I have DDTM Walking all set, etc.
But now, the problem is; when walking is finished, it's not inside the shop yet. I'm not sure on how to do this.. I could do FindSymbol but still.. that's the least I'd want to use (not really reliable imo)![]()
I have DDTM Walking all set, etc.
But now, the problem is; when walking is finished, it's not inside the shop yet. I'm not sure on how to do this.. I could do FindSymbol but still.. that's the least I'd want to use (not really reliable imo)![]()
Ce ne sont que des gueux
Could you post a picture of the shop on the mini-map?
<3
Originally Posted by Eminem
Ce ne sont que des gueux
That's in Canifis, right? I've had a look on the Tipit map, you couldn't use the colour of the NPCs and the shop, because there are others, but you could make a TPA of the symbol...That would be more reliable, I think. As far as I can think, the only two options you have are either use FindSymbol, or make a TPA. You do have other options, like using FCST, but that wouldn't work as well as a TPA.
<3
Originally Posted by Eminem
not just look for the shop keeper? or make it click next to the door. check if open.... if not open the cord click forward. look for keeper
Did someone say GDK?
Search for the symbol + NPC dots?
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There's alot of extra NPC's walking around there =x
I'm using FindSymbol atm for it
Ce ne sont que des gueux
Get the ?white? color showing the building outsides, set a boundary, then see if your inside of it...
if not, mouse box the boundary's you set with like +5 and -5 coords
for my AK smither, I did a FindSymbol and then a Autocolored TPA of the color inside the building, then split it and use the highest one and click in middleTPA
edit:
I believe i split the TPA into a ATPA given the size of building
then sort them and use the Highest TPA count in the atpa which is ATPA[0] after the atpa sort
but thats just my way, if the NPCs are always inside building and in a certain area around the symbol, i'd use those as NPC dot colors are constant and midpoint them like explained
(Scripts outdated until I update for new SRL changes)
AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
Summer = me busy, won't be around much.
Ok thanks all.
P.S:
There's sometimes 1, then 2 NPC's in it, and sometimes the keeper is OUT of his shop, etc. Very confusing all![]()
Ce ne sont que des gueux
no originality guys
autocolor the plant on top of the building. autocolor the door. Middle TPA between both
edit: if there are many doors / plants, just order them by closeness to symbol
~Rasta
example plx?
I'm still learning to work with TPA's *shame*
Ce ne sont que des gueux
This how I would do it:
SCAR Code:Procedure GoInBuilding;
var
P:TPointArray;
PP:T2DPointArray;
PPP:TPoint;
I:Integer;
begin
FindColorsTolerance(P, 14347754, MMX1, MMY1, MMX2, MMY2, 10);
PP:=SplitTPA(P, 40);
For I:=0 to high(p)do
If High(PP[I])= 300{Change that to w/e}then
begin
PPP:=MiddleTPA(P);
Mouse(PPP.x, PPP.y, 2, 2, True);
end;
end;
Hmm
SCAR Code:if(FindDTM(Shop, x, y, MMx1, MMy1, MMx2, MMy2))then
begin
if(Distance(x, y, MMCx, MMCy) > 10)then
begin
Mouse(x, y, 5, 5, True);
FFlag(0);
end;
end;
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