Here's a random movement script:
SCAR Code:
program New;
{.include srl/srl.scar}
begin
SetupSRL;
ActivateClient;
repeat
begin
wait(5000+random(2000));
case(random(11)) of
0: HoverSkill('woodcutting', false);
1: HoverSkill('firemaking', false);
2: HoverSkill('attack', false);
3: HoverSkill('strength', false);
4: HoverSkill('defence', false);
5: GameTab(1);
6: GameTab(2);
7: GameTab(3);
8: GameTab(4);
9: GameTab(5);
10: GameTab(6);
11: GameTab(7);
end;
RandomMovement;
RandomMovement;
end;
until(false);
end.
But did you want it run to 30 to 70 seconds or..? didn't really get the point