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Thread: Reflection Walking

  1. #1
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    Default Reflection Walking

    Hey.. Im busy on a Yew Chopper, but recently had some problems with walking. I had it running a few days, went nearly flawless, but after the latest runescape update it isnt running.

    SCAR Code:
    function LoadPath: TPointArray;
    begin
      SetLength(Result, 7);
      Result[0] := (IntToPoint(3007, 3350));
      Result[1] := (IntToPoint(3009, 3340));
      Result[2] := (IntToPoint(3007, 3331));
      Result[3] := (IntToPoint(3004, 3327));
      Result[4] := (IntToPoint(3003, 3319));
      Result[5] := (IntToPoint(2999, 3315));
      Result[6] := (IntToPoint(2999, 3314));
    end;

    Procedure WalkThePath;
    Var
      I: Integer;
      Path: TPointArray;

    Begin
      Path := LoadPath;
      for i := 0 to High(Path) do
        Begin
           WalkToTile(Path[i], 3, 0);
        end;
          Wait(500+Random(300));
    end;

    Help me?

  2. #2
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    Default

    i have the same problem with my smither, i think jagex has changed the ofset of the tiles, (according to ibot they have) so well probably have to sit tight...

  3. #3
    Join Date
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    Default

    No, Its becuase they updated the hooks.

    Update your reflection .
    Writing an SRL Member Application | [Updated] Pascal Scripting Statements
    My GitHub

    Progress Report:
    13:46 <@BenLand100> <SourceCode> @BenLand100: what you have just said shows you 
                        have serious physchological problems
    13:46 <@BenLand100> HE GETS IT!
    13:46 <@BenLand100> HE FINALLY GETS IT!!!!1

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