I had the old stats implemented...actually the still are i believe. i dont have time at all right now. school = midterms = no time. if anyone wants to add them send me the updated file and ill post it.
I had the old stats implemented...actually the still are i believe. i dont have time at all right now. school = midterms = no time. if anyone wants to add them send me the updated file and ill post it.
The only true authority stems from knowledge, not from position.
You can contact me via matrix protocol: @grats:grats.win or you can email me at the same domain, any user/email address.
Yep all you do is copy paste and register the script in http://scriptmanager.freehostia.com/
maybe next weekend if i have time. i have to study for 2 midterms, write a 6-7 page paper, do an analysis of a phone etc...
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 6 Hours, 46 Minutes and 7 Seconds. |
|Finished: 333 load(s). |
|Made: 2985 bars. |
|Gained: 52238 exp. |
|Gained: 3 level(s). |
|Bars/Hr: 441 , Xp/Hr: 7717 , CBalls/Hr: 0 |
awesome! thanks! why'd it stop?
a false NMO
Finished doing the bars but didnt go back to the bank... :'[PHP Code:_________________________________________________________
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 48 Minutes and 38 Seconds. |
|Finished: 39 load(s). |
|Made: 351 bars. |
|Gained: 6142 exp. |
|Gained: 3 level(s). |
|Bars/Hr: 433 , Xp/Hr: 7578 , CBalls/Hr: 0 |
|_________________________________________________________|
|0: ***** = True, 40 Bank[s], Smelted 351 Bars |
\_________________________________________________________/
0
270
Walking to Furnace
Waiting...
Found cactus'
Waiting...
Finding Furnace...
Found Furnace
Found Bar Screen
Waiting...
NextPlayer
SwitchToPlayer(PlayerNo: 0, Active: False);
Cactus Color = 3566920
Ring = False
Mould = False
-2.29061004263853
270
Successfully executed
Really nice script, Thanks!
Very nice. so what was your first script? Dont expect too much from this...i know there are some majorish flaws in it...which it needs to be rewritten to get them out. but seeing as i dont have much time atm, its on hold. when v 3.00 comes out you all will be amazed! (i hope :P)
it was a gem cutter, it cut all uncuts in the inventory after each mining load was banked., but had major pc problem and no backup
.
will re-create it in the not too distant future
looking forward to v3.00
if you need another tester, pm me, i still have my army of players!
for some reason it took out 4 tuna???PHP Code:_________________________________________________________
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 10 Minutes and 59 Seconds. |
|Finished: 9 load(s). |
|Made: 35 bars. |
|Gained: 1312 exp. |
|Bars/Hr: 191 , Xp/Hr: 7164 , CBalls/Hr: 0 |
|_________________________________________________________|
|0: xxxxxxxxx = True, 10 Bank[s], Smelted 35 Bars |
\_________________________________________________________/
Edit:2 - Another proggy
PHP Code:_________________________________________________________
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 2 Hours, 15 Minutes and 20 Seconds. |
|Finished: 110 load(s). |
|Made: 428 bars. |
|Gained: 16050 exp. |
|Bars/Hr: 190 , Xp/Hr: 7115 , CBalls/Hr: 0 |
|_________________________________________________________|
|0: xxx = True, 115 Bank[s], Smelted 428 Bars |
\_________________________________________________________/
Last edited by twobac; 03-08-2010 at 03:40 AM. Reason: Another proggy
ScarPreRelease 3.23 rev 80, Includes - Dev Rev 457
Bronze bars no longer work, im not sure if this has been posted but well, now it is known. Steel still works(not sure about any others)
May be making a bigger proggy later, Thanks again for this script!PHP Code:_________________________________________________________
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 23 Minutes and 32 Seconds. |
|Finished: 19 load(s). |
|Made: 165 bars. |
|Gained: 2888 exp. |
|Gained: 2 level(s). |
|Bars/Hr: 421 , Xp/Hr: 7360 , CBalls/Hr: 0 |
|_________________________________________________________|
|0: username = True, 20 Bank[s], Smelted 165 Bars |
\_________________________________________________________/
_________________________________________________________
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 26 Minutes and 36 Seconds. |
|Finished: 22 load(s). |
|Made: 198 bars. |
|Gained: 3465 exp. |
|Gained: 1 level(s). |
|Bars/Hr: 446 , Xp/Hr: 7813 , CBalls/Hr: 0 |
|_________________________________________________________|
|0: Username = True, 23 Bank[s], Smelted 198 Bars |
\_________________________________________________________/
*bump* teehee
Last edited by Mrbanana; 03-12-2010 at 05:01 PM.
