Hey guys,
I'm making a reflection draynor woodcutter for my small army.
I need to find out what the ID of the willow tree is, how do I find out what the ID is?
Thanks.![]()
Hey guys,
I'm making a reflection draynor woodcutter for my small army.
I need to find out what the ID of the willow tree is, how do I find out what the ID is?
Thanks.![]()
The game has an unexplainable attraction that convinces the player they are having fun, despite the fact that all they are doing is performing repetitive tasks to increase their statistics. "The game is actually a graphical nightmare and its gameplay is simple at best. Yet something, perhaps by subliminal means, forces the player - against his will - to play the game, and to believe that they are having fun".
look in the SMART Page for reflection tuts
lol
I have looked..
I looked before I posted this, if there was information there saying how to do it, this thread wouldn't exist.
I know your trying to help, but have a think next time![]()
The game has an unexplainable attraction that convinces the player they are having fun, despite the fact that all they are doing is performing repetitive tasks to increase their statistics. "The game is actually a graphical nightmare and its gameplay is simple at best. Yet something, perhaps by subliminal means, forces the player - against his will - to play the game, and to believe that they are having fun".
just use color base
its more challenging and fun :P?
Man... look, I KNOW how to find a stinking willow tree using color.
It's easy.. I've done it countless times, I want to KNOW how to find ID's or how to find a Willow tree using Reflection.
Reflection is alot more reliable when it is working, as it knows where things are instead of guessing where they are using color.
Thanks.
The game has an unexplainable attraction that convinces the player they are having fun, despite the fact that all they are doing is performing repetitive tasks to increase their statistics. "The game is actually a graphical nightmare and its gameplay is simple at best. Yet something, perhaps by subliminal means, forces the player - against his will - to play the game, and to believe that they are having fun".
Why so angry?
Don't worrie... Be happy !
Theres a function called GetUIDat try it..
I always use rsbot for it
Its kinda usefull..
And the numbers of the willow thing is:
1519 : log
5551 : tree
PvH
To do it in SCAR, get a tile of the tree, and then you can do something like:
SCAR Code:WriteLn(IntToStr(GetObjectAt(TileX, TileY).objType));
Once you have the ID you can use it in FindObject.
:-)
Hey PvH thanks for the ID!!
Nice to see that your back!
And Thanks Method, I'll use that next time![]()
The game has an unexplainable attraction that convinces the player they are having fun, despite the fact that all they are doing is performing repetitive tasks to increase their statistics. "The game is actually a graphical nightmare and its gameplay is simple at best. Yet something, perhaps by subliminal means, forces the player - against his will - to play the game, and to believe that they are having fun".
There are currently 1 users browsing this thread. (0 members and 1 guests)