Hey,
Can anyone post your code for the srl.scar please, thanks.
I just can't dl it, it would take only one minute for you to attache it or post the code, thanks.
Hey,
Can anyone post your code for the srl.scar please, thanks.
I just can't dl it, it would take only one minute for you to attache it or post the code, thanks.
SCAR Code://----------------------------------------------------------------------------//
//-- Scar Standard Resource Library --//
//----------------------------------------------------------------------------//
//-- by: Azeroth, Bebe, BenLand100, benleegt, Boreas, c0de, --//
//-- Cheesehunk, dakota, Dankness, driger1592, Flyboy, Freddy1990, --//
//-- Hobbit, inferno, Kernel Klink, Knightstreak, Krazy_Meerkat, --//
//-- Krichevskoy, Liquid, Lorax, Mad Cow, Markus, masquerader, --//
//-- mastaraymond, moparisthebest, Mutant Squirrle, n3ss3s nielsie95, --//
//-- phantombmx, pups, Pyro, RAM, realrune, Renax, Ron, RsN, --//
//-- SKy Scripter, solemn wishes, Spky, SRL, Starblaster100, S --//
//-- tupid3ooo, Sumilion, tarajunky, The Claw, The_Rs_Monkey, Zephyrsfury --//
//-- Wizzup?, WT-Fakawi, XxKanexX, Yakman, YoHoJo, _ChArMz, --//
//-- --//
//-- ....... and the SRL Community. --//
//----------------------------------------------------------------------------//
//----------------------------------------------------------------------------//
// -- SRL Level 1 Includes --//
// -- --//
// -- Low Level SCAR Math, Mouse Movement and Color Clicking routines. --//
//----------------------------------------------------------------------------//
{.include SRL/SRL/Core/Globals.scar}
{.include SRL/SRL/Core/Math.scar}
{.include SRL/SRL/Core/Mouse.scar}
{.include SRL/SRL/Core/Color.scar}
{.include SRL/SRL/Core/Players.scar}
{.include SRL/SRL/Core/Overwrite.scar}
//----------------------------------------------------------------------------//
// -- SRL Level 2 Includes --//
// -- --//
// -- Interface, Object and OCR routines. --//
//----------------------------------------------------------------------------//
{.include SRL/SRL/Core/Timing.scar}
{.include SRL/SRL/Core/GameTab.scar}
{.include SRL/SRL/Core/SRLLog.scar}
{.include SRL/SRL/Core/Text.scar}
{.include SRL/SRL/Core/Inventory.scar}
{.include SRL/SRL/Core/Object.scar}
//----------------------------------------------------------------------------//
// -- SRL Level 3 Includes --//
// -- --//
// -- MapWalking, AntiRandoms, Bank, Symbol and many more... --//
//----------------------------------------------------------------------------//
{.include SRL/SRL/Misc/Bitmaps.scar}
{.include SRL/SRL/Core/FlagChat.scar}
{.include SRL/SRL/Core/Login.scar}
{.include SRL/SRL/Core/Mapwalk.scar}
{.include SRL/SRL/Core/Bank.scar}
{.include SRL/SRL/Core/Symbol.scar}
{.include SRL/SRL/Core/RC.scar}
{.include SRL/SRL/Core/AutoColor.scar}
{.include SRL/SRL/Core/AntiRandoms/Common.scar}
{.include SRL/SRL/Core/Globalstats.scar}
{.include SRL/SRL/Core/CAutoRespond.scar}
{.include SRL/SRL/Core/AntiRandoms/Box.scar}
{.include SRL/SRL/Core/AntiRandoms/Certer.scar}
{.include SRL/SRL/Core/AntiRandoms/Demon.scar}
{.include SRL/SRL/Core/AntiRandoms/Forester.scar}
{.include SRL/SRL/Core/AntiRandoms/Quiz.scar}
{.include SRL/SRL/Core/AntiRandoms/Sandwich.scar}
{.include SRL/SRL/Core/AntiRandoms/EvilBob.scar}
{.include SRL/SRL/Core/AntiRandoms/Leo.scar}
{.include SRL/SRL/Core/AntiRandoms/Frog.scar}
{.include SRL/SRL/Core/AntiRandoms/ChatRandoms.scar}
{.include SRL/SRL/Core/AntiRandoms/Molly.scar}
{.include SRL/SRL/Core/AntiRandoms/Pillory.scar}
{.include SRL/SRL/Core/Antirandoms/Pinball.scar}
{.include SRL/SRL/Core/Antirandoms/Maze.scar}
{.include SRL/SRL/Core/AntiRandoms/AntiRandoms.scar}
{.include SRL/SRL/Core/AntiBan.scar}
{.include SRL/SRL/Core/Amount.scar}
{*******************************************************************************
procedure SetupSRL;
by: SRL Dev Team
Description: Sets up all variables needed to run SRL.
*******************************************************************************}
procedure SetupSRL;
begin
MouseSpeed := 15;
CheckHPFirst := True;
Reincarnate := False;
TalkAfterRandoms := False;
RoadColor := 0;
WaterColor := 0;
BankColor := 0;
LampSkill := 'mining';
SetUpSRLReport;
LoadCosineArrays;
SymbolAccuracy:= 0.8;
LoadNPCArray;
LoadSRLBitMaps;
SolveChatRandoms := True;
SetupSRLAutoResponder;
UseFindMod := True;
LogoutOnMod := True;
UseFindTrade := True;
Screenshots := False;
InitializeSRLLogFile;
Writeln ('SRL Compiled in '+ IntToStr(GetTimeRunning) + ' msec');
end;
That's my SRL.scar but it won't help you without all of the other includes.
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