Page 2 of 6 FirstFirst 1234 ... LastLast
Results 26 to 50 of 132

Thread: flax picker spinner banker

  1. #26
    Join Date
    Oct 2006
    Location
    MI USA
    Posts
    3,166
    Mentioned
    6 Post(s)
    Quoted
    11 Post(s)

    Default

    Scarscaper4LIFE, I was so hoping this would work, but I ran into a bunch of problems......
    1st error.....[Runtime Error] : Out Of Range in line 107 in script..."begin" for findbank procedure...It opens the client, but does not actually type the username or pass in....I had to manually do this and restart script.....
    2nd error.... [Runtime Error] : Out Of Range in line 286 in script ....."SRLRANDOMS REPORT;", I just "//" this out to finally get it to run.....

    It stops just short of the flax field, just south of Party Pete's....I gave it a click and got it to field, picks no problem.....walks to edge of graveyard, but finds inside of building no problem, climbs UP ladder no problems, spins into bowstrings no problems, but it rotates the camera around like crazy while spinning, and was not able to find the ladder to go down, I had to move the camera around for it to find it....Runs to bank no problem, banks no problem....If you get these bugs figured out, I think you will have a very useful script indeed Thanks for the effort, your'e doing better than I am...so far...RAM
    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@
    @ THIS SCRIPT IS MADE BY SCARSCAPER4LIFE @
    @ WORKED FOR 0 @
    @ DONE 2 TIMES SO FAR @
    @ PICKED AN SPUN 56FLAX SO FAR @
    @ YOU HAVE MADE11200GP so far @
    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@


  2. #27
    Join Date
    Jun 2006
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    hmmmm never had those run time errors before
    i have made the walking procedures alot better in the next version so it should be able to walk there no problem spining the camera is just some anitban an it should make the map south an find theladder quite easily i will look into why it isnt finding the ladder thanks for the feed back

  3. #28
    Join Date
    Dec 2006
    Posts
    17
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    How do i get the flax picker to work for a long time?

    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Team Home's Flax0r CRACKED BY GUESS WHO!!! <3.
    ++++++++++++++++++++++++++++++++++++++++++++++++++ +++++
    Travelled 1/1000 Trips To Flax Field.
    You Have Picked 28 Flax.
    Worked For 0 Hours 3 Minutes 35 Seconds.
    Picking About 540 Flax In a Hour.
    Logged Out 0 Times.
    Spotted Randoms 0 Times.
    AntiBan : True
    Successfully executed

  4. #29
    Join Date
    Aug 2006
    Posts
    3
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i tested it it messis up at ladders alot other then that its a nice script

  5. #30
    Join Date
    Jun 2006
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    yeah next version has a waaaaaaay better ladder finding procedure how ever i am at my dads an the script is on my mums comp so i dont wana redo all the stuff i have already updated so when i go to my mums i will release the next version

  6. #31
    Join Date
    Oct 2006
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Coolies, no proggy sorry but any chance of a Bank pinner?

  7. #32
    Join Date
    Jun 2006
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    also added that in the next version dont no when i will be able to release it sorry

  8. #33
    Join Date
    Oct 2006
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Okay, coolies. Thank you very much!

  9. #34
    Join Date
    Jan 2007
    Posts
    19
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Eigenaar\My Documents\flax picker spinner banker V 1.2.scar

    any one knows whats wrong with it??

  10. #35
    Join Date
    Jan 2007
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    sweet, i hat picking flax and spinning

  11. #36
    Join Date
    Dec 2006
    Posts
    374
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    duplicate identifier 'a' in script.. =/ i edited to work but yea ull need to fix that =]
    Another awsome scripting forum! Check it out: www.Uberbroproductions.net/forums
    TRY MY VARROCK ZAMMY MAGE CURSER/CONFUSER/WEAKENER! THE LINK IS BELOW
    http://www.srl-forums.com/forum/varr...56.html?t=6356
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~


  12. #37
    Join Date
    Jan 2007
    Location
    Somewhere
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by popmun View Post
    Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Eigenaar\My Documents\flax picker spinner banker V 1.2.scar

    any one knows whats wrong with it??
    Yeah. I have the exact same problem.

    =/ i edited to work but yea ull need to fix that =]
    Well I'm copletely new to SCAR, and I would like to know hot to fix it.
    http://www.geocities.com/agentwalther/LinkSig.jpg
    I don't care wether or not my cup is half full or half empty. All I want to know is who was drinking my soda.
    :frown: What... I like soda...

