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Thread: NPC Conversation Choices

  1. #1
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    Default NPC Conversation Choices

    So I'm scripting and suddenly I come to the single question that I can't seem to find an answer to. NPC conversations. Your player is talking to an NPC and you have a choice in your response. Is there a function or procedure in SRL to finding/picking these options or do I need to script this myself?
    ~Endless~

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    Default

    It has something to do with FindTextEx, i think...

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    Thanks. I did a little more searching through the manual and found FindTextTpaEx. Hopefully that will be the answer to my problem.

    If anyone has a better method or if I'm completely wrong, let me know.
    ~Endless~

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    Default

    I think FindNPCChatText in Text.scar might be what you're looking for.
    :-)

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    FindNpcChatText will find the text for you, you will have to know what text you are looking for and what the answers you want to give to the questions are. I'm guessing you realise this though, post back if you don't find what you are looking for.

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    Yeah, what I want to accomplish is responding correctly in a conversation with an NPC (Yes, No, etc.).
    ~Endless~

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