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Thread: [11/26/2008] Login Broken?

  1. #1
    Join Date
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    Default [11/26/2008] Login Broken?

    With todays new update, SRL's login seem to not be working. IS this also happening to others?
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

  2. #2
    Join Date
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    Default

    Mine clikcs login
    then goes to the screen where you enter username and pass but the mouse hovers over the "please log in" at the top :/

  3. #3
    Join Date
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    Default

    Same. I think they changed the text on top.

    Edit: Should be fixed now.

    Replace Login.scar
    SCAR Code:
    //-----------------------------------------------------------------//
    //--               Scar Standard Resource Library                --//
    //--               » Login Routines                              --//
    //-----------------------------------------------------------------//
    // * function  RSReady: Boolean;                      // * by ZephyrsFury
    // * Procedure LoginScreenMusic(State: Variant);      // * by Wizzup?
    // * procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) );  // * by ZephyrsFury
    // * procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fl, gt, cs: string);    // * by ZephyrsFury
    // * procedure SetAutoingDefaults;                    // * by ZephyrsFury
    // * procedure Logout;                                // * by Starblaster100 and Raymond
    // * procedure LoginPlayer;                           // * by SRL Developers
    // * procedure RandomNextPlayer(Active: Boolean);     // * by Dankness, Ron and Raymond
    // * procedure NextPlayer(Active: Boolean);           // * by Dankness, Ron and Raymond
    // * procedure CheckUserNicks;                        // * by Sumilion and Raymond

    { var SRL_Logs: Integer;
      Description: Variables needed for some login functions. }

    { var RandomPlayer, GraphicsSet: Boolean;
      Description: Variables needed for some login functions. }

    var
      SRL_Logs: Integer;
      RandomPlayer, GraphicsSet: Boolean;

    procedure NextPlayer(Active: Boolean); forward;
    procedure RandomNextPlayer(Active: Boolean); forward;

    {*******************************************************************************
    function RSReady: Boolean;
    By: ZephyrsFury
    Description: Returns true if we are ready to auto (on loginscreen or logged in).
      Useful for waiting until RS has fully loaded.
    *******************************************************************************}


    function RSReady: Boolean;
    begin
      Result := (LoggedIn) or (GetColor(520, 146) = 4038981);
    end;

    {*******************************************************************************
    Procedure LoginScreenMusic(State: Variant);
    By: Wizzup?
    Description: Takes Boolean(True, False) or Integer(1..5) as arguments.
      1 or True = Off, 5 or False = Max.
          1   2   3   4   5
        <-o---o---o---o---o->
    *******************************************************************************}


    Procedure LoginScreenMusic(State: Variant);

    Var
       RealState: Variant;
       x: Extended;

    Begin
      if (LoggedIn) then Exit;
      if (CountColor(7750, 346, 356, 416, 369) <> 119) and (GetColor(520, 135) = 4038981) then
      begin
        TypeByte(vk_Escape);
        Wait(100);
      end;
      if (CountColor(7750, 346, 356, 416, 369) <> 119) then Exit;
      Case VarType(State) Of
      11: RealState := (State + 1) * 4;
      3: If InRange(State, 1, 5) Then
           RealState := State - 1;
         Else
           RealState := 0;
      End;
      x := (425.0 - 337.0) * RealState / 4.0 + 339.0;
      If CountColorTolerance(1647966, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
        If CountColorTolerance(991349, Round(x) - 5, 375, Round(x) + 5, 385, 20) < 5 Then
          Mouse(Round(x), RandomRange(375, 385), 0, 0, True);

    End;

    {*******************************************************************************
    procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: (Stereo, Mono, NoChange) );
    By: ZephyrsFury
    Description: Sets audio options through the login screen.
    Use: Enter the desired Setting for the desired Option. Make option 0 for no change.
      EG. Login_SetAudio(1, 5, 2, NoChange);

