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Thread: Pinball random

  1. #1
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    Default Pinball random

    It tagged all 10 posts with no problem, then when it came time for it to leave the place, it said:

    Code:
    ******** FOUND TALKING RANDOM TEXT********: Talk-to Mysterious Old Ma
    GTL: Pinball
    Starting the pinball solver.
    PINBALL: Could not find the exit.
    it seems like it should be an easy fix, I would think the tagging is the hard part.

  2. #2
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    Hmm, post your account to Ray so he can develop it further

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    I had an account in the pinball but I got it out...
    When I got it, the mouse just clicked randomly around the screen
    Quote Originally Posted by irc
    [00:55:29] < Guest3097> I lol at how BenLand100 has become noidea
    [01:07:40] <@BenLand100> i'm not noidea i'm
    [01:07:44] -!- BenLand100 is now known as BenLand42-
    [01:07:46] <@BenLand42-> shit
    [01:07:49] -!- BenLand42- is now known as BenLand420
    [01:07:50] <@BenLand420> YEA

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    sorry Nauman I saw your post way to late =p, but next time I will if this still isn't solved. and who is Ray? MastaRaymond? or something like that, is that who you're talking about

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    same thing happened to me, you could fix yourself if you want

    pretty easy

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    yes, Ray = MastaRaymond

    i've watched my autoers go through pinball a few times, found the exit just fine for me.

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

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    I just got another pinball today and it again did not find the exit. I opened up the pinball file and changed the color of the exit, maybe that'll make it work next time, if it still doesn't find the exit I'll let scar log me account out and give acc. details to ray.

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    If you get another pinball random can you please take a screenshot when the camera angle is lowest and the compass is facing the exit.

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    Quote Originally Posted by ZephyrsFury View Post
    If you get another pinball random can you please take a screenshot when the camera angle is lowest and the compass is facing the exit.
    and save it as .bmp to avoid color loss

    ~RM

    I & I know Zion. It is in the spirit, body and mind of every one of us
    RMouse(obj: TMSIObject): boolean;

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    I already took the screenshot the last time... im not completely dumb all the time =p. I saved it as .bmp too, I wanted to test some colors to see if I could fix it like that.

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    Quote Originally Posted by Baked0420 View Post
    I already took the screenshot the last time... im not completely dumb all the time =p. I saved it as .bmp too, I wanted to test some colors to see if I could fix it like that.
    Would you mind sending me that screenshot. I'll see if I can fix the door finding.

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    I just made my own FindExit function, I just need an account in the random to test it, and if it worked good, I was gonna post it. Well I guess you can have the screenshot and do it also, and own mine probably =p.

    here's the screenshot I got:


    (cropped most of the unimportant stuff out)

    EDIT: PS If some gets an account in this random please send to me for me to see if my exit finding will work, I'll just need it for a minute from the time I see it.

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    Pinball works fine here. I just saw it being solved. =)

  14. #14
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    It never finds the exit for me, I made my own custom function to find the exit, and added it into Pinball.Scar, now I just need someone to let me borrow and account in the random to see if it works.

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