Ya im pretty sure someone posted that b bars dont work. ill fix it and post the numbers now
e: go to the procedure loaddtms and change the whole thing to:SCAR Code:Procedure LoadDtms;
Begin
Bar := DTMFromString('78DA637466626078CC80021AAAAA18FE03694' +
'620FE0F048C0140350F19D00013986484F2184D81FC1704D4D802' +
'F96F09A801B9E73D0135DE84ED020012890D95');
mould := DTMFromString('78DA637464626078CC800272535319FE03694' +
'620FE0F048CA640356F19D000231209A4BD816ADE1350E30F54F3' +
'90801A27A09A9B04D49803D53CC0AF0600DF080D32');
If BarInfo.Name = '' then
BarInfo.Name:=Lowercase(Players[CurrentPlayer].Strings[0]);
case BarInfo.Name of
'bronze':
begin
BarInfo.Ore1 := LoadOreDtm(3433391);
BarInfo.Ore2 := LoadOreDtm(5987167);
BarInfo.Ore1Hue := 0.02;
BarInfo.Ore1Sat := 0.18;
BarInfo.Ore2Hue := 0.00;
BarInfo.Ore2Sat := 0.07;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=1;
BarInfo.Spot := 1;
BarInfo.Amount:= 14;
end;
'iron':
begin
BarInfo.Ore1 := LoadOreDtm(1581110);
BarInfo.Ore1Hue := 0.13;
BarInfo.Ore1Sat := 0.54;
BarInfo.Ore2:=0
BarInfo.Ore2Amount:=0
if (Players[CurrentPlayer].Booleans[0]) then
begin
Ring := DTMFromString('78DA63DCC5C4C050CFC8800C0C141418FE036' +
'990E87F2060DC0354D381AA06220B2381F421A09A2A026AF601D5' +
'941050B305A8A68D809AED84DD03008D110CF3');
end;
BarInfo.Ore1Amount:=28;
BarInfo.Spot := 3;
BarInfo.Amount:= 28;
end;
'steel':
begin
BarInfo.Ore1 := LoadOreDtm(1515574);
BarInfo.Ore2 := LoadOreDtm(1976104);
BarInfo.Ore1Hue := 0.34;
BarInfo.Ore1Sat := 0.90;
BarInfo.Ore2Hue := 0.5;
BarInfo.Ore2Sat := 0.9;
BarInfo.Ore2amount:=2
BarInfo.Ore1Amount:=27
BarInfo.Spot := 5;
BarInfo.Amount:= 10;
end;
'or-ball':
Begin
sbar := DTMFromString('78DA63946660601062400113DBDB19B880342' +
'310FF0702460520839B010D302291401A648E0C01353C40429880' +
'1A652021825F0D00B24D0699');
BarInfo.Ore1 := LoadOreDtm(1844541);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Spot := 5;
BarInfo.Amount:= 10;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=2;
end;
'st-ball':
begin
sbar := DTMFromString('78DA63946660601062400113DBDB19B880342' +
'310FF0702460520839B010D302291401A648E0C01353C40429880' +
'1A652021825F0D00B24D0699');;
BarInfo.Ore1Amount := 28;
BarInfo.Ore2amount:=0;
end;
'silver':
begin
BarInfo.Ore1 := LoadOreDtm(10984603);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2:=0
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=0;
BarInfo.Spot := 4;
BarInfo.Amount:= 28;
end;
'gold':
begin
BarInfo.Ore1 := LoadOreDtm(1746635);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2:=0
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=0
BarInfo.Spot := 6;
BarInfo.Amount:= 28;
end;
'mithril':
begin
BarInfo.Ore1 := LoadOreDtm(6636869);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=25;
BarInfo.Ore2amount:=4;
BarInfo.Spot := 7;
BarInfo.Amount:= 5;
end;
'adamant':
begin
BarInfo.Ore1 := LoadOreDtm(4015677);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.5;
BarInfo.Ore1Sat := 0.31;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=6;
BarInfo.Spot := 8;
BarInfo.Amount:= 5;