                            1   2   3   4   5
      Volume, SFX, Area:  <-o---o---o---o---o->
    *******************************************************************************}


    procedure Login_SetAudio(Volume, SFX, Area: Integer; SMSetting: TSMSetting);
    var
      II, Tx, Ty, T: Integer;
      Pts: TIntegerArray;
    begin
      if (LoggedIn) then Exit;
      TypeByte(vk_Escape);
      T := GetSystemTime;
      while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
        Wait(100);
      if (CountColor(7750, 346, 373, 416, 386) = 119) then
        MouseBox(334, 362, 426, 371, 1)
      else
        Exit;
      Wait(100);
      Pts := [Volume, SFX, Area];
      for II := 0 to 2 do
      begin
        if (Pts[II] = 0) then Continue;
        if (not(InRange(Pts[II], 0, 5))) then
        begin
          srl_Warn('Login_SetAudio', 'Points must be between 0 and 5', warn_AllVersions);
          Continue;
        end;
        Tx := 337 + Round((425 - 337) * (Pts[II] - 1) / 4);
        Ty := Round(3.5 * II * II + 46.5 * II + 245);
        if (GetColor(Tx, Ty) <> 1121100) then
          Mouse(Tx + 2, Ty - 14, 0, 0, True);
        Wait(50);
      end;
      if (GetColor(337, 389) = 181) and (SMSetting = Stereo) then
        Mouse(421, 385, 10, 10, True)
      else
      if (GetColor(426, 389) = 181) and (SMSetting = Mono) then
        Mouse(332, 385, 10, 10, True);
      Wait(100);
      TypeByte(vk_Escape);
    end;

    {*******************************************************************************
    procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
    By: ZephyrsFury
    Description: Sets graphic options in the login screen.
    Use: Enter the desired Setting for the desired Option.
      Leave as 0 for no change of brightness and '' for no change in anything else.

      Parameter    Option                Setting
        Brightness   Brightness            1 - 4 (0 for no change)
        vl           Visible Levels        Current / All
        rr           Remove Roofs          Always / Selectively
        gd           Ground Decoration     Off / On
        td           Texture Detail        Low / High
        ia           Idle Animations       Few / Many
        fe           Flickering Effects    Off / On
        gt           Ground Textures       Few / Many
        cs           Chracter Shadows      Off / On

                        1   2   3   4
      Brightness:   <---o---o---o---o--->

    EG. Login_SetGraphics(2, 'current', '', 'off', 'low', 'few', '', 'few', 'off');

    For Autoing:
    Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
    *******************************************************************************}


    procedure Login_SetGraphics(Brightness: Integer; vl, rr, gd, td, ia, fe, gt, cs: string);
    var
      Settings, PosSettings, OptionName: TStringArray;
      II, T, W, tCol, x, y, mSpeed: Integer;
      TB: TBox;
      P: TPoint;
    begin
      if (LoggedIn) then Exit;
      Settings := [vl, rr, gd, td, ia, fe, gt, cs];
      PosSettings := ['Current', 'All', 'Always', 'Selectively', 'Off', 'On', 'Low',
        'High', 'Few', 'Many', 'Off', 'On', 'Few', 'Many', 'Off', 'On'];
      OptionName := ['Visible levels', 'Remove roofs', 'Ground decoration', 'Texture detail',
        'Idle animations', 'Flickering effects', 'Ground textures', 'Character shadows'];
      TypeByte(vk_Escape);
      T := GetSystemTime;
      while (CountColor(7750, 346, 373, 416, 386) <> 119) and (GetSystemTime - T < 5000) do
        Wait(100);
      if (CountColor(7750, 346, 373, 416, 386) = 119) then
        MouseBox(321, 338, 443, 346, 1)
      else
        Exit;
      mSpeed := MouseSpeed;
      MouseSpeed := 25;
      Wait(100);
      if (Brightness > 4) then
        srl_Warn('Login_SetGraphics', 'Brightness must be between 0 and 4', warn_AllVersions)
      else
      if (Brightness <> 0) then
      begin
        P := Point(89 + (Brightness - 1) * 21, 266);
        if (GetColor(P.x, P.y) <> 1121100) then
          Mouse(P.x - 3, P.y - 17, 6, 6, True);
      end;
      for II := 0 to 7 do
      begin
        TB.x1 := 67 + 130 * ((II + 1) mod 5);
        TB.y1 := 245 + 60 * ((II + 1) div 5);
        TB.x2 := TB.x1 + 109;
        TB.y2 := TB.y1 + 15;
        if (not(InStrArrEx(Capitalize(Settings[II]), [PosSettings[II * 2], PosSettings[II * 2 + 1]], W))) then
        begin
          srl_Warn('Login_SetGraphics', 'Invalid Setting: ' + Settings[II] + ' for Option: ' + OptionName[II] + '.', warn_AllVersions);
          Continue;
        end;
        tCol := (W mod 2) * 16777088 + 127;
        if (not(FindColor(x, y, tCol, TB.x1, TB.y1, TB.x2, TB.y2))) then
        begin
          Mouse(TB.x1 + 10, TB.y1 + 3, 10, 7, True);
          if (FindColor(x, y, tCol, TB.x1, TB.y2 + 1, TB.x2, TB.y2 + 1 + 51)) then
            Mouse(x, y, 10, 7, True)
          else
            MouseBox(TB.x1 + 10, TB.y1 + 3, TB.x2 - 40, TB.y2 - 3, 1);
        end;
      end;
      Wait(100);
      TypeByte(vk_Escape);
      MouseSpeed := mSpeed;
    end;

