I am trying to make a powerfisher and I was wondering if there was anyway I could check if my player is fishing. Right now, the script just clicks on the fishing spot even while its fishing.
I am trying to make a powerfisher and I was wondering if there was anyway I could check if my player is fishing. Right now, the script just clicks on the fishing spot even while its fishing.
SCAR Code:repeat
Wait(500+random(100));
Inc(Times);
until(InvFull) or not (GetUpText('{fishing spot up text'})) or (Times > 10);
That way when the spot moves you should follow it. If you get a full inventory you can drop.
thanks, ill try that out. any idea on how to make it click the second fish option? like if i wanted it to lure instead of bait.
SCAR Code:Mouse(x,y,3,3,False);
ChooseOption('ure');
With ChooseOption you input the string of the option that you wish to be chosen, minus the capital letter in front. So Lure would be ure or Drop would be rop.
You can have capitals for ChooseOption, just takes SCAR longer to read them.
You need a Wait between Mouse & ChooseOption otherwise the menu won't be fast enough to load.
Wait(130+Random(100));
Place that between them
Also, ChooseOption needs to be Uppercase for Uppercase letters.
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