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Thread: Auto-DTM creation function.

  1. #1
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    Default Auto-DTM creation function.

    How would I create a function that auto-creates DTMs for an ore or bar or rune, (by inputting the main color)?

    I know XcanadamanX has a nice one for ores in his smelter, which uses TDTMPointDefs, arrays of TDTMPointDefs and TDTMs... but I don't really understand it, and I'd rather not just steal it, even if I have permission.

    ~Macros
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    Default

    Learn how to use DDTM's.
    There are quite some tutorials that explain how to use them. (it's what XCanadaManX uses)



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    Have you tried using Scar's DTM creator? Just click on Tools then DTM Editor (I think, I'm not at a computer with Scar on it). You then can play around with the settings. If you need any help, feel free to shoot me a PM or add my IM's.

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    Lol >< yea, I've used the DTM creator loads. I'm just asking because a while back I made a bunch of DTM's, but now I'm finding that a lot of them aren't so good, because they reference a point where the yellow numbers go in the bank. So if you have over a 1000 of the item, they don't work. I remade a few of them, but then I saw what XCanadaManX used, and I'm like "Wowa!" That would be lot easier.

    And kk, I'll look into DDTMs, thanks for the feedback thus far!
    Current Project - Superheater :: Mithril Bars - Should be ready for Members application soon

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    The best way would be to create a DDTM ( Dynamic DTM ) Meaning it is dynamic thus the colors tol, points can change throught the script, so when rs Updates you do not have to re-pick the DTM, it also good to use AutoColor with DDTMs to make them all the more reliable.

    Autocolor , is simply autocolor runescape colors on the mini map changes all the time thus autocolor is needed, SRL include has a few Autocolor Includes, that ofc return interger what are number, but im sure you allready no that.

    SRL has a few like

    FindRoadColor.
    FindBridgeColor.
    FindRockColor.

    Etc.

    Hope i helped.

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