    {*******************************************************************************
    procedure SetAudioOff;
    By: ZephyrsFury
    Description: Sets the Audio to off (1 for each bar). Works logged in and out.
    *******************************************************************************}


    procedure SetAudioOff;
    begin
      if (LoggedIn) then
        SetAudio(1, 1, 1, NoChange)
      else
        Login_SetAudio(1, 1, 1, NoChange);
    end;

    {*******************************************************************************
    procedure SetAutoingDefaults;
    By: ZephyrsFury
    Description: Sets the graphic options for best SRL compatibility. Works both logged in and out.
    *******************************************************************************}


    procedure SetAutoingDefaults;
    begin
      if (LoggedIn) then
        SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off')
      else
        Login_SetGraphics(4, 'current', 'always', 'off', 'low', 'few', 'off', 'few', 'off');
    end;

    {*******************************************************************************
    procedure Logout;
    By: Starblaster100 / Raymond
    Description: Logs you out.
    *******************************************************************************}


    function Logout: Boolean;
    var
      c, i: Integer;
    begin
      Result := (not (LoggedIn));
      if Result = True then
        Exit;
      if GameTab(14) = False then
        Exit;
      Wait(200 + Random(100));
      while (LoggedIn) and (c < 10) do
      begin
        Inc(c);
        if(ClickText('here', UpChars, MIX1, MIY1, MIX2, MIY2, True))then
          for i := 0 to 10 do
          begin
            Wait(1000);
            if not(LoggedIn)then
            begin
              Result := True;
              Exit;
            end;
          end;
      end;
    end;

    {*******************************************************************************
    procedure LoginPlayer;
    By: SRL Developers
    Description: Logs in the Player[CurrentPlayer]. Detects most Client Login Errors
    *******************************************************************************}


    procedure LoginPlayer;
    var
      Mark, Attempts: Integer;
      Actions: TVariantArray;
      RetryLogin: Boolean;
    label
      ProcStart;
    begin
      ActivateClient;
      Wait(100);

      if (GetColor(212, 327) = 238301) then    //At Click To Play screen
      begin
        Wait(1000 + Random(3000));
        MouseBox(227, 337, 555, 364, 1);
        MarkTime(Mark);
        while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
          Wait(1000 + Random(1000));
      end;
      if (not(RSReady)) then
      begin
        MarkTime(Mark);
        while (not(RSReady)) do
        begin
          Wait(100);
          if (TimeFromMark(Mark) > 180000) then
          begin
            WriteLn('It has been 3 minutes and Runescape is not yet ready... Terminating.');
            TerminateScript;
          end;
        end;
        WriteLn('Welcome to Runescape.');
      end;
     
      LoginScreenMusic(True);
      if (not(GraphicsSet)) then
      begin
        SetAutoingDefaults;
        GraphicsSet := True;
      end;
      ProcStart:

      if (not(LoggedIn)) then
      begin
        if (not(Players[CurrentPlayer].Active)) then
        begin
          WriteLn('Player is not Active...');
          NextPlayer(False);
          Exit;
        end;
        Wait(900 + random(60));

