Results 1 to 19 of 19

Thread: Chop&Burn (also powercutter)

  1. #1
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default Chop&Burn (also powercutter)

    Chop&Burn
    SRL-Stats: HERE!


    Seems to be out of date!
    Update it your self if you want to. But if you do, please post the working version here and i'll give you a lot credit!
    This script is not my priority.


    SCAR Code:
    //  UPDATES:
    [30/04/2009] v3.11 : 'Removed ent and brokenaxe finding.
                                   Max logs is now 9999 instead of 999.'

    What does it do?
    - It automatically detects your WC and FM levels
    - Chops all F2P trees
    - Burns all F2P trees
    - Powercut option available

    I am not sure if it works 100% correctly with SMART.

    TOP PROGGIES:
    Last edited by marpis; 05-11-2009 at 07:58 PM.

  2. #2
    Join Date
    Feb 2009
    Location
    In my uni room with my bong shooting people on css and programming
    Posts
    144
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    after ive finished my load of bones on ur prayer i will try this, also where are the best locations for this ?

  3. #3
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    it depends of your level. If you're combat is very low, DONT Use this in lumbridge woods because of the Mugger (lvl 6) there. It works great in Draynor (willows) because if it tries to chop the tree that pops out a guard saying "Hey! dont cut it" or something like that, it'll run away to south and continue chopping. I havent found a place where it wouldnt work.

    Remember to post proggies! Thanks for using my scripts!

  4. #4
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Some1 try it out -_- i got elected a member with it

  5. #5
    Join Date
    Oct 2007
    Posts
    742
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Dont double post!

    And, this wont be used much because, there are not many who want to power-level firemaking/woodcutting. Most people just want their logs banked, so they can sell them for cash.

    I looked at code, and looks very nice good job on script.
    Woot woot.

  6. #6
    Join Date
    May 2008
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Well, I'm going to try this out right now, I will post with my results.

    EDIT: well, it doesn't seem to do anything, I have my axe equipped, everything is set up correctly, but it just moves the mouse to the top right of my screen, and I have to end scar with taskmanager. (Yes, the cursor is set.)
    Last edited by Starbridge; 04-02-2009 at 02:26 AM.

  7. #7
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    If you are using google chrome, then try again with IE or firefox. Chrome somehow 'blocks' the client targeting in scar. Worked fine for me. Rep+ for trying! thanks

    EDIT: ye sorry for double post, i just felt rly frustrated. And ppl cant start banking Yews at level1, do they
    Last edited by marpis; 04-02-2009 at 11:00 AM.

  8. #8
    Join Date
    May 2008
    Posts
    93
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Oh okay, thanks, that must have been the problem (I was wondering why nothing worked <_<) I'll edit with my proggy.


    Edit: It worked very nicely, although, the walking would get stuck, when the flag wouldn't go away, but maybe that is just me. the burning procedure is kind of slow, but here is the proggy
    SCAR Code:
    *****************************************************************
    | **** : 18  logs of 999 | Active: True  | !CURRENTLY PLAYING!   |
    *****************************************************************
    | Script worked for 12 Minutes and 21 Seconds                    |
    *****************************************************************
    | Script by: marpis                                              |
    *****************************************************************
    Last edited by Starbridge; 04-02-2009 at 03:13 PM.

  9. #9
    Join Date
    Apr 2007
    Location
    Behind you...I see your reading my Location. Don't turn around...
    Posts
    119
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Will post proggy when I try it. This is like the only working Firemaker for me right now. :/

  10. #10
    Join Date
    Mar 2009
    Location
    England
    Posts
    84
    Mentioned
    0 Post(s)
    Quoted
    9 Post(s)

    Default

    I tried, and lots of bugs it kept running around searching for willows in lumby, and after firemaking, it ended up near teh general stone and couldnt find and willows or make its way to them<(>?<)>
    |

  11. #11
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by irobot335 View Post
    I tried, and lots of bugs it kept running around searching for willows in lumby, and after firemaking, it ended up near teh general stone and couldnt find and willows or make its way to them<(>?<)>
    |
    woot willows? this is supposed to cut any trees. So it didn't chop any trees?

