Okay, so. We already have the Load Text TPA functions, so, in the essence of speed, would it not make sense to pre-load all the characters?
Just a thought
It could be done with minimal changes, just change LoadTextTPA to use the preloaded TPAs
They also would not be hard, as all it would take would be someone to run a script which loads the bitmap to the canvas,finds the white color, then debugs the text.
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