Results 1 to 6 of 6

Thread: Taking the lamp out of FindNormalRandoms.

  1. #1
    Join Date
    Oct 2008
    Location
    In a box....
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Taking the lamp out of FindNormalRandoms.

    Ok, so I know my first script is going to be an autoer of some kind. I want to add anti randoms in it, and I know you can use FindNormalRandoms, but I don't want to use any lamps until I've reached the level I want.

    How would I go about taking lamps out of FindNormalRandoms and make it into a procedure that I can tack onto the end of my script?

    Thanks
    (\/)
    ( . .)
    ((")(")

    Bunny is trying to rule the world of sigs. Put him in your sig to help the cute little guy out.

  2. #2
    Join Date
    Sep 2008
    Location
    New Zealand
    Posts
    157
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Just edit the SRL include that contains the FindNormalRandoms to leave lamps alone.

    NOTE: That would mean all scripts that use that procedure would not use lamps.

  3. #3
    Join Date
    Feb 2007
    Location
    Alberta,Canada
    Posts
    2,358
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    taking out the lamp however can screw up banking (if theres banking in your script) if you were to use deposit(2, 28, true) for example, it wouldnt be able to bank the lamp, cuasing it to continually click the lamp (or atleast thats my guess to what would happen).
    “Ignorance, the root and the stem of every evil.”

  4. #4
    Join Date
    Oct 2008
    Location
    In a box....
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Alright, I thought I got it, but then I got 'Duplicate Identifier 'LAMP' in script'. What does this mean?
    (\/)
    ( . .)
    ((")(")

    Bunny is trying to rule the world of sigs. Put him in your sig to help the cute little guy out.

  5. #5
    Join Date
    Nov 2007
    Location
    Chile
    Posts
    1,901
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Or you could just write at the start of the script:
    SCAR Code:
    LampSkill := '';
    So the lamp solver wont choose any option


  6. #6
    Join Date
    Oct 2008
    Location
    In a box....
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    ah, i just said forget it. I tried to, and I just ended up having to delete scar and everything and reinstall....

    I'll try again l8r I'm thinking.
    (\/)
    ( . .)
    ((")(")

    Bunny is trying to rule the world of sigs. Put him in your sig to help the cute little guy out.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. FindNormalRandoms
    By travo in forum OSR Help
    Replies: 2
    Last Post: 12-11-2007, 04:33 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •