quad core on three of my comps.
the rest of the three are dual.
quad core on three of my comps.
the rest of the three are dual.
There are a few misconceptions in this post.
First, slower CPU's can handle both scar and Runescape if they change priorities. Not every loop that runescape does is dedicated to graphics rendering. Most are just loops to make sure some event hasn't occurred.
The next is the effective ghz statement. Umm, yeah, 3ghz quad core != 9ghz cpu (or even a 12 ghz cpu...). Each core is independent of the other. A quad core won't make runescape run faster then a single core at equal speeds (EG both at 3.0 GHz), because runescape isn't multi-threaded it won't go any faster then if you had at 1000core cpu vs a single core machine.
As for CUDA/programming on the CPU. Well, for scar you would see no benefit. Scar and scar scripts are VERY serial in nature, there are some things that can be made parallel, but for the most part scar would run slower if it was dedicated to the GPU. (GPUs excel at tasks that are highly parallel and involve mostly floating point calculations.)
So for Future reference, TFlops, Cores, Clock speed, ect != speed. Yes, they represent some of the capabilities of a program, but they don't equate directly to speed. (For example. a single core of a current quad core run at 3.0ghz is much faster then the old P4s run at 3.0ghz, somewhere in the range of 20-30% faster. Ghz isn't everything)
AMD anthlon 6000 duel core LIVE 64bit
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