Results 1 to 7 of 7

Thread: Randomizing Bank Paths

  1. #1
    Join Date
    Oct 2008
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default Randomizing Bank Paths

    I've been busy in the Seers village choping Maples until I reach lvl60, and have noticed a large number of auto-choppers.

    The reason I can tell, is they all stop at the same point (within 4 squares), pause a few seconds, then continue to the bank.

    On the return trip, they all stop at approx. the same point, pause a few seconds, then continue on.

    This looks like a very lazy design in the script, as there is no sort of randomizing.

    I haven't written any SRL scripts yet, but am curious if there is a way to make it not so obvious...

  2. #2
    Join Date
    Aug 2007
    Location
    irc://irc.rizon.net:6667/srl
    Posts
    1,566
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Often times these are bots which use reflection/java, so they are based on tile-walking(Those 4 squares you were talking about). Most scripts using SRL are random on their own since things like RRW(A fuction for walking) isn't the exact same every time. Also, the reflection portion of SCAR/SRL is down currently.

    "Far better it is to dare mighty things, to win glorious triumphs, even though checkered by failure, than to take rank with those poor spirits who neither enjoy much nor suffer much because they live in the gray twilight that knows neither victory nor defeat."
    — Theodore Roosevelt

  3. #3
    Join Date
    Oct 2008
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Understood.

    I'm assuming people who use these particular scripts will be banned very soon.

    I never notice the high level yew chopper being so blatent in the path they travel.

  4. #4
    Join Date
    Mar 2007
    Posts
    3,042
    Mentioned
    1 Post(s)
    Quoted
    14 Post(s)

    Default

    Quote Originally Posted by [-jesus-] View Post
    Often times these are bots which use reflection/java, so they are based on tile-walking(Those 4 squares you were talking about). Most scripts using SRL are random on their own since things like RRW(A fuction for walking) isn't the exact same every time. Also, the reflection portion of SCAR/SRL is down currently.
    No, it's not. I'm not sure why people think reflection is nonfunctional (maybe because of the need to work around SMART losing the client? I don't know), but it's working fine.
    :-)

  5. #5
    Join Date
    Nov 2008
    Posts
    9
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Well when I don't auto I normally move in patterns.

  6. #6
    Join Date
    Oct 2008
    Posts
    22
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Me too...but I don't usually stop in the same spots, for the same amounts of time.

  7. #7
    Join Date
    Aug 2007
    Location
    irc://irc.rizon.net:6667/srl
    Posts
    1,566
    Mentioned
    1 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by Method View Post
    No, it's not. I'm not sure why people think reflection is nonfunctional (maybe because of the need to work around SMART losing the client? I don't know), but it's working fine.
    Bah, forgot. Since you people who use SMART now have to minimize right away + i've been using a VM it slipped my mind..

    "Far better it is to dare mighty things, to win glorious triumphs, even though checkered by failure, than to take rank with those poor spirits who neither enjoy much nor suffer much because they live in the gray twilight that knows neither victory nor defeat."
    — Theodore Roosevelt

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Randomizing Integers
    By daw_guy in forum OSR Help
    Replies: 15
    Last Post: 01-13-2008, 12:14 PM
  2. Randomizing typesend help!
    By jvwarrior in forum OSR Help
    Replies: 1
    Last Post: 10-28-2007, 11:48 PM
  3. the need for randomizing minimap/camera movements?
    By lvlrdka22 in forum News and General
    Replies: 0
    Last Post: 01-22-2007, 01:42 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •