View Poll Results: How is this Script

Voters
61. This poll is closed
  • Awesome Script!! doesnt need any work

    7 11.48%
  • Good Script, needs some work though

    26 42.62%
  • OK Script, needs lots of work

    16 26.23%
  • Horrible Script, needs a ton of work!

    12 19.67%
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Thread: Xcan's Smelter

  1. #876
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    Default

    go to the top and delete the part about doorprofiles. see if that works. i think i took out the part i used door profiles for anyway.

  2. #877
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    Default

    Hey there, I got a problem. When it comes time to make cballs from the steel bars, it clicks once on the cball then on the furnace, that is right, but then it clicks again until the normal barscreen comes up. I'm probably the only person making cballs so thats why it doesnt happen to anyone else. I'm gonna PM you my account details so you can fix it!

    Thanks a ton,

    Ciesson
    If I see you autoing with level 3/default clothes /crap name (0038248) I WILL NOT HESITATE to report you
    and pray that you get BANNED). If you Auto Incorrectly... I hope you DIE - put this in your sig!!!
    Words from a long experienced user:

  3. #878
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    ok...i know the problem ill see if i can fix it.

    edit: fixed. i reverted the furnace finding procedure

  4. #879
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    Default

    Thanks alot!

    EDIT: Your stats server and version site are down, didnt save the stats from this proggy....

    EDIT2: Heres a proggy!

    Code:
     _________________________________________________________ 
    /             Xcan's Smelter/CannonballMaker              \
    |                         V2.25                           |
    |---------------------------------------------------------|
    |Ran For: 10 Hours, 35 Minutes and 19 Seconds.
    |Finished: 82 load(s).                                    |
    |Made: 747 bars.                                          |
    |Made: 2952 cannonballs.                                  |
    |Gained: 18072 exp.                                       |
    |Gained: 1 level(s).                                      |
    |_________________________________________________________|
    |0: ***** = True,  95 Bank[s], Smelted 2952 CBalls |
    \_________________________________________________________/
    If I see you autoing with level 3/default clothes /crap name (0038248) I WILL NOT HESITATE to report you
    and pray that you get BANNED). If you Auto Incorrectly... I hope you DIE - put this in your sig!!!
    Words from a long experienced user:

  5. #880
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    grrr.... i noticed my site was down. but NOW it completely wiped my database out. so i have to make a new database and everyone's stats will be at zero.

    everyone has to register again. sorry for the inconvenience but there was nothing i could do

  6. #881
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    Default Mithril Bar Problem

    I seem to have come across another problem. When smithing mithril bars, the script withdraws 5 mithril ores and 20 coals, but runs back to the bank after smithing 4.

  7. #882
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    ill look into it.

    edit: quick fix. go to load dtms. find the mith part. change oreamount2 := 5 to oreamount2 := 4

  8. #883
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    Default

    Quote Originally Posted by XcanadamanX View Post
    grrr.... i noticed my site was down. but NOW it completely wiped my database out. so i have to make a new database and everyone's stats will be at zero.

    everyone has to register again. sorry for the inconvenience but there was nothing i could do
    My opinion is dont use free hosting services and if you do make sure you do regular backups yourself!

    EDIT: My sig seems to have restored itself??
    If I see you autoing with level 3/default clothes /crap name (0038248) I WILL NOT HESITATE to report you
    and pray that you get BANNED). If you Auto Incorrectly... I hope you DIE - put this in your sig!!!
    Words from a long experienced user:

  9. #884
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    WTF... they said they put in some more mysql servers. that is weird that they restored themselves. i gotta fix exp. ill do that now.

  10. #885
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    xp fixed! You really should read the emails that your hosting provider sends you...
    Ty for everything!
    If I see you autoing with level 3/default clothes /crap name (0038248) I WILL NOT HESITATE to report you
    and pray that you get BANNED). If you Auto Incorrectly... I hope you DIE - put this in your sig!!!
    Words from a long experienced user:

  11. #886
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    i did but they sent it AFTER they did it.

  12. #887
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    Default

    Failed when compiling
    Line 353: [Error] (15034:11): Duplicate identifier 'HIGHESTANGLE'

  13. #888
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    Default

    Failed when compiling
    Line 353: [Error] (15034:11): Duplicate identifier 'HIGHESTANGLE'
    change the line to:

    Code:
    SetAngle(True);
    But, you probably don't have the latest version so go dl that.

  14. #889
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    Default

    latest version of what? SRL? yes i have Rev. #10

  15. #890
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    Failed when compiling
    Line 353: [Error] (15034:24): colon (':') expected in script

    IM GETTING ALOT OF ERRORS WITH SCRIPTS. DID I MISS SOME BIG UPDATE? I HAVE SCAR 3.13 AND I DID UPDATE SRL IN THE MENU. I KNOW YOU HAVE TO USE SCAR 3.12C WITH THIS SCRIPT AND I DID THAT ALSO.

  16. #891
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    Default

    you got Rev #10?

  17. #892
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    Default

    You just go into SCAR and go File>Download SRL?

  18. #893
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    Default

    it should be file>update SRL if you are using subversion. if you arn't then it wont work at all. anyway i dont upload scripts with compiling errors.

  19. #894
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    Default

    i'm having alot of problems

    Line 432: [Hint] (10376:1): Variable 'OLDMS' never used in script C:\Program Files\SCAR 3.13\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
    SRL Compiled in 16 msec
    Creating the NickTPA.
    Could not find Cactus Color!
    Could not find AKBuildingColor!
    __________________________________________________ _______
    / Xcan's Smelter/CannonballMaker \
    | V2.25 |
    |---------------------------------------------------------|
    |Ran For: 16 Seconds.
    |Finished: 0 load(s). |
    |Gained: 0 exp. |
    |_________________________________________________ ________|
    |0: dk miner 2 = True, 0 Bank[s], Smelted 0 Bars |
    \_________________________________________________ ________/
    Script Ended
    Successfully executed


    just stans there right clicking then stops

  20. #895
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    wait for update...

  21. #896
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    took a bit of fine tuning to initaly get it to work, but when thats done, its a pretty gd script

    thanks

  22. #897
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    ill have the updated one out soon (matter of minutes) its been tweaked and works good now.

  23. #898
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    ok, every time i use this script, recently it has been logging me out after like 10-20 mins, it always seems to be in the furnace room...i am using one character and i have set the loads to 2000, is there anything i am doing wrong, ask me if you need n e more info

    thanks

    ok, just seen theres a new version, correct me if im wrong but rev 9 dosent work with the new rs interface?

  24. #899
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    i donno. the one i uploaded doesnt work. ill upload a new one in a min. and yes i need more information.

  25. #900
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    ok, basicaly the script runs fine for about 20 mins then just randomly logs me out.
    here are the user set variables that i am using

    Const StartPlayer = 0; // Determines who will play first
    MSpeed = 12; //speed of the mouse...higher number higher speed, lower number lower speed
    MySRLID = ''; // Must be a string!
    MySRLPassword = ''; // Must be a string!
    XcansReportUser = ''; // For Stat Sigs
    XcansReportPass = ''; // For Stat Sigs
    RunDir = 's'; // RunDirection when you find a fight.
    RunFar = True; //just leave this
    RunPercent = 30;
    RandomLoads = 12; // how many random loads to do.
    CheckVer = false;// check version
    OnePlayerWaitTime = 10; //how long to wait in between logins if only one person is active (in secs)
    UseRing = false; //if using ring of forging
    Debug = true; //debug the script?
    CacColor = 0; //if cactus autocolorer isnt working. put at 0 if using autocolor
    {
    ================================================== ==================== }
    VersionNumber = '2.27'; {
    ================================================== ==================== }

    Procedure DeclarePlayers;
    begin
    HowManyPlayers:= 1; // Set Number of Players here.
    NumberOfPlayers(HowManyPlayers); // Sets the Players Array Length;
    CurrentPlayer:= StartPlayer; // CurrentPlayer = Array Index

    Players[0].Name :=''; //username
    Players[0].Pass :=''; //password
    Players[0].Nick :='600'; //3-4 consecutive letters of your user name(NOT First letter)
    Players[0].Loc :='Bank'; //keep at bank
    Players[0].Strings[0] :='steel'; //type of bar bronze,iron,steel,mith,addy,rune,gold,silver,or-ball(ore ot cball),st-ball(steel to cball)
    Players[0].Strings[1] :='smart'; //run--conservative,full,none,random,smart
    Players[0].Pin :=7555; //Pin number(not a string!!)
    Players[0].integers[0]:=2000; //how many loads per log in
    Players[0].integers[1]:=0; //LEAVE THESE
    Players[0].integers[2]:=0; //LEAVE THESE
    Players[0].Active :=true; //are you going to use this player

    {Players[1].Name :=''; //username
    Players[1].Pass :=''; //password
    Players[1].Nick :=''; //3-4 consecutive letters of your user name(NOT First letter)
    Players[1].Loc :='Bank'; //keep at bank
    Players[1].Strings[0] :=''; //type of bar bronze,iron,steel,mith,addy,rune,gold,silver,or-ball(ore ot cball),st-ball(steel to cball)
    Players[1].Strings[1] :='smart'; //run--conservative,full,none,random,smart
    Players[1].Pin :=0; //Pin number(not a string!!)
    Players[1].integers[0]:=6; //how many loads
    Players[1].integers[1]:=0; //LEAVE THESE
    Players[1].integers[2]:=0; //LEAVE THESE
    Players[1].Active :=true;

    Players[2].Name :=''; //username
    Players[2].Pass :=''; //password
    Players[2].Nick :='='; //3-4 consecutive letters of your user name(NOT First letter)
    Players[2].Loc :='Bank'; //keep at bank
    Players[2].Strings[0] :=''; //type of bar bronze,iron,steel,mith,addy,rune,gold,silver,or-ball(ore ot cball),st-ball(steel to cball)
    Players[2].Strings[1] :='smart'; //run--conservative,full,none,random,smart
    Players[2].Pin :=0; //Pin number(not a string!!)
    Players[2].integers[0]:=6; //how many loads
    Players[2].integers[1]:=0; //LEAVE THESE
    Players[2].integers[2]:=0; //LEAVE THESE
    Players[2].Active :=true;}
    end;

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