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Thread: Draynor Netter/Baiter - Iron man

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    Default Draynor Netter/Baiter - Iron man

    Draynor Netter/Baiter by Iron man

    Still needs to be tested, all feedback on the code/script is appreciated

    Wield a Staff of Fire or the script will not work properly.

    Staff of Fire is to detect if your fishing.


    Uses color, not reflection.

    Fix list so far:
    1. Fix counting of fish
    2. Find out why it freezes (possible SRL infinite loop after random event?)
    3. Bug Narcle enough to get a working WhirlPoolFinder out of him
    4. Improve TPA



    Credits:
    • munk - for some help with random stuff + findBankerTPA + ScriptResume (ShowCurrentScreen)

    • ZephyrsFury - helped with some stuff I think? Or at least looked at it.


    To make it use SMART delete the // before the lines as followed:
    55, 67, 68, 69, 1059. Also make your own constants for it.

    If you want to view a image of smart, pause then resume quickly (so it doesn't mess something up).

    REMEMBER: Wield a Staff of Fire!

    This is kind of my getting back into the community script, since I kinda got out of scripting and back into rs2, but I was hoping this script would help me get back into being interested in scripting, and it did.

    Please post feedback and if it messed up, where. This hasn't been tested to perfection.

    Top Progress Report (Time-Wise):
    PHP Code:
    Player[0]: lusActiveFalseFish Caught2679. fishNoQuiz
    Player
    [1]: brhActiveTrueFish Caught2865. bank
    Player[2]: estActiveTrueFish Caught2319. bank
    Player[3]: nddtActiveFalseFish Caught1707. fishBOX ERROR
    _____________________________________________________________________
    Ran 
    for : 6 Hours12 Minutes and 43 Seconds
    Caught  
    4608 //Counting was way off when it was counting this.
    Load[s] :92//I think that's also off.
    """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

    Stopped because there was an infinite loop somewhere (I think in SRL's random solvers.) 
    I was originally going to get a 10 hour progress report before releasing, but I'm hoping this will speed up testing since my computer lags when running SMART + a whole bunch of Mozilla tabs + MSN during most of the day.

    Some information in the comments at the beginning of script.

    Also, for those wondering, I'm going to reset the stats constantly until I can get the counting completely right.

    0.01 First version woot!
    0.01b: Commented out whirlpool due to bugs.
    0.01c: Possibly correct counting of fish.

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    One question. Why staff of fire?

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    I believe he uses a check for the color of the top of the staff to see if your fishing or not. I haven't looked into the script, but I saw someone do that with a water staff on a woodcutting script.

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    Ok. I read through teh script, and I can confirm Sand Storm's statement

    He uses it to tell if the staff is gone. IF the staff is gone, that means it is fishing.

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    heh, just do a pixel scan Infront of you for net colors...?

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    Well, I tried that before and was having issues. But then again I didn't really put in much time with experimenting with different +/-'s to mscx and mscy and other things, so I will try doing that later.

    Edited first post explaining the Staff of Fire.

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    Running this atm.

    Will post proggy when finished

    EDIT: Did everything right until it got to the fishing spot. It always detects a whirlpool, even though there's not one there.

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    0.01b uploaded.. commented out whirlpool finding until I find out a way to solve it/get someone else to solve it/find one that works by someone else.

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    Wizzup? has an epic one in his draynor netter, it may also be in his edgeville fisher.

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    I believe that he made it into FindWhirlPoolMS (the one in SRL), and that's what I was using.

  11. #11
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    Meh. Successfully did 1 load.

    I walked in right as it was being tele'd to lummy castle basement.

    Stopped the script short. Will run overnight tonight, watching it closely.

    I suggest more random calling in the fishing procedures though.

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    I don't think it would have been because of lack of randoms finding, but because of SRL's randoms being out of whack at the moment. But then again it can't hurt to have more looking for randoms, so next version that I release will have more calling of FindNormalRandoms;

    I am going to also try running this overnight, I have noticed that the counting of fish isn't really working for me, so I will try to fix that by the next version.

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    Sorry for double post, but 0.01c uploaded. I think this version has correct counting.

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    Awesome Script!!

    Player[0]: ***. Active: True. Fish Caught: 223. bank.
    Player[1]: ****. Active: False. Fish Caught: 26. fish. BOX ERROR
    Player[2]: ***. Active: True. Fish Caught: 206. bank.
    Player[3]: ****. Active: False. Fish Caught: 52. fish. Found Mod
    __________________________________________________ ___________________
    Ran for : 3 Hours, 19 Minutes and 51 Seconds
    Caught : 515
    Load[s] : 22
    """""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""""
    /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
    | SRL 28 Randoms Report |
    | www.srl-forums.com |
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | SRL Logs : 15 |
    | Fights : 2 |
    | Talks : 6 |
    | Old Men : 3 |
    | Sandwiches : 2 |
    | Capn Hands : 1 |
    | Boxes Solved : 6 |
    | Mods Found : 1 |
    \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
    ~Kryptic

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