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Thread: Minotaur Exterminator

  1. #76
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    Nice script, im using for my pure so it runs for about 30 mins before i need to restock on food.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 37 Minutes and 47 Seconds.
    Exp: 3872.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Exp P/H: 3872.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  2. #77
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    Quote Originally Posted by BobboHobbo View Post
    Nice script, im using for my pure so it runs for about 30 mins before i need to restock on food.
    Thanks, and, once you get pretty high str level, you can 1 hit them pretty often so you can stay longer !
    Woot woot.

  3. #78
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    Cool

    Quote Originally Posted by Ultra View Post
    Thanks, and, once you get pretty high str level, you can 1 hit them pretty often so you can stay longer !
    Yeah im working on it xD. I just did some changes to the script because the killing time for my char ranges alot so i changed your fighting stuff in the mainloop to:

    SCAR Code:
    repeat
      if not LoggedIn then Exit;
        if not FindColorTolerance(X, Y, 3427156, 733, 105, 734, 106, 8) then SetRun(True);
          if FindNonAttackedMinotaur then
          begin
            while Ismoving(0) do
            begin
              wait(100);
            end;
          wait(2500);
         Repeat
           wait(500+random(500));
           heal;
         Until(not Infight or not (LoggedIn));
         if not Heal then begin LogOut; Exit; end;
           FindArrows;
           Disguise('Fighting...');
           AntiBan;
           FindNormalRandoms;
           DoSleep;
           Report