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Thread: Crystal bow counter?

  1. #1
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    Default Crystal bow counter?

    Okay I fall in and out of the scripting every couple of months or so so I usually forget a lot of the syntax and functions and stuff like that. This time I think going to be more committed since I have more time. anyways...

    How simple would it be to have Scar count my shots fired and switch bows at like 240 shots? I want to do this without SMART so I can train and have scar take over when its time to switch bows. So am I in over my head for having low scripting knowledge?

    Think I would need to know if It would be easy to are

    1. Be able to tell I shot the bow from every angle.
    2. Make the debug box say like a "15 shots untill.." warning.
    3. Check after every switch to make sure it was sync and not constantly degrading the wrong bow.
    4. others suggestion?

    Seems very basic to me, but I want to know so I don't get discouraged and give up on scripting all together. I'm guessing this is how I would go about it

    If findcolor(WhateverTheArrowGlows)x,y,<--being whatever the center is
    then add i+1
    until i=230

    if i=230
    then x,y mouse switches bows blah blah blah...

    I know it wouldn't be exactly like that, but it that the basic idea? If not what functions what I need to study on? I've read lots of basic script tuts. I just want to make sure I'm doing it right and using the best resources available to me. Would this be do-able? Would require a lot of time? Would it be easy to be undetectable? It might not help eveyone else but I would like to still make it.

    Thanks in advance!

    P.S. The attachment is the bow shooting for those unfamiliar with the bow.

  2. #2
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    Default

    Can anyone help please? I think I placed this in the right section right?

  3. #3
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    Yes, right section. Though this is not too difficult with low-scripting knowledge. Try checking Includes>>SRL>>SRL>>Core>>GameTab.Scar

    I'm pretty sure it has some things that are helpful there, and check Fighting.Scar too.

  4. #4
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    Default

    k thanks I will start with that.

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