end;
'rune':
begin
BarInfo.Ore1 := LoadOreDtm(5130040);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.09;
BarInfo.Ore1Sat := 0.58;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=27;
BarInfo.Ore2amount:=8;
BarInfo.Spot := 9;
BarInfo.Amount:= 5;
end;
'auto': begin end;
else
begin
Writeln('You Entered an Invalid Bar Type...Terminating');
terminatescript;
end;
end;
end;
and that should fix bronze...ONLY BRONZE, steel should still work
Last edited by XcanadamanX; 03-12-2010 at 11:08 PM.
I can't get this to compile. is this working for anyone?
Payton
comment out the lines giving error . should be debugatpabounds(...) nothing really important for you guys. its just debug info for me. it will actually run faster without that/those line(s) in.
Got it going. have done about 800 bars in the last hour and 45 minuets.
im leaving to go to class for 5 hours. hopefully it is still going strong when i get back. proggy coming soon.
Payton
edit: runescape updated so i have restarted it...hopefully i can get a nice proggy.
Last edited by payton; 03-23-2010 at 09:19 PM.
Well... Whoever uses this please dont sell bars at lowest price... please go from market to highest... i always sell at highest... =3
Prices have been dropping recently. D:
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 4 Hours, 20 Minutes and 44 Seconds. |
|Finished: 211 load(s). |
|Made: 1883 bars. |
|Gained: 32952 exp.
I can't seem to get a long run out of this...the map always gets turned, then it can't find the cactus.
ya thats the major flaw...i have a fix...but its still beta. and i have no time for a week or so to fix it/test it.
I'm making a reflection version, then we can have some competition!![]()
Can't seem to find gold ores in bank
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
http://www.stats.srl-forums.com/sigs/4360.png
not with this version. my next version we can have the competition! its already like 2x as stable as this one :P
change the LoadDtms from your version to this:
SCAR Code:Procedure LoadDtms;
Begin
Bar := DTMFromString('78DA637466626078CC80021AAAAA18FE03694' +
'620FE0F048C0140350F19D00013986484F2184D81FC1704D4D802' +
'F96F09A801B9E73D0135DE84ED020012890D95');
mould := DTMFromString('78DA637464626078CC800272535319FE03694' +
'620FE0F048CA640356F19D000231209A4BD816ADE1350E30F54F3' +
'90801A27A09A9B04D49803D53CC0AF0600DF080D32');
If BarInfo.Name = '' then
BarInfo.Name:=Lowercase(Players[CurrentPlayer].Strings[0]);
case BarInfo.Name of
'bronze':
begin
BarInfo.Ore1 := LoadOreDtm(3433391);
BarInfo.Ore2 := LoadOreDtm(5987167);
BarInfo.Ore1Hue := 0.02;
BarInfo.Ore1Sat := 0.18;
BarInfo.Ore2Hue := 0.00;
BarInfo.Ore2Sat := 0.07;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=1;
BarInfo.Spot := 1;
BarInfo.Amount:= 14;
end;
'iron':
begin
BarInfo.Ore1 := LoadOreDtm(1581110);
BarInfo.Ore1Hue := 0.13;
BarInfo.Ore1Sat := 0.54;
BarInfo.Ore2:=0
BarInfo.Ore2Amount:=0
if (Players[CurrentPlayer].Booleans[0]) then
begin
Ring := DTMFromString('78DA63DCC5C4C050CFC8800C0C141418FE036' +
