I understand multi-player, and I've almost got my Smithing script which uses multi-player finished. However, how would I do it so that the script stops repeating when all of the players are False? Here's my main loopSCAR Code:begin
SetupSRL;
SetUpSmithing;
DeclarePlayers;
repeat
begin
repeat
begin
WithdrawDeposit;
WalkToAnvil;
FindAnvilThenSmith;
WalkToBank;
end;
until(Loads = LoadsToDo) or (Players[CurrentPlayer]:= False);
Switch;
until(Players[1..4:= False); //Would it be something like this???----------
end.
Thanks,
Richard





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