  13. #38
    Join Date
    Jan 2007
    Posts
    30
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Program Files\SCAR 2.03\includes\SRL\SRL\flax picker spinner banker V 1[1].2.scar

    Ok, Yeah. How exactly do you fix this? Sorry I don't know a lot.

  14. #39
    ronny.m.p Guest

    Default

    Delete a the and b integers on line 29. Now down to bussiness, the multi path is a little fuzzy in this version. I added a few of my own procedures and it made it better but it still has alot of problems. The main one being that it gets lost. AngleWalk isn't the best tool here. I would sujest maybe RadialWalk. It's complex but SRL has an awsome script called Radial walking aid.scar that does all the hard stuff for you then gives you the procedure. Overall this is a well written neat script. Good job and if you need any help making it better just contact me via pm.

  15. #40
    Join Date
    Jan 2007
    Posts
    30
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yeah the only thing is the walking - seems to get lost sometimes.

    Sometimes it can't can't climb the ladder up - clicks the ladder then misses clicking the "climb up" part.
    When it walkes toward the ladder after getting flax seems to go into the tree field south of the room with the ladder before going north (not too muchof a problem but seems kind of suspicious)

  16. #41
    Join Date
    Jun 2006
    Posts
    69
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    this script is very old i may make it better one day lol
    i can't use radialwalk as there is no road from were i am walking an i cant use the grass colour as its waaaay to common so that why i had to use anglewalk someone could probly beable to make a way better walking procedure thought

  17. #42
    Join Date
    Jan 2007
    Posts
    8
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Line 29: [Error] (18198:1): Duplicate identifier 'a' in script C:\Documents and Settings\john bitschkat\Desktop\flax picker spinner banker V 1.2.scar

    i need to use it...how do i fix this?

  18. #43
    Join Date
    Feb 2007
    Posts
    62
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    im gonna try and test it and post progress report hope its better then what im using cus the one im using stinks lol its keeps clicking on the wrong side but thats maybe my fault anyways il post a progress report soon

  19. #44
    Join Date
    Feb 2007
    Posts
    62
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    RSC font has been loaded
    19.01.2007

    Believe it or not but there is a new SCAR version almost ready.
    More information: http://villu-reborn.com/showthread.php?t=5996



    User specified a new RS window
    Failed when compiling
    Line 29: [Error] (18049:1): Duplicate identifier 'a' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 135: [Error] (18155:1): Unknown identifier 'c' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 136: [Error] (18156:4): Unknown identifier 'C' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 136: [Error] (18156:1): Identifier expected in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 140: [Error] (18160:1): Unknown identifier 'C' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 251: [Error] (18271:1): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 251: [Error] (18271:4): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 251: [Error] (18271:1): Identifier expected in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 255: [Error] (18275:1): Unknown identifier 'F' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 298: [Error] (18318:1): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 301: [Error] (18321:4): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 306: [Error] (18326:1): Unknown identifier 'D' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 321: [Error] (18341:1): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 324: [Error] (18344:4): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 328: [Error] (18348:1): Unknown identifier 'E' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 507: [Error] (18527:1): Unknown identifier 'G' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 511: [Error] (18531:4): Unknown identifier 'g' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 514: [Error] (18534:1): Unknown identifier 'G' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 525: [Error] (18545:1): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 530: [Error] (18550:4): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Failed when compiling
    Line 535: [Error] (18555:1): Unknown identifier 'H' in script C:\Documents and Settings\Prive\Bureaublad\flax picker spinner banker V 1.2.scar
    Successfully compiled
    Line 174: [Hint] (202:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
    SRL Compiled in 2937msec.
    Maxtriplex
    path1
    path3
    Successfully executed

    oke this is what i got deleted the errored lines then it worked fine with flax picking but while it was going to spin it all it goes to the church and is stuck there on the door of it (searching for the door) but it cant find it i think im doing something wrong if i am please pm me or tell me what im doing wrong in this thread thanks in advance

    ps: the picking is v good rly fast like it! keep up the good work!