'990E87F2060DC0354D381AA06220B2381F421A09A2A026AF601D5' +
'941050B305A8A68D809AED84DD03008D110CF3');
end;
BarInfo.Ore1Amount:=28;
BarInfo.Spot := 3;
BarInfo.Amount:= 28;
end;
'steel':
begin
BarInfo.Ore1 := LoadOreDtm(1515574);
BarInfo.Ore2 := LoadOreDtm(1976104);
BarInfo.Ore1Hue := 0.34;
BarInfo.Ore1Sat := 0.90;
BarInfo.Ore2Hue := 0.5;
BarInfo.Ore2Sat := 0.9;
BarInfo.Ore2amount:=2
BarInfo.Ore1Amount:=27
BarInfo.Spot := 5;
BarInfo.Amount:= 10;
end;
'or-ball':
Begin
sbar := DTMFromString('78DA63946660601062400113DBDB19B880342' +
'310FF0702460520839B010D302291401A648E0C01353C40429880' +
'1A652021825F0D00B24D0699');
BarInfo.Ore1 := LoadOreDtm(1844541);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Spot := 5;
BarInfo.Amount:= 10;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=2;
end;
'st-ball':
begin
sbar := DTMFromString('78DA63946660601062400113DBDB19B880342' +
'310FF0702460520839B010D302291401A648E0C01353C40429880' +
'1A652021825F0D00B24D0699');;
BarInfo.Ore1Amount := 28;
BarInfo.Ore2amount:=0;
end;
'silver':
begin
BarInfo.Ore1 := LoadOreDtm(10984603);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2:=0
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=0;
BarInfo.Spot := 4;
BarInfo.Amount:= 28;
end;
'gold':
begin
BarInfo.Ore1 := LoadOreDtm(1472920);
BarInfo.Ore1Hue := 0.02;
BarInfo.Ore1Sat := 0.09;
BarInfo.Ore2:=0
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=0
BarInfo.Spot := 6;
BarInfo.Amount:= 28;
end;
'mithril':
begin
BarInfo.Ore1 := LoadOreDtm(6636869);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.2;
BarInfo.Ore1Sat := 0.2;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=25;
BarInfo.Ore2amount:=4;
BarInfo.Spot := 7;
BarInfo.Amount:= 5;
end;
'adamant':
begin
BarInfo.Ore1 := LoadOreDtm(4015677);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.5;
BarInfo.Ore1Sat := 0.31;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=28;
BarInfo.Ore2amount:=6;
BarInfo.Spot := 8;
BarInfo.Amount:= 5;
end;
'rune':
begin
BarInfo.Ore1 := LoadOreDtm(5130040);
BarInfo.Ore2 := LoadOreDtm(1844517);
BarInfo.Ore1Hue := 0.09;
BarInfo.Ore1Sat := 0.58;
BarInfo.Ore2Hue := 0.0;
BarInfo.Ore2Sat := 0.59;
BarInfo.Ore1Amount:=27;
BarInfo.Ore2amount:=8;
BarInfo.Spot := 9;
BarInfo.Amount:= 5;
end;
'auto': begin end;
else
begin
Writeln('You Entered an Invalid Bar Type...Terminating');
terminatescript;
end;
end;
end;
/ Xcan's Smelter/CannonballMaker \
| V2.45 |
|---------------------------------------------------------|
|Ran For: 10 Hours, 49 Minutes and 39 Seconds. |
|Finished: 315 load(s).
have had this get stuck between the furnace and the north wall a few time with an inventory on ores...this usually fails on the first load or runs for 20+ loads for me.
Payton
Hey Xcan, I haven't had a chance to open it up, but I am hoping cannon balls are implemented. I have around 6500 steel bars I need to make into Cballs, and your script looks nice. Can't wait to test out next version
hakuna matata ;)
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