Monastery Terrorist has healed 0 times in all.



    LMAO i got reported today.. and know what? i wasnt macroing haha i was just picking up bones and ignoring somone XD

  8. #58
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    Quote Originally Posted by ImSteezy View Post
    EDIT: Here's my overnight proggy, the script had a runtime error after 8 hours, but all my characters were still active except one.

    Code:
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    |     SRL 25 Randoms Report    |
    |      www.srl-forums.com      |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs         :        35 |
    | Talks            :         9 |
    | Dwarfs           :         1 |
    | Ricks            :         1 |
    | Old Men          :         4 |
    | Frog Solved      :         1 |
    | Capn Hands       :         1 |
    | Certers Solved   :         1 |
    | Boxes Solved     :         4 |
    | Leo's Missed     :         1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    |  Monastery Terrorist 0.9 Progress Report
    |Script has been running for 8 Hours, 27 Minutes and 8 Seconds.
    |The Monastery Terrorist has killed 692 Monks in all.
    |The Monastery Terrorist has buried 733 bones in all.
    |The Monastery Terrorist has healed 2 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Rep++
    Do you remember the actual runtime error? That sounds like a real problem :/

    And to all, I appreciate the feedback!

  9. #59
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    Okay so I have a really newb question but I can't find the answer by searching because the words are used too often in almost every thread... How do you post a proggie? I had a nice one for you, but I don't know how to post it, as soon as I know how, I'll post it.

    Anyways, It ran successfully for about an hour before I stopped it to attempt to post the proggie. It buried bones and took care of randoms, no problem. The only bug I noticed is that sometimes whenever it right-clicks on a monk to attack, it freezes at the menu. Then it just runs somewhere else instead of fighting. (change location) I've noticed this doesn't always happen when it left clicks to attack and it can occur at other times too. It happens pretty much whenever it says "find monk..." in the debug. (which it says whenever it right-clicks at times) Idk if that helps, But I hope it does.

  10. #60
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    Quote Originally Posted by xbandit11 View Post
    Okay so I have a really newb question but I can't find the answer by searching because the words are used too often in almost every thread... How do you post a proggie? I had a nice one for you, but I don't know how to post it, as soon as I know how, I'll post it.

    Anyways, It ran successfully for about an hour before I stopped it to attempt to post the proggie. It buried bones and took care of randoms, no problem. The only bug I noticed is that sometimes whenever it right-clicks on a monk to attack, it freezes at the menu. Then it just runs somewhere else instead of fighting. (change location) I've noticed this doesn't always happen when it left clicks to attack and it can occur at other times too. It happens pretty much whenever it says "find monk..." in the debug. (which it says whenever it right-clicks at times) Idk if that helps, But I hope it does.
    To post a proggie use vbCode tags around the progress report. This is seen in the bottom big box of the SCAR application. Just copy and paste it then put tags around it to make it look neat, or just copy and paste it directly into the reply button no fuss. If you want to use tags these are the best two you could use:

    [code] your text here [/code]
    Code:
     your text here
    or

    [quote]your text here[/quote]
    your text here
    I have put no parse tags around the code so exactly as I have typed it is how you do
    -----
    If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig

  11. #61
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    Quote Originally Posted by pini3000 View Post
    To post a proggie use vbCode tags around the progress report. This is seen in the bottom big box of the SCAR application. Just copy and paste it then put tags around it to make it look neat, or just copy and paste it directly into the reply button no fuss. If you want to use tags these are the best two you could use:

    [code] your text here [/code]
    Code:
     your text here
    or




    I have put no parse tags around the code so exactly as I have typed it is how you do
    I know how to put it into the forum... I understand that part. But how do you copy it from scar? You can copy from the script box but there is no option for copying from the report or debug boxes. (which is where the proggie is) I'm sorry for not understanding but I'm trying.

  12. #62
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    Yeah, you can copy from the debug box. Just press Ctrl + C to copy, and Ctrl + P to paste

    I'll take a look at that bug right away, bandit

  13. #63
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    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 9 Hours, 46 Minutes and 14 Seconds.
    |The Monastery Terrorist has killed 1579 Monks in all.
    |The Monastery Terrorist has buried 0 bones in all.
    |The Monastery Terrorist has healed 2 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Name : imba crap!
    Number : 0
    Active : True
    Location : Center
    Combat Level : You really wanna know?
    Monks Killed : 1579
    Bones Buried : 0
    Heals : 2
    Worked for : 532 minutes.

    Still running

    My obby mauler got from 40-42 str in 9 Hours Still good, but it logged out, working fine now

  14. #64
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    Got 13hour 54 min proggie :P But didnt copy it before i restarted, im sure i could get 24hour with it... But mom killed tha network :s

  15. #65
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    Quote Originally Posted by Infintry001 View Post
    Yeah, you can copy from the debug box. Just press Ctrl + C to copy, and Ctrl + P to paste

    I'll take a look at that bug right away, bandit
    Haha! ctrl + C the old Microsoft command... why didn't I think of that? Wow, I feel silly now. Anyways, thanks a lot! When I get my army back to the monastery tonight I'll post a nice proggie for you. This script is awesome for lower prayer lvls as well as combat. If you ever get around to including range support it would be perfect!

  16. #66
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    [Runtime Error] : Exception: Canvas does not allow drawing in line 312 in script C:\Users\Glenni\Documents\Nedlastinger\Monks 0.9 (1).scar

    -.-?

  17. #67
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    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 16 |
    | Talks : 1 |
    | Old Men : 1 |
    | Boxes Solved : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 1 Hours, 55 Minutes and 19 Seconds.
    |The Monastery Terrorist has killed 154 Monks in all.
    |The Monastery Terrorist has buried 161 bones in all.
    |The Monastery Terrorist has healed 0 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Name :
    Number : 0
    Active : True
    Location : UpperLeft
    Combat Level : 49
    Monks Killed : 154
    Bones Buried : 161
    Heals : 0
    Worked for : 103 minutes.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    # : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
    0 : ok = True. - LVL : 41 57 1 37 52 49. 103 mins. 154. 161. 0. Loc: UpperLeft
    **********************************************
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 25 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 10 |
    | Talks : 1 |
    | Old Men : 1 |
    | Boxes Solved : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    | Monastery Terrorist 0.9 Progress Report
    |Script has been running for 1 Hours, 14 Minutes and 51 Seconds.
    |The Monastery Terrorist has killed 61 Monks in all.
    |The Monastery Terrorist has buried 98 bones in all.
    |The Monastery Terrorist has healed 0 times in all.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    Name : Pl0z
    Number : 0
    Active : True
    Location : UpperLeft
    Combat Level : 49
    Monks Killed : 61
    Bones Buried : 98
    Heals : 0
    Worked for : 60 minutes.
    <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
    # : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
    0 : ok = True. - LVL : 41 57 1 37 52 49. 60 mins. 61. 98. 0. Loc: UpperLeft
    **********************************************
    Pl0z. Wanted a bit of prayer, so..
    Still working great.

    Bit of feedback. Sometimes, it clicks a bone, but before it buries, it clicks another bone.

    Instead of
    SCAR Code:
    for i := 1 to 28 do
      begin
        FindNormalRandoms;
        if InFight then SwitchSpot;
        TB := InvBox(i);
        if FindDTM(InvBone,x,y,TB.x1,TB.y1,TB.x2,TB.y2) then
        begin
          Mouse(x,y,3,3,true)
          Players[CurrentPlayer].Integers[1] := Players[CurrentPlayer].Integers[1] + 1;
          ReportVars[1] := ReportVars[1] + 1;
          Wait(1000 + Random(500));
        end;
      end;

    You could do a While Finddtm do Loop. Would be sure to bury all bones. And maybe use InvCount as failsafe. Anyway, Nice script.
    [QUOTE]<GoF`> oh no its Raymooond
    <Raymooond> Heya
    <GoF`> is it ray or some other ray?
    <LeeLokHin> No idea
    <LeeLokHin> Raymond, what's the game you like the most?
    <Raymooond> Runescape
    <-- LeeLokHin has kicked Raymooond from #srl (Faker.)[/QUOTE]

  18. #68
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    Quote Originally Posted by Infintry001 View Post
    Yeah, you can copy from the debug box. Just press Ctrl + C to copy, and Ctrl + P to paste

    I'll take a look at that bug right away, bandit
    I use CTRL + C To copy and CTRL + V to paste

  19. #69
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    Quote Originally Posted by gl3nni View Post
    I use CTRL + C To copy and CTRL + V to paste
    Lmao my bad =P

  20. #70
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    does this script have a sleep option?
    [TUT]Good money and free smithing levels! http://www.villavu.com/forum/showthread.php?t=31209[/TUT]

  21. #71
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    Like sleep after a certain period of time?

    No, but it can easily be done. If you want me to, I can do it for the next version (whenever that comes out =P; I'm really busy with school and whatnot).

  22. #72
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    Include file C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Reflection.scar does not exist.
    Failed when compiling

    whats wrong?

  23. #73
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    Setup:

    1. Have latest version of SRL (Rev 25) and Reflection (97)
    2. Setup SMART. May I suggest this tutorial?
    3. Have all players at Monastery.
    ...

  24. #74
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    where do i get reflection (97)? thats all about smart

  25. #75
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    This script is great, but I've found that not all randoms are done. For example, I found myself in the cave with the frogs after it ignored the frog queen, and I also found myself in Ardougne after a Wise Old Man teleported me (my guess).

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