        //Click 'Log In' on main menu
        while (GetColor(343, 175) <> 7750) do
        begin
          MouseBox(360, 180, 400, 185, 1);
          Wait(100 + Random(100));
        end;

        //Type Username
        Mouse(315, 272, 10, 5, True);
        while (CountColor(7750, 311, 269, 452, 284) > 13) do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        for Mark := 0 to 3 do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        Wait(100 + Random(200));
        WriteLn(Capitalize(Players[CurrentPlayer].Name));
        TypeSend(Players[CurrentPlayer].Name);
        Wait(100+random(50));

        //Type Password
        Mouse(315, 334, 10, 5, True);
        while (CountColor(7750, 311, 337, 452, 352) > 13) do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        for Mark := 0 to 3 do
        begin
          KeyDown(vk_Back);
          Wait(10 + Random(10));
          KeyUp(vk_Back);
          Wait(50 + Random(50));
        end;
        Wait(100 + Random(200));
        TypeSend(Players[CurrentPlayer].Pass);
        Wait(500 + Random(300));

        if (not(FindTextTPA(12509695, 0, 288, 205, 475, 247, 'login', StatChars, Nothing))) then   //If 'enter' from typesend didn't log us in
        begin
          MouseBox(355, 359, 403, 372, 1);  //Click 'login' login screen
          Wait(250 + random(100));
        end;

        MarkTime(Mark);
        repeat
          SetLength(Actions, 0);

          if (TimeFromMark(Mark) > 60000) then
            Actions := ['One minute has passed...', 0, 2, 'NextPlayer', 'Login Failed']
          else
          case (CountColor(12509695, 288, 205, 475, 247)) of   //Number of text colour points
            //   Actions := ['WriteLn Text', TimeToWait, NumberOfRetries, 'FinalAction', 'PlayerStatus'];
            760: Actions := ['Too many incorrect logins.', 5 * 60000, 2, 'NextPlayer', ''];
            536: Actions := ['Login limit exceeded. Please wait 1 minute and try again.', 60000, 2, 'NextPlayer', ''];
            711: Actions := ['Your account has been disabled', 0, 0, 'NextPlayer', 'Acc Disabled'];
            598: Actions := ['Invalid Username \ Password', 0, 2, 'NextPlayer', 'Wrong User/Pass'];
            917: Actions := ['Not a Members Account', 0, 0, 'NextPlayer', 'Non-member'];
            408: Actions := ['World is full.', 5000, 20, 'Terminate', ''];
            623: Actions := ['Your account is already logged in', 5000, 0, 'RandomNextPlayer', ''];
            555: Actions := ['The Server is being updated.', 60000, 4, 'Terminate', 'Server Updating'];
            218: Actions := ['Error Connecting.', 20000, 9, 'Terminate', 'Error Connecting'];
            335: Actions := ['Unable to connect Login Server offline.',(20000) + Random(6000), 4, 'Terminate', 'Login Server Offline'];
            512: Actions := ['RuneScape has been updated. Script Terminated.', 0, 0, 'Terminate', 'RS Updated'];
            489: Actions := ['Connection timed out.', 0, 4, 'Terminate', 'Connection Timed Out'];
            737: Actions := ['You are standing in a members-only area.', 0, 0, 'NextPlayer', 'In Mems-Only Area'];
            //10: Actions := ['Error loading your profile.', 5000, 10, 'NextPlayer', 'Profile Loading Failed']; // Error loading your profile. Will attempt to re-login 5 more times.)
            //11: Actions := ['Login server rejected session.', 1000, 10, 'NextPlayer', 'Login Serv. Rejected'];  // Login server rejected session.
          end;

          if (Length(Actions) > 0) then
          begin
            WriteLn(Actions[0]);
            Wait(Actions[1] + Random(100));
            if (Actions[2] <> 0) then
              if (Attempts < Actions[2]) or (Actions[2] = -1) then
              begin
                RetryLogin := True;
                Break;
              end;
            if (Actions[4] <> '') then
              Players[CurrentPlayer].Loc := Actions[4];
            case Actions[3] of
              'NextPlayer': NextPlayer(False);
              'RandomNextPlayer': RandomNextPlayer(True);
              'Terminate': TerminateScript;
            end;
            Exit;
          end;
          Wait(100);
        until(GetColor(212, 327) = 238301);

