Please delete this thread.
Please delete this thread.
Reserved
Just tested ..
I have to fix switch players when i have time tomorrow.
If you can fix yourself, then enjoy.
My ToCactus works towards banks as well its just ToCactus(false).
So you could shorten ur ToBank to this however, you should consider to redo this. You Symbolaccuracy positions will always only search at 0.5, also you have no fail safes to break out of this loop. You should have a Timed break out and a Not Loggedin break out.
SCAR Code:Function ToBank: boolean;
var
x, y: integer;
begin
if ToCactus(false) then
begin
repeat
wait(750 +random(500));
SymbolAccuracy := 0.5;
If (FindSymbol(x, y, 'bank')) then
Mouse(x, y, 1, 3, True);
SymbolAccuracy := 0.8;
FFlag(5);
until (FindSymbol(x, y, 'bank'));
Result := true;
end;
end;
(Scripts outdated until I update for new SRL changes)
AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
Summer = me busy, won't be around much.
Thank you,
I'm still confused on how to break after so many minutes..
There aren't many tut's on it, at least i couldn't find any.
Here's 2 ways I use. I use second one more though now.
SCAR Code:program new;
{.include srl/srl.scar}
procedure Timer1;
var
Timer: integer;
begin
MarkTime(Timer);
Writeln('Time 1 Marked');
Repeat
//Stuff
Wait(50);
until (TimeFromMark(Timer) > 10000);
Writeln('Times up!');
end;
procedure Timer2;
var
Timer: integer;
begin
Timer := GetSystemTime + 10000;
Writeln('Time 2 Marked');
repeat
//Stuff
Wait(50);
until (GetSystemTime > Timer);
Writeln('Times up!');
end;
begin
Timer1;
Timer2;
end.
(Scripts outdated until I update for new SRL changes)
AK Smelter & Crafter [SRL-Stats] - Fast Fighter [TUT] [SRL-Stats]
If you PM me with a stupid question or one listed in FAQ I will NOT respond. -Narcle
Summer = me busy, won't be around much.
I'll try fixing it rep+
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