Make your own.
SCAR Code:
Procedure DropStuff;
var
item: Integer;
begin
Status('Dropping Stuff');
for item := 1 to 28 do
dropitem(item);
end;
edit: Yeah, for item 1 to 28, will obviously drop 1 to 28, you could have 2 to 28, 1 to 27, etc etc..
edit2: you could also change the first item to drop to a const, and make the script more "user friendly" if for example you was making a power miner/cutter. You could have "splat" as "wielded" and have the user make wielded = 1 if they have their axe wielded, or 2 if they don't have it wielded. You get the general idea ;p
SCAR Code:
program Splat;
const
Splat = 1;
Procedure DropStuff;
var
item: Integer;
begin
Status('Dropping Stuff');
for item := Splat to 28 do
dropitem(item);
end;