        if (RetryLogin) then
        begin
          RetryLogin := False;
          Inc(Attempts);
          goto ProcStart;
        end;

        if (GetColor(212, 327) = 238301) then
        begin
          Wait(1000 + Random(2000));
          MouseBox(227, 337, 555, 364, 1);
        end;
        MarkTime(Mark);
        while (TimeFromMark(Mark) < 30000) and (not(LoggedIn)) do
          Wait(1000 + Random(1000));
      end;

      if (LoggedIn) then
      begin
        PlayerStartTime := (GetSystemTime div 1000); // PlayerStartTime
        if Length(Players[CurrentPlayer].NickTPA) < 2 then
        begin;
          Writeln('Creating the NickTPA.');
          if Players[CurrentPlayer].Nick <> '' then
            Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Nick, UpChars)
          else
          begin;
            Writeln('Nickname isn''t set, taking the username instead..');
            Players[CurrentPlayer].NickTPA := CreateTPAFromText(Players[CurrentPlayer].Name, UpChars);
          end;
        end;
        AddToSRLLog('Current player: ' + Capitalize(Players[CurrentPlayer].Name));
      end;
    end;

    {*******************************************************************************
    procedure RandomNextPlayer(Active: Boolean);
    By: Dankness based on WT-Fawki's NextPlayer and modified by Ron and by Raymond
    Description: Picks Random Player that is Active and Logs in
    *******************************************************************************}


    procedure RandomNextPlayer(Active: Boolean);
    var
      LastPlayer: Integer;
    begin
      WriteLn('NextPlayer');
      LastPlayer := CurrentPlayer;
      Players[CurrentPlayer].Active := Active;
      Logout;
      PlayerCurTime := (GetSystemTime div 1000);
      Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
        ((PlayerCurTime - PlayerStartTime) / 60);
      repeat
        if (AllPlayersInactive) then Wait(60000);
        if (PlayersActive = 1) then Break;
        CurrentPlayer := Random(HowManyPlayers);
        Wait(100);
      until (Players[CurrentPlayer].Active) and (LastPlayer <> CurrentPlayer);
      SRL_Logs := SRL_Logs + 1;
      LoginPlayer;
    end;

    {*******************************************************************************
    procedure NextPlayer(Active: Boolean);
    By: Dankness and modified by Ron and by Raymond
    Description: Logs in the next player.
    Boolean: True - Current player is ok. False - Current player is false.
    *******************************************************************************}


    procedure NextPlayer(Active: Boolean);
    begin
      if RandomPlayer then
        RandomNextPlayer(Active)
      else
      begin
        WriteLn('NextPlayer(Active: ' + BoolToStr(Active)+ ');');
        Players[CurrentPlayer].Active := Active;
        Logout;
        PlayerCurTime := (GetSystemTime div 1000);
        Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
          ((PlayerCurTime - PlayerStartTime) / 60);
        CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
        while Players[CurrentPlayer].Active = False do
        begin
          CurrentPlayer := (CurrentPlayer + 1) mod Length(Players);
          if (AllPlayersInactive) then Wait(60000); // Everybody False. Endless Loop.
        end;
        SRL_Logs := SRL_Logs + 1;
        LoginPlayer;
      end;
    end;

    {*******************************************************************************
    procedure CheckUserNicks;
    By: Sumilion / Raymond
    Description: Checks if all nicks are set correct.
    *******************************************************************************}


    procedure CheckUserNicks;
    var
      CorrectString: string;
      i: Integer;
      Wrong : Boolean;
      Str : String;
    begin
      for i := 0 to HowManyPlayers - 1 do
      begin
        if (not(Players[CurrentPlayer].Active)) then Continue;
        Wrong := False;
        if (Players[i].Nick = '') then
        begin
          Wrong := True;
          Str := 'WARNING : Please fill in your nickname.';
        end;
        if (Players[i].Nick <> LowerCase(Players[i].Nick)) then
        begin
          Wrong := True;
          Str := 'WARNING : Please Uncapitalise your nickname.';
        end;
        if (pos(Players[i].Nick, LowerCase(Players[i].Name)) = 1) then
        begin
          Wrong := True;
          Str := 'WARNING : Dont use the first letter in your nick.';
        end;
        if (pos(' ', Players[i].Nick) > 0) then
        begin
          Wrong := True;
          Str := 'WARNING : Dont use spaces in your Nick.';
        end;
        CorrectString := Capitalize(Players[i].Name);
        if not (Pos(LowerCase(Players[i].Nick), CorrectString) > 0) then
        begin
          Wrong := true;
          Str := 'WARNING : Nick does NOT match the name.';
        end;
        if Wrong then
        begin;
          Writeln('--');
          Writeln(Str);
          if (Length(Players[i].Name) > 0) then
            Writeln('Warning occured with player : ' + Players[i].Name);
          Writeln('For more information, visit http://www.villavu.com/forum/showthread.php?t=5410');
        end;
      end;
    end;
    [QUOTE]<GoF`> oh no its Raymooond
    <Raymooond> Heya
    <GoF`> is it ray or some other ray?
    <LeeLokHin> No idea
    <LeeLokHin> Raymond, what's the game you like the most?
    <Raymooond> Runescape
    <-- LeeLokHin has kicked Raymooond from #srl (Faker.)[/QUOTE]

  4. #4
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    What did you change, I was just looking at it but couldnt figure out what the problem was.

  5. #5
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    meh, I waws going to make one, but cool. Thanks Lee
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

  6. #6
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    A single pixel change in getcolor.
    [QUOTE]<GoF`> oh no its Raymooond
    <Raymooond> Heya
    <GoF`> is it ray or some other ray?
    <LeeLokHin> No idea
    <LeeLokHin> Raymond, what's the game you like the most?
    <Raymooond> Runescape
    <-- LeeLokHin has kicked Raymooond from #srl (Faker.)[/QUOTE]

  7. #7
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    ah ok, Thank you very much.

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  10. #10
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    Hey, thanks for the update... I nows logsin.
    On vacation in NeverLand,
    Code:
    typedef int bool;
    enum { false, true };

  11. #11
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    how do i use this in one of my scripts which is not logging in?

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    Quote Originally Posted by Shaxper View Post
    how do i use this in one of my scripts which is not logging in?
    Replace your login.scar with it.

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    still dont know what to do....im not very good with this stuff as of yet im fairly new.

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    Quote Originally Posted by Shaxper View Post
    still dont know what to do....im not very good with this stuff as of yet im fairly new.
    Open up your SCAR folder, then the Includes folder, then the SRL folder, then the second SRL folder, then the core folder. Once there, open login.scar, highlight everything, and replace it with the login.scar posted earlier.

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    Thanks, I have this working now.
    Knowledge is a double-edged sword...

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    Quote Originally Posted by senrath View Post
    Open up your SCAR folder, then the Includes folder, then the SRL folder, then the second SRL folder, then the core folder. Once there, open login.scar, highlight everything, and replace it with the login.scar posted earlier.
    thank you i got it working now.

  17. #17
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    thanks works now.


    thought was my script :S lol

  18. #18
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    Thanks, I thought it was my script also.

    ~Camo
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


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    Now it clicks a ton at yellow dots on minimap right after it logs in =\

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    Thanks a bunch lee, mine's working now

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    thanks for that. i was freaking out " OMFG HOW AM I GONNA MAKE MONEY NOW!!! "


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    LOL wow.. all these juniors got it working..
    But not me? Hmmm, replaced it, yet same problem .

  23. #23
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    After updating my login.scar with the one Lee posted I know get this error with all my scripts:
    Include file C:\Program Files\SCAR 3.15\includes\intelligence.author does not exist.

    Any ideas?

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    Yup it still doesn't work for me *sigh*.
    Sean[714] @rscheata.net

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    Thanks lee, your sweet bru

    rep+
    Project: Welcome To Rainbow

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