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Thread: random owner?

  1. #1
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    Default random owner?

    edit: could some one make a little script that makes it so you don't log out, like random camera rotations from like 30-75 seconds, or moves the mouse

    i was wondering if its possible to make a script that just does randoms, like while your playing legit its running, and if you get a random it solves it for you, then you just get back to playing legit

  2. #2
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    Default

    program New;
    {.include SRl/SRl.scar}

    begin
    SetupSRL;
    FindNormalRandoms;
    end.

  3. #3
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    Default

    Quote Originally Posted by NiCbaZ View Post
    program New;
    {.include SRl/SRl.scar}

    begin
    SetupSRL;
    FindNormalRandoms;
    end.
    If he wants to run it all the time he might want to do:

    SCAR Code:
    {.include SRL/SRL.scar}

    begin
      SetupSRL;
      repeat
        FindNormalRandoms;
        Wait(5000 + random(1000)); //IDK if the randomness is needed but whatever
      until(false);
    end;

    Although, if your playing legit it's sort of pointless to use this since some of SRL's random solvers are broken, and also your going to have to watch the client anyways and you will be able to solve them quicker.

  4. #4
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    edited main post

  5. #5
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    Default

    Here's a random movement script:
    SCAR Code:
    program New;
    {.include srl/srl.scar}
    begin
    SetupSRL;
    ActivateClient;
    repeat
    begin
    wait(5000+random(2000));
        case(random(11)) of
          0: HoverSkill('woodcutting', false);
          1: HoverSkill('firemaking', false);
          2: HoverSkill('attack', false);
          3: HoverSkill('strength', false);
          4: HoverSkill('defence', false);
          5: GameTab(1);
          6: GameTab(2);
          7: GameTab(3);
          8: GameTab(4);
          9: GameTab(5);
          10: GameTab(6);
          11: GameTab(7);
        end;
        RandomMovement;
        RandomMovement;
    end;
    until(false);
    end.

    But did you want it run to 30 to 70 seconds or..? didn't really get the point

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