  20. #45
    Join Date
    Oct 2006
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Not tested yet, but I just finished fixing your vars...
    SCAR Code:
    program seersflaxpickerspinnerbanker;


    {made by scarscaper4life n' fixed by martin. sorry for editing your credits but it did take about 20 mins to find all the broken variables while watching tele so....}
    {start at seers bank logedout}
    {script only currently supports one play i may add multiplayers later}
    {you may edit this script just give credit were nesseacery}
    {thanks to the SRL team an Weibs for his help with the ladder finding loop}
    {also thanks to cheesehunk for fixing some of my errors}
    {enjoy an auto with care }

                              {version history}

                    {version 1   First stable release       }
                    {version 1.1 added multi paths          }
                    {version 1.2 added breaks an fail safes }





    {.include SRL/SRL.scar}
    {.include SRL\SRL\Extended\Obsolete.Scar}



    var

    alog,blog,clog,dlog,elog,flog,glog,hlog,bowstrings,tripsdone,ladder2,ladder,flax: Integer;




    Const StartPlayer          = 0;
          amounttrips=2;

    Procedure DeclarePlayers;
    begin
         HowManyPlayers:=1;

         NumberOfPlayers(HowManyPlayers);
         CurrentPlayer := StartPlayer;

         Players[0].Name :='';
         Players[0].Pass :='';
         Players[0].Nick :='';
         Players[0].Loc  :='seers';
         Players[0].Active:=True;


    end;


    procedure setup;
    begin



    setupsrl;

    end;


    procedure login1;

    begin
    if(not(loggedin)) then LoginPlayer;
    end;


    procedure loadbtms;

    begin

    ladder := BitmapFromString(18, 23, 'z78DACDD63D0EC3200C05E02' +
           'B610AB13AA62DDCFF48199CE1490E96F993BA5888810F61784926' +
           'FED02FBFFBEA91B8507DA8A755B358AA46CE2745A91D96B907AD5' +
           '0491CBE686971DE12A565A13863A1628B32BFC34211C77A35DC8F' +
           'DF929954E32B8474C44A64DF8DD60968B1750F45B12D4F7FD11DB' +
           '3FCFDC5F35F6B6911675A56A6BEDCC0FE4AF5F7ABDB0265B7A5C5' +
           'DD969DC0A9303FAD3695BD6ECB93BD635F16B4FC6F73C61A7B9B6' +
           'BADDE041EBB1BF7DB7427F08C758B8E04FE4F2BB365ADFD9BBA00' +
           'BC412C2A');

    ladder2 := BitmapFromString(4, 20, 'z78DABD904B0AC0300844AFA4F94' +
           'DBA4C8AB9FF919262298264555A170F790C2388010904C711E590' +
           'EE09CE2166CBF77ED72F8DD6E04467F9C2DF172BB0F7A9722152A' +
           'AD7DDE76DF29FBC25B8245EDF2B8D9F866B9FBA3B67B4');






    end;

    procedure loaddtm;

    begin

    flax := DTMFromString('78DA639CCFC4C050CD8002820317337001694' +
           '620FE0F0400427D066C');


    end;

    procedure antirandoms;

    begin
         Findnormalrandoms;
         AntiBan;
         RandomChatEvery( 3 );
         LeaveScreenEvery( 1 );
    end;


    Procedure WalkToFlax1;

      begin
    writeln('path1')
    if not LoggedIn then Exit;
    AngleWalk(310, 70, 4, 4);
    flag;
    antirandoms;
    AngleWalk(300, 70, 4, 4);
    flag
    antirandoms;
    AngleWalk(240, 40, 4, 4);
    flag;
    antirandoms;
    wait(1002 + random(40 * 2 / 2 + 6 - 1));

    repeat
    if not LoggedIn then Exit;
    clog:=clog+1
    wait(102 + random(40 * 2 / 2 + 6 - 1));
    if Clog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
    until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or  (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or(FindMMColorTol(x, y , 12414843, 20)) or (FindMMColorTol(x, y , 9852246, 20));
    Mouse(x+2, y+2 , 1 , 1, true);
    flag;
    antirandoms;
    Clog:=Clog-Clog
    end;

    Procedure WalkToFlax2;
    begin
    writeln('path2')
    if not LoggedIn then Exit;
    AngleWalk(300, 70, 4, 4);
    flag;
    antirandoms;
    AngleWalk(305, 55, 4, 4);
    antirandoms;
    flag;
    AngleWalk(240, 60, 4, 4);
    antirandoms;
    flag;
    repeat
    if not LoggedIn then Exit;
    Alog:=alog+1
    wait(102 + random(40 * 2 / 2 + 6 - 1));
    if Alog=10 then begin writeln('ERROR: mm colour flax NOT Found'); Logout; exit; TerminateScript end;
    until(FindMMColorTol(x, y , 11098709, 20)) or (FindMMColorTol(x, y , 12548457, 20)) or  (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9786952, 20)) or (FindMMColorTol(x, y , 12220787, 20)) or (FindMMColorTol(x, y , 9852246, 20));
    Mouse(x+2, y+2 , 1 , 1, true);
    antirandoms;
    flag;
    Alog:=Alog-Alog
    end;

    procedure choosepath;
    begin
    case random(2) of
     0: WalkToFlax1;
     1: WalkToFlax2;

    end;
    end;

    procedure pickflax;

    begin
    gametab(4)
    repeat
    if not LoggedIn then Exit;
    Blog:=blog+1
    wait(500 +random(200));
    FindObj(x, y,'Pick' , 15131546, 10);
    Mouse(x, y , 4 , 4, true);
    flag;
    antirandoms;
    if Blog=55 then begin writeln('ERROR: taking to long to pick flax something might have gone wrong'); Logout; exit; TerminateScript end;
    until (InvFull);
    wait(1000 +random(200));
    antirandoms;
    Blog:=blog-blog
    end;


    procedure tospiningwheel1;

    begin
    if not LoggedIn then Exit;
    writeln('path2');
    AngleWalk(40, 60, 4, 4);
    antirandoms;
    wait(8000 +random(200));
    flag;
    antirandoms;
    FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
    Mouse(x, y , 1 , 1, true);
    antirandoms;
    wait(3000 +random(200));
    flag;
    antirandoms;
    wait(3000 +random(200));
    AngleWalk(90, 40, 4, 4);
    flag;
    antirandoms;
    end;

    procedure tospiningwheel2;
    begin
    if not LoggedIn then Exit;
    writeln('path2');
    AngleWalk(45, 65, 2, 2);
    wait(8000 +random(250));
    antirandoms;
    flag;
    FindBitMapTol(X, Y, ladder, 552, 8, 714, 148);
    Mouse(x, y , 4 , 4, true);
    antirandoms;
    flag;
    FindSymbol(x,y, 'cookery');
    Mouse(x+5, y+20 , 1 , 1, true);
    antirandoms;
    flag;
    end;

    procedure tospiningwheel3;
    begin
    if not LoggedIn then Exit;
    writeln('path3');
    AngleWalk(45, 65, 2, 2);
    wait(8000 +random(250));
    antirandoms;
    flag;
    GetSymbolColor(x, y, 'Tree');
    Mouse(x+2, y , 4 , 4, true);
    flag;
    antirandoms;
    wait(100 +random(250));
    repeat
    if not LoggedIn then Exit;
    Flog:=Flog+1
    if Flog=15 then begin writeln('ERROR: can not find mapple colour'); Logout; exit; TerminateScript end;
    until(FindMiniColor(x, y, 2378594, 10, True)) or(FindMMColorTol(x, y , 1719919, 10)) or (FindMMColorTol(x, y , 11858, 10));
    Mouse(x-8, y+20 , 0 , 0, true);
    flag;
    Flog:=Flog-flog
    end;



    procedure choosepath1;
    begin
    case random(3) of
     0: tospiningwheel1;
     1: tospiningwheel2;
     2: tospiningwheel3;


    end;
    end;

    procedure checkDoor;
    begin
      MakeCompass('N');
      repeat
        if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
        begin
          if IsUpText('Open') then
          begin
            Mouse(x, y, 0, 0, False);
            Wait(500+Random(250));
            ChooseOption(x, y, 'Open');
            Flag;
          end else
            Break;
        end;
        Wait(500+Random(500));
      until(false);
      antirandoms;
    end;



    procedure upladder;

    begin
    repeat
    if not LoggedIn then Exit;
    Dlog:=Dlog+1
    FindObj3(  x, y, 'adder'  ,2642028, 8);
    Mouse(x, y, 5, 5, false);
    if Dlog=15 then begin writeln('ERROR: could find up ladder'); Logout; exit; TerminateScript end;
    until
    PopUp('Climb-up');
    flag;
    antirandoms;
    Dlog:=Dlog-Dlog
    end;





    procedure spin;

    begin
    makecompass('N');

    wait(1000+random(300));
    repeat
    if not LoggedIn then Exit;
    Elog:=elog+1
    FindObj(x, y, 'Spin', 14013914, 5);
    Mouse(x, y, 5, 5, false);
    if Elog=15 then begin writeln('ERROR: can not find spining wheel'); Logout; exit; TerminateScript end;
    until
    ChooseOption(x,y,'Spin');
    flag;
    Elog:=Elog-Elog
    end;


    procedure weretoclick1;

    begin

    Mouse(266, 132, 5, 5, false);

    end;

    procedure weretoclick2;

    begin

    Mouse(270, 125, 5, 5, false);

    end;

    procedure weretoclick3;

    begin

    Mouse(250, 102, 5, 5, false);

    end;

    procedure weretoclick4;

    begin

    Mouse(259, 140, 5, 5, false);

    end;
    procedure weretoclick5;

    begin

    Mouse(270, 138, 5, 5, false);

    end;
    procedure weretoclick6;

    begin

    Mouse(252, 137, 5, 5, false);

    end;

    procedure chooseweretoclick;

    begin
    case random(6) of
     0: weretoclick1;
     1: weretoclick2;
     2: weretoclick3;
     3: weretoclick4;
     4: weretoclick5;
     5: weretoclick6;
    end;
    end;



    procedure makex;
    begin

    wait(1000 + random(300));
    PopUp('Make X');
    wait(1200 + random(300));

    end;

    procedure TypeSend1;

    begin

    typesend('33')

    end;

    procedure TypeSend2;

    begin

    typesend('6457')

    end;

    procedure TypeSend3;

    begin

    typesend('99')

    end;

    procedure TypeSend4;

    begin

    typesend('4356')

    end;

    procedure TypeSend5;

    begin

    typesend('6542')

    end;

    procedure TypeSend6;

    begin

    typesend('222')

    end;

    procedure TypeSend7;

    begin

    typesend('444')

    end;

    procedure TypeSend8;

    begin

    typesend('555')

    end;

    procedure TypeSend9;

    begin

    typesend('66')

    end;

    procedure TypeSend10;

    begin

    typesend('33')

    end;


    procedure choosetypesend;
    begin
    case random(10) of
     0: TypeSend1;
     1: TypeSend2;
     2: TypeSend3;
     3: TypeSend4;
     4: TypeSend5;
     5: TypeSend6;
     6: TypeSend7;
     7: TypeSend8;
     8: TypeSend9;
     9: TypeSend10;

    end;
    end;



    procedure wait1;
    begin
    wait(100 + random(50));
    repeat
    if not LoggedIn then Exit;
    Glog:=Glog+1
    wait(400 + random(300));
    RandomMovement;
    antirandoms;
    if glog=115 then begin writeln('ERROR: taking to long to spin flax'); Logout; exit; TerminateScript end;
    until
    IsChatMessage('out');
    Glog:=Glog-Glog
    end;

    procedure downladder;

    begin
    wait(800 + random(400));
    makecompass('S');
    HighestAngle;
    repeat
    if not LoggedIn then Exit;
    Hlog:=Hlog+1
    makecompass('S');
    HighestAngle;
    FindObj3(  x, y, 'adder'  ,2642028, 8);
    Mouse(x, y, 5, 5, false);
    if Hlog=15 then begin writeln('ERROR: can not find down ladder'); Logout; exit; TerminateScript end;
    until
    PopUp('Climb-down');
    flag;
    antirandoms;
    Hlog:=Hlog-Hlog
    end;


    procedure checkDoor2;
    begin
      makecompass('N');
      makecompass('N');
      makecompass('N');
      makecompass('N');
      MakeCompass('N');
      repeat
        if (FindObj(x, y, 'Door', 2519700, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) or (FindObj(x, y, 'Door', 2520471, 4)) or (FindObj(x, y, 'Door', 2652829, 4)) then
        begin
          if IsUpText('Open') then
          begin
            Mouse(x, y, 0, 0, False);
            Wait(500+Random(250));
            ChooseOption(x, y, 'Open');
            Flag;
          end else
            Break;
        end;
        Wait(500+Random(500));
      until(false);
      antirandoms;
    end;

    procedure tobank;
    begin
    makecompass('N');
    makecompass('N');
    AngleWalk(150, 65, 4, 4);
    wait(1000 + random(300));
    flag;
    antirandoms;
    end;

    procedure findbank1;

    begin
    makecompass('N');

    if (FindSymbol(x,y, 'bank')) then
        wait(202 + random(6 * 6 / 2 + 5 - 2));
       Mouse(x, y - 2, 4 , 4, true);
      antirandoms;
      flag;
    end;

    procedure bankbstrings;

    begin
         OpenBank3;
         DepositAll;
         CloseBank;
         antirandoms;
         SetRun(true);
         tripsdone:=tripsdone+1;
         bowstrings:=bowstrings+28
    end;

    procedure progressreport;
    begin
    writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@');
    writeln('  THIS SCRIPT IS MADE BY SCARSCAPER4LIFE                    ');
    writeln('  WORKED FOR '+intToStr(Players[CurrentPlayer].Worked)+'    ');
    writeln('  DONE '+inttostr(tripsdone)+' TIMES SO FAR                 ');
    writeln('  PICKED AN SPUN '+inttostr(bowstrings)+ 'FLAX SO FAR       ');
    writeln('  YOU HAVE MADE'  +inttostr(bowstrings*200)+ 'GP so far     ');
    writeln('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@');
    SRLRandomsReport;
    end;

    procedure loop;

    begin




    end;



    begin
      setup;
      DeclarePlayers;
      loadbtms;
      loaddtm;
      repeat
      login1;
      antirandoms;
      choosepath;
      pickflax;
      choosepath1;
      checkDoor;
      upladder;
      spin;
      chooseweretoclick;
      makex;
      choosetypesend;
      wait1;
      downladder;
      checkdoor2;
      tobank;
      findbank1;
      bankbstrings;
      progressreport;
      loop;
      until
      (tripsdone=amounttrips);
       logout;
    end.

  21. #46
    Join Date
    Feb 2007
    Location
    Australia
    Posts
    358
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Quote Originally Posted by scarscaper4life
    known bugs

    if it levels up on the spinning wheel it stops spining can someone please tell me how to make it click click to continue so it continue if it levels up thanks
    Hey man, I had this issue with a script of mine.
    I fixed it by making a DTM of the picture that comes up when you level.
    In your case, the crafting level up picture.

    then I used;

    SCAR Code:
    if(FindDTM([YOURDTM,x,y,x1,y1,x2,y2))then
    Clicktocontinue;

    You could run that on a loop after you start spinning I guess.
    Hope this is of some use to you.

  22. #47
    Join Date
    Feb 2007
    Posts
    143
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    if it gets lost somewhere, maybe you can have it telly to cammy n walk 2 the bank and bank all the items.... then begin the loop again.... just a thought, that would help to not get lost, because if you telly to cammy a walk 2 the bank would be pretty easy, just have it set compass to north after the telly and radial walk west.... then find the bank color.... so that way your guy can pretty much never get lost, have him weild an air staff n like 15 laws.... i dunno just an idea

  23. #48
    Join Date
    Jan 2007
    Posts
    64
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Failed when compiling
    Line 29: [Error] (18049:1): Duplicate identifier 'a' in script
    Wouldent start at all... "Stable Release"


    Solution?

    Edit: I appologise didnt see martins fix. Im gonna try it!

    Edit2: Ok like all the flaxers... flax/ spinners etc ive tried from here it just ends up in the drop party building and runs to random places.

  24. #49
    Join Date
    Feb 2007
    Posts
    2
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    maybe repost it when it IS 100% complete

  25. #50
    Join Date
    Mar 2007
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    doesn't work

Page 2 of 6 FirstFirst 1234 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Flax Picker + Spinner
    By Town in forum RS3 Outdated / Broken Scripts
    Replies: 170
    Last Post: 08-29-2007, 12:55 AM
  2. Need auto flax picker, spinner, banker
    By Killmar in forum RS3 Outdated / Broken Scripts
    Replies: 5
    Last Post: 08-07-2007, 11:19 PM
  3. Flax Picker/Spinner/Banker [EDITED]
    By marneus901 in forum RS3 Outdated / Broken Scripts
    Replies: 19
    Last Post: 07-06-2007, 07:23 AM
  4. Error with flax picker,spinner and banker
    By Crazyiom in forum OSR Help
    Replies: 1
    Last Post: 03-29-2007, 11:28 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •