View Poll Results: How is this Script

Voters
61. This poll is closed
  • Awesome Script!! doesnt need any work

    7 11.48%
  • Good Script, needs some work though

    26 42.62%
  • OK Script, needs lots of work

    16 26.23%
  • Horrible Script, needs a ton of work!

    12 19.67%
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Thread: Xcan's Smelter

  1. #1076
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    where you able to get the IP?? you might have been able to see it when you logged in , and with that you can find out how to do something to the noob who stole your stuff , that really annoys me , stupid thiefs , why cant they gain the stuff by themselves , unless they dont even know how to auto, lol...well , anyways im glad you got your accs back , shame on the lost things but well , you can get them working again and recover it, hehehe, let the noob who stole you stuff enjoy that money , he surely will waste it on noob stuff...
    -------------------------------------------------------------------


  2. #1077
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    i'll have to start them like new. i have no money at all. so ill have to go back to mining which my fav miner is not being updated anymore. smithing is outta the question now. you need money to smith

  3. #1078
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    hmm , ok , but can you please help me with your script? because I wanna start doing mith bars , I got loads , but well , if you can help me I would be grateful, because I got tons of work this weekend and I got no time to try to fix it so If you could help me would be awsome so I can start smelting as soon as you fix the problem thanks
    -------------------------------------------------------------------


  4. #1079
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    go to LoadDtms; find 'Mithril' and change it to 'mithril'

  5. #1080
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    ok dude thanks a lot

    EDIT: Why does it keep on saying:
    ** Warning in GameTab: 4 does not exist**
    -------------------------------------------------------------------


  6. #1081
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    Can't smelt cannonballs still. Any fix?

  7. #1082
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    no... its in bank.scar so go to the help section and make a thread asking about that error.

  8. #1083
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    did u get ur account bk yet ??

    the script is still working VERY well, the best release so far

    keep up the good scripts

    / Xcan's Smelter/CannonballMaker \
    | V2.29 |
    |---------------------------------------------------------|
    |Ran For: 8 Hours, 23 Minutes and 29 Seconds.
    |Finished: 344 load(s). |
    |Made: 3060 bars. |
    |Gained: 34388 exp. |
    |Gained: 2 level(s). |
    |_________________________________________________ ________|
    |0: *** *** = True, 348 Bank[s], Smelted 3060 Bars |
    \_________________________________________________ ________/

  9. #1084
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    thanks for the prog. you should take out your name though.

  10. #1085
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    Okay heres the fix so you dont keep getting the message:

    " ** Warning in GameTab: 4 does not exist** "

    Quote Originally Posted by Wizzup? View Post
    If you call GameTab when the bankscreen is open, you might experience some Warnings messages.

    The fix would be changing srl_AllVersions to srl_Warning.
    This is such a harmless bug that I will not release another revision so quickly, but for the scripters amongst you - it will fix that annoying warning message.
    SCAR Code:
    function GameTab(tabnumber: Integer): Boolean;
    var
      c: Integer;
      Coords: TPoint;
    begin
      if ((Tabnumber < 1) or (TabNumber > 15)) then
      begin
        srl_Warn('GameTab', IntToStr(tabnumber) + ' is no valid GameTab', warn_AllVersions);
        Result := False;
        Exit;
      end;
      if not TabExists(tabnumber) then
      begin
        srl_Warn('GameTab', IntToStr(tabnumber) + ' does not exist', warn_Warning); // <-- Used to be warn_AllVersions.
        Result := False;
        Exit;
      end;
      if (tabnumber = 14) then
        Coords := Point(752, 12)
      else if (tabnumber = 15) then
        Coords := Point(538, 485)
      else if (tabnumber <= 7) then
        Coords := Point(540 + ((tabnumber -1) * 33), 185)
      else
        Coords := Point(540 + ((tabnumber mod 7) * 33), 485);
      while not(GetCurrentTab = tabnumber) and (c < 4) do
      Begin
        Mouse(Coords.x, Coords.y, 8, 8, true);
        Inc(c);
      end;
      Result := (GetCurrentTab = tabnumber);
    end;
    -------------------------------------------------------------------


  11. #1086
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    thx for remindin me about takin out my name lol, i always forget

    u didnt say weather u got ur account bk or not??






    / Xcan's Smelter/CannonballMaker \
    | V2.29 |
    |---------------------------------------------------------|
    |Ran For: 2 Hours, 3 Minutes and 57 Seconds.
    |Finished: 73 load(s). |
    |Made: 657 bars. |
    |Gained: 11498 exp. |
    |Gained: 1 level(s). |
    |_________________________________________________ ________|
    |0: *** *** = True, 84 Bank[s], Smelted 657 Bars |
    \_________________________________________________ ________

  12. #1087
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    ya i got both back..nothing on left on them. maybe this will kickstart me to make a miner or a miner/smelter.

  13. #1088
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    Some odd problems for me:

    Line 1024: [Hint] (13752:1): Variable 'ROW' never used in script
    Line 1024: [Hint] (13752:1): Variable 'COL' never used in script
    Line 1275: [Error] (14003:35): Type mismatch in script

    Line 1024: row, col: Integer;
    Line 1274: InPin2(Players[CurrentPlayer].Pin);

  14. #1089
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    Heres my first proggy:
    __________________________________________________ _______
    / Xcan's Smelter/CannonballMaker \
    | V2.3 |
    |---------------------------------------------------------|
    |Ran For: 1 Hours, 13 Minutes and 54 Seconds.
    |Finished: 48 load(s). |
    |Made: 239 bars. |
    |Gained: 7170 exp. |
    |_________________________________________________ ________|
    |0: **** = True, 49 Bank[s], Smelted 239 Bars |
    \_________________________________________________ ________/
    success

    A good advice would be to remove anything in the top of bank that its blue or similar color to mithril , since it can get confused and withdraw them , Yesterday it took out 2 blurite swords I had and 5 rune helmets , I cant get them back in tho , since im not member anymore.
    -------------------------------------------------------------------


  15. #1090
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    change the inpin2 to this:
    SCAR Code:
    Function InPin2(pin:String):Boolean;
    Var star,i,x,y:integer;
        tpt1,tpt2:array[0..3] of tpoint;
    begin
      if (PinScreen) then
      begin
          star := BitmapFromString(8, 6, 'beNpjYICD/aWyQMSAAdDEIVxMhN' +
           '8cgiqhbABqrBz3');
        tpt1[0]:=point(428,31);
        tpt2[0]:=point(442,48);
        tpt1[1]:=point(444,31);
        tpt2[1]:=point(458,48);
        tpt1[2]:=point(460,31);
        tpt2[2]:=point(474,48);
        tpt1[3]:=point(476,31);
        tpt2[3]:=point(490,48);
        mmouse(322,203,20,20);
        for i:=0 to 3 do
        begin
          wait(100+random(100));
          ClickText(pin[i+1], upchars, 1, 1, 512, 336, True);
          wait(100+random(100))
          mmouse(322,203,20,20);
          repeat
            wait(20)
            if i=3 then
            begin
              repeat
                wait(20)
              until bankscreen
            break;
            end;
          until FindBitmaptoleranceIn(star,x,y,tpt1[i].x,tpt1[i].y,tpt2[i].x,tpt2[i].y,20)
        end;
      end;
      if (bankscreen) then result:=true;
      freebitmap(star)
    end;

    edit: @dracody: doesnt matter the colour. it uses a dtm. it probably lagged and clicked the wrong thing.

  16. #1091
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    Something is wrong , the script starts and then takes out the ores, then it does nothing, it doesnt even close the bank window , just stands there , doesnt create de DDTM's , Ive switched worlds many times but I still cant get it to work , maybe the New Rev affected it or something....

    EDIT: Nvm it does work now , where you updating something??
    -------------------------------------------------------------------


  17. #1092
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    Thanks XCan
    Now I still get the error about Variables ROW and COL never being used in Line 1022
    and now this: Line 1283: [Error] (14011:8): Unknown type 'TPointArrayArray'

  18. #1093
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    @ Dracody: i didnt do anything.

    @ Luski: take out that line

  19. #1094
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    The antiRandoms seems not to be working , Ive had some of the solvable randoms, like rick, and capn, but my character just keeps on working without paying attention to them, any help would be awsome, thanks
    -------------------------------------------------------------------


  20. #1095
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    set your nick right? they work fine for me.

  21. #1096
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    I setted it good , its for example, my username is dracody, and my nick is racody....no chance of failing with that nick, or is there any ? still wont detect talking randoms , it always worked with guildMiner but idk whats not working with this one...
    -------------------------------------------------------------------


  22. #1097
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    I had to fix the data type mismatches and also modified it to use the unsigned applet and it seemed to work very well once you get it started (sometimes it couldn't find the initial cactus color and said to switch worlds). Unfortunately, my acct got banned as soon as I started using it, so I think the anti-ban features need some work. I was watching it most of the time and injecting some talk when necessary, so I don't think it was another user reporting me (although it could have been). I think it's something to do with the mouse movement, personally. Jagex, of course, doesn't give you much of a clue other than to say that they have very convincing evidence before banning someone. That says to me that they are relying a bit more on programmatic ways of detecting autoing such as always clicking, mousing, or responding in the exact same way as opposed to, say, simply not responding to any talk or trade requests. If you're watching TV while you're playing, then you may be ignoring other people's questions. I've never gotten banned for that before, so I think the key in scripting is making sure nothing is too precise and to use the proper commands that include random deviations for all mouse movements and probably clicking and typing as well. Most auto-responders can actually make it easier to prove that you are autoing, although they may make you less likely to get reported. Some people out there will report anyone who doesn't respond.

    Oh, and no, I didn't have a random-looking name, default clothes, stay logged in for several hours at a time, or anything like that and I've used several other scripts (mostly mining and fishing) without any problems. I had one skill in the mid-60'sand another in the mid-50's, but most things much lower. As soon as I started using this one, I got banned the same day.

    It could just be a coincidence, so I certainly wouldn't toss this script by any means, but it would be wise to check into it before using it on any account you care about.

  23. #1098
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    Quote Originally Posted by Dracody View Post
    The antiRandoms seems not to be working , Ive had some of the solvable randoms, like rick, and capn, but my character just keeps on working without paying attention to them, any help would be awsome, thanks
    I have the same issue.
    It won't solve boxes, bank lamps, frogs, and when it teleports you anywhere, it just fails and logs out.

    Other ones like Kebab (Dwarf) and some like that work, but other ones dont.

  24. #1099
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    i have used my main on this since i have started making this script (this was back when it was a co-ord clicker) never one ban or one black mark. im not putting an autoresponder in it because all the ones in scripts suck. you have to have an include to have a good autoresponder. the only thing that is not randomized is when clicking in the furnace room. this is because if i randomize it, sometimes it will click outside of the room, which is never good and looks suspicious. when clicking the furnace room the ddtm does not always find the same spot because the points of it will not be in the same place each and every time. I will add all the antiban you want. just prepare yourself to have a much slower script.

    at dracody: should be like raco or acod, anymore letters and it has the possibility of not working.

    at Luski: if they dont work, its nothing ive done. does any other script have working antirandoms?

  25. #1100
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    Quote Originally Posted by XcanadamanX View Post
    at Luski: if they dont work, its nothing ive done. does any other script have working antirandoms?
    Not 100% sure. Been training smithing and smithing only. Haven't tried any others.

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