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Thread: [SMART][REFLECTION] LumbyWalkerxXx By Pk Ownage94 - Walks from Lumby

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    Default [SMART][REFLECTION] LumbyWalkerxXx By Pk Ownage94 - Walks from Lumby

    LumbyWalkerxXx

    Beta Release!

    -Uses Relfletion to walk from Lumby To certain Places
    -Currently Supports; Grand Exchange; Varrok East bank
    -Flawless Walking
    -AntiBans
    -AntiRandoms
    -Runs


    For future updates

    -Failsafes
    -More randomness
    -All In one Script


    Can someone please help to show me how to have it all in one script so you can choose either of the locations??

    Please Post CONSTRUCTIVE Criticism or don't post at all, thanks

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    please add fally east bank and you'll be t3h s3x
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
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    for putting it all in one script you can use cases:

    case whereto of
    'veb': walktoveb;
    'ge': walktoge;
    end;

    add a constant at the beginning of the script for where you want to walk to.

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    Quote Originally Posted by noidea View Post
    please add fally east bank and you'll be t3h s3x
    Ok yeah I'll Do that after I've sorted out doing the const :0

    thanks for suggestion.

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    Quote Originally Posted by skilld u View Post
    for putting it all in one script you can use cases:

    case whereto of
    'veb': walktoveb;
    'ge': walktoge;
    end;

    add a constant at the beginning of the script for where you want to walk to.
    So this would be the scar script then I would call it in the mainloop?

    SCAR Code:
    Procedure ChooseLocation;
    case whereto of
      'veb': walktoveb;
      'ge': walktoge;
    end;

    thanks

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    Quote Originally Posted by pk ownage94 View Post
    So this would be the scar script then I would call it in the mainloop?

    SCAR Code:
    Procedure ChooseLocation;
    case whereto of
      'veb': walktoveb;
      'ge': walktoge;
    end;

    thanks
    yes.

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    I don't know how this will be usefull, afterall you can teleport.

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    maybe add teliport? so can start from anywere. then i would use
    Did someone say GDK?

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    Quote Originally Posted by jakeyboy29 View Post
    maybe add teliport? so can start from anywere. then i would use
    I dont understand what you mean... do you mean to add a lumby home teleport so it teles to lumby then walks up to the placeS??

    So it would be something like this,

    SCAR Code:
    Procedure Hometele;
    If not Find(WaterSymbol)
    Then
    begin
    Cast('Home Teleport');
    End;

    is that what you mean??

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    yeh,
    Did someone say GDK?

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    Quote Originally Posted by jakeyboy29 View Post
    yeh,
    OK cool I'll work on that sometime dont really have time been mostly doing stuff in RL.

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    maybe make it from banks to diff banks so its easyer to move armys


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    Quote Originally Posted by simtoon View Post
    maybe make it from banks to diff banks so its easyer to move armys
    Mm yeah that's a good idea,

    KEEP the ideas coming everyone!!!

    Thanks,
    -PK

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    Not bad at all. Maybe have it walk to the major locations on Rs. Ex. Draynor Bank, Fally, Rimmington. What would make it awesome would be walking from Lumby to Seers or something. If you decide to do that much walking I can help if you need. Keep it up!

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    Hmm, I have a problem with it, when i start it up, it moves once, then halfway through the second walking part, it logs me out :S

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    Quote Originally Posted by pk ownage94 View Post
    I dont understand what you mean... do you mean to add a lumby home teleport so it teles to lumby then walks up to the placeS??

    So it would be something like this,

    SCAR Code:
    Procedure Hometele;
    If not Find(WaterSymbol)
    Then
    begin
    Cast('Home Teleport');
    End;

    is that what you mean??
    Since you are using reflection, try this:

    SCAR Code:
    Procedure Hometele;
    begin
      If not (TileOnMM(Point(3219, 3216)))
      Then
      begin
        Cast('Home Teleport');
      End;
    end;

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    While trying to load your script, i noticed it used SCAR so i just pressed play after putting in my player stuff, and it came up with this error

    Include file C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Reflection.Scar does not exist.
    Failed when compiling


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    you have SmartWorld in your const and you never call it

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    @Kinigit: you need to download reflection for this to work.

    Records and Types Save Code (and make you look better)
    Quote Originally Posted by Wizzup? View Post
    Is it possible to make Runescape a 2D game with this?... That would greatly simplify... Just about anything.

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