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Thread: ReFlax Lumby Flax Spinner

  1. #1
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    Default ReFlax Lumbridge Spinner V2



    ReFlax V4 is out!

    What is ReFlax?


    ReFlax is a Flax Spinner for Lumbridge Castle.
    It is one of my first projects but it has come together really well.

    Enjoy ~

    How to use

    SCAR Code:
    {
      ********************************************************************
      ********************____      _____ _*******************************
      *******************|  _ \ ___|  ___| | __ ___  __*******************
      *******************| |_) / _ \ |_  | |/ _` \ \/ /*******************
      *******************|  _ <  __/  _| | | (_| |>  < *******************
      *******************|_| \_\___|_|   |_|\__,_/_/\_\*******************
      ********************************************************************
      *************************  HOW   TO  USE  **************************
      ********************************************************************
      *                                                                  *
      *   -- Declare your player in DeclarePlayers, like normal.         *
      *                                                                  *
      *   -- Fill in how many loads to do (LoadsToDo).                   *
      *                                                                  *
      *   -- Fill in your SRL ID and Pass.                               *
      *                                                                  *
      *   -- Make sure you have flax in your inventory.                  *
      *                                                                  *
      *   -- Make sure you have Flax on your first bank tab.             *
      *                                                                  *                                                                *
      *   -- Start logged out on the top of Lumbridge Castle             *
      *                                                                  *
      *   -- Run the script.                                             *
      *                                                                  *
      ********************************************************************
      }



    Progress Reports

    Please post your progress reports, so i can keep track of how it works

    STATS



    Top Report:
    SCAR Code:
    ||----------- ProgressReport -----------||
    ||- Flax Spun : 868 -||
    ||- Loads Done: 31 -||
    ||- Ran For: 59 Minutes and 45 Seconds -||
    ||--------------------------------------||
     ((Thanks Hepsuu))




    Change Log


    -- Selects running now, forgot that so timing was off before
    -- Tweaked the bankfinding procedure
    -- Added a fail-safe in the banking procedure
    -- Works faster now
    -- Upgraded AntiRandoms
    -- Upgraded my standards
    -- Added runtime to progress report
    -- Added manual to the script, making it noob-proof
    -- ADDED FLAX BMP, FLAX CAN BE ANYWHERE ON FIRST TAB NOW!
    -- Added Doorfinder, taking out the last bug known
    -- Added SRL-stats
    -- Added extra failsafes


    Things still to do:

    -- Add SRL banking procedure X Think my procedure works better.
    -- Adding extra fail-safes V Check, seems to be working perfectly
    --Perfectioning all procedures V Seems to be working perfectly



    Please post tips, bugs, progress reports, and constructive critics

    Last edited by SirPa; 07-01-2009 at 07:59 PM.

  2. #2
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    wow...simpyl amazing welcome back and great job! keep up good scripting!

    i dont see any errors in here so far
    IM BACK!!!!!!!!!!!!!!!!!

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    Hehe thanks
    After i got the RadialWalk working, things went smoothly =D

    UPDATE: Uploaded new version, made some little tweaks in the script

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    It got a few bugs. It got a bank problem.

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    Bank problem? Please explain?

    Btw, did you put the flax in your first bank slot, and the bowstrings in the second?
    And did you put in your pin first like i said?

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    yay for srl nice script

  7. #7
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    Thanks
    Please post any bugs / progress reports

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    looks good, I'd add a bit more to the antirandoms, like FindLamp(''); and FindFight
    and also MakeCompass('n'); so that they dont gotta rotate the screen themselves.

  9. #9
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    Yup, was thinking the same thing, added more antirandoms in the new version.
    Not sure about MakeCompass though, for some reason it doesn't work for me
    But i'll just add it for the other people


    The problem with FindFight is, that the player is in a small room so it can't quite run away...
    Ill find a solution though, like Radialwalk to the stairs or something

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    Could someone tell me how to use the radial walk? It would come in handy for my flax picker

    Ignore that - I am looking at tutorials now

  11. #11
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    -- RELEASE --

    ReFlax V2 has been released!
    This version runs more stable, and works allot more accurate!
    Download available in first post!

    What's new?

    -- Added a fail-safe in the banking procedure
    -- Works faster now
    -- Upgraded AntiRandoms
    -- Upgraded my standards
    -- Added runtime to progress report
    -- Added manual to the script, making it noob-proof



    PLEASE POST ANY BUGS, ERRORS, OPPINIONS AND USEFULL MESSAGES


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    Alright, testing v2.
    Nice job.

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    Include file C:\Program Files\SCAR 3.15\includes\SRL\Core\AntiRandoms\AntiRandoms.sca r does not exist.
    Failed when compiling

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    Fixed. And upgraded a LOT in the banking procedure.

    Flax can be anywhere on the first tab, just like Bow Strings!

    ~SirPali

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    It still stops after 1 load.

    ||----------- ProgressReport -----------||
    ||- Flax Spun : 28 -||
    ||- Loads Done: 1 -||
    || - Ran For: 1 Minutes and 43 Seconds -||
    ||--------------------------------------||
    Successfully executed

  16. #16
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    Yeah i found that out also =|
    Ill post a new version when i get the bug out


    EDIT:

    Think i got it, ran flawlessly for 18 runs before i stopped it myself.
    Enjoy (First post)

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    ||----------- ProgressReport -----------||
    ||- Flax Spun : 168 -||
    ||- Loads Done: 6 -||
    || - Ran For: 11 Minutes and 3 Seconds -||
    ||--------------------------------------||

    Sweet ! The randoms are the only problem left. Great job.

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    Hmm k so it worked for you.
    It didn't for me, so i perfectioned the banking system =D

    About the antirandoms, i think its a global problem. I heard allot of people about it, with other peoples scripts.

    Enjoy ReFlax V3.1!


    EDIT:
    New proggy:
    SCAR Code:
    ||----------- ProgressReport -----------||
    ||- Flax Spun : 700                    -||
    ||- Loads Done: 25                     -||
    ||- Ran For: 46 Minutes and 18 Seconds -||
    ||--------------------------------------||

  19. #19
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  20. #20
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    Released ReFlax V4!

  21. #21
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    GReat job mate! gunna test once my people have collected my flax (Npc's) ill post proggy laterzz


    !!!_!_!__!_!_Reserved for proggy_!_!__!_!_!!!
    IM BACK!!!!!!!!!!!!!!!!!

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    out of date

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    Quote Originally Posted by ranger4lifeq View Post
    out of date
    Uhm, it was updated less than a day ago..

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    Out of date.... Right....
    Spam >_<
    This script has been update almost everyday for 2 weeks. So outdated? I don't think so.

  25. #25
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    Remember to post progress reports / fill in your SRL ID when you run the script! I want to see how the script is behaving.

    Thanks

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