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Thread: Walking to a SPECIFIC spot =\

  1. #1
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    Default Walking to a SPECIFIC spot =\

    I'm making a sort of crab-auto on Waterbirth Island [the 'auto' spot].
    When they get un-agressive, I've got it all set with RadialWalking back and forth, only the problem is... it needs to walk back to a _specific_ spot.
    AFAIK only Reflection does that..?
    Ce ne sont que des gueux


  2. #2
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    Default

    You could try making a ddtm of a unique area, then getting it to click X above and Y over. That's what I did on my firemaker .

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    Default

    Btw, I guess clicking on the minimap isn't as exact
    Ce ne sont que des gueux


  4. #4
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    Clicking on the MM can be accurate to the tile, wtf you think reflection does
    Anyways, DDTMs should get you there.
    I made a new script, check it out!.

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    Reflection is key
    I'm using it atm, had to get some tiles that weren't in Sum's PathMaker, was a pain
    Ce ne sont que des gueux


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