yes, every time i seem to get a box, it lags so much i log out.
thnx so much, i will use it.
yes, every time i seem to get a box, it lags so much i log out.
thnx so much, i will use it.
And check out my pascal interpreter!
<R0b0t1> No, really, I went to a bar and picked up a transvestite.
Actualy thats not lag its just that it didnt give the browser any time to refresh before, so it keeps checking colors without it refrshing, so the colors will never be the way they should, thus infinite loop. This just allows your browser to refresh so it can detect when the side of the box is up.
The box solver has always worked for me :\
It always worked for some people because some people have good computers or something and their client can refresh without any waits for some reason. Others such as me need waits in loops to be able to refresh the client.
yes exactly, my client freezes, and it just waits and waits, until it logs out. then it gets unfrozen
And check out my pascal interpreter!
<R0b0t1> No, really, I went to a bar and picked up a transvestite.
Wow, mine didnt even wait untiil it logged out :\ i would just come back to my comp and the box image would be frozen on my screen (when i stopped scar it would be logged out)
Would someone please try this on a computer that is known to NOT solve the box normally. This in theory should be faster and smother than the above suggested single wait.
Edit:Code:{******************************************************************************* function GetBoxSide: Integer; by: pups Description: Gets Box side and returns Bitmap *******************************************************************************} function GetBoxSide: Integer; var Side, x, y: integer; begin Side := BitmapFromString(181, 181, ''); repeat wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 16579837, 182, 45, 182, 225, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 16579837, 342, 45, 342, 225, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 16579837, 172, 55, 352, 55, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 16579837, 172, 215, 352, 215, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 12764106, 182, 45, 182, 225, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 12764106, 342, 45, 342, 225, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 12764106, 172, 55, 352, 55, 5) then continue; wait(1); //<--- The wait that needed to be added if findcolortolerance(x, y, 12764106, 172, 215, 352, 215, 5) then continue; break; until false; CopyClientToBitmap(Side, 172, 45, 352, 225); Result := Side; end;
Nope the above does not work... if your computer is too slow to draw the box, a wait(1) will not be enough. I have had some initially good results from one wait(100). I will test on my laptop (which if it passes, EVERY computer out there will be able to run it).
Could it be another factor? Like refresh hertz or something?
ok I tested on two computers which both could not solve boxes. I suspect the real problem is in video cards not processor speed as my one computer is plenty fast, the added wait made it possible to render the box thus making it solvable. I solved 23 boxes if a very fast time period, so feel this should not be a problem for anyone.
I also tested on a slow computer (800 mhz laptop) and realized that no amount of wait will ever cure that![]()
So... I just updated srl with this fix. Well done dontpanic!!! You get 2 thumbs up there. You should see this fix in the next SRL Update
The above fix helps
How did you get so many boxes? I haven't even been able to test this.
run setupsrl.scar and set: 'solve box' to false. then run your army on a mining script (a guild miner would do nicely). take one of your army who got a box and play legit with him with a box in his inventory... it will multiply on its own... Then you thank ALL SRL developers and don'tpanic cause you can now use srl to clean up your inventory.
omg this really works! good work!
Code:
- Narcle: I recall Jukka releasing a bunch of scripts like this before... Its how he rolls I think. rofl
- Solarwind: Dude, you are like... t3h s3x.
- Hy71194: JuKKa you're a machine! You released 3 scripts in 10 minutes! :O
- benjaa: woah.... Jukka is the man Guildminer pwns all
- NaumanAkhlaQ: And JuKKa Is my Her0!
Thank you DontPanic. This really does work. Who knew a wait would fix the box solver.
Works on all of my crap comps and now my two super comps work as well. I vote for a medal made just for this act of kindness DontPanic has shown =).
Sincerely,
Mr. Freeweed
Have fun always
Taken from Boreas
[CODE]If I see you autoing with level 3/default clothes/crap name I WILL report you. Auto Correctly. - put this in your sig[/CODE]
yes
And check out my pascal interpreter!
<R0b0t1> No, really, I went to a bar and picked up a transvestite.
so the waits have finally been added?![]()
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