  12. #12
    Join Date
    Apr 2009
    Posts
    14
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I was about to try it out, when I realized it said "// Max wood to burn/drop is 999."
    It does 999 burns/drops, or does it start over?
    Planning on keeping this on for hours, so Im not sure about doing this :P

  13. #13
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    it does 999 burns/drops then sets the player activity to false.
    this shouldnt be a problem, because if you spend like 15secs per log (cut+burn), then you can run it for about 4 hours per player.

    I can update this right away tho', i set the max to 9999 ^^
    Updated version 3.11 is now available
    Last edited by marpis; 04-30-2009 at 11:07 PM.

  14. #14
    Join Date
    Nov 2008
    Posts
    55
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    ok i shall test =]

  15. #15
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    Quote Originally Posted by hutic View Post
    ok i shall test =]
    if you test, you post proggy too? -.-

  16. #16
    Join Date
    Mar 2007
    Location
    Eugene, Oregon
    Posts
    195
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Testing and will post proggy even if it isn't very good


    SCAR Code:
    ******************************************************************
    | ****  : 0   logs of 9999 | Active: False | !CURRENTLY PLAYING!   |
    | **** : 0   logs of 9999 | Active: False | Couldnt find a tree   |
    ******************************************************************
    | Script worked for 3 Minutes and 15 Seconds                      |
    ******************************************************************
    | Script by: marpis                                               |
    ******************************************************************

    -Never logged in the next player after first becoming false.

    -I placed in an area with 8 trees or so but with what angle it uses it found a lone tree off in the distance and failed.

    -Ftwait() doesn't work with SCAR 3.20b and Rev 32. I deleted them which is probably why the first time it stopped because of the Flag.

    -I would edit burning procedure to make it burn in a straight line until it can't burn there anymore, and then move it somewhere else on the MiniMap. Maybe Reflection could be added to help this better.

    Sorry for all the criticism, it is a very well written script and looks like it has a lot of potential, just a few tweaks here and there until it really starts working. I'll continue testing and posting if you decide to update.
    Last edited by FuruChan; 05-09-2009 at 03:12 AM.

  17. #17
    Join Date
    Oct 2007
    Posts
    86
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I'm testing it now and the burning needs to be better. I agree with Furu that the burning needs to be in a straight line and not burn, move, burn, move... Finds trees fine though. Overall this script is good but needs a bit of changing. ^.^ Will post proggie after I'm done.

    Code:
    ******************************************************************
    | skil : 6   logs of 9999 | Active: True  | !CURRENTLY PLAYING!   |
    ******************************************************************
    | Script worked for 6 Minutes and 8 Seconds                       |
    ******************************************************************
    | Script by: marpis                                               |
    ******************************************************************
    Got a full bag, burned 6, then stopped. =S
    Last edited by WYTE11; 05-11-2009 at 06:34 AM.

  18. #18
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    i thought the burning does it on a straight line until it finds the character standing on a fire. Very weird that it phailed so bad with you both dunno how it can be that much out of date. when i released it, i had 8 hour proggys

    i don't have enough motivation to fix this script tho'. you can do it if you like to, then post it here and i credit you

  19. #19
    Join Date
    Mar 2007
    Location
    Eugene, Oregon
    Posts
    195
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I might look into it. Right now I'm redoing some other stuff before I get around to anything else, though.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. GrettleNet SMART CHOP CHOP!!!
    By Fosscape in forum First Scripts
    Replies: 3
    Last Post: 01-19-2009, 03:59 PM
  2. Chop&Burn by Maraizzos
    By marpis in forum First Scripts
    Replies: 9
    Last Post: 11-10-2008, 06:37 AM
  3. How to burn .cue/.bin images on one cd.
    By chitin in forum Computer Help and Tutorials
    Replies: 5
    Last Post: 01-29-2008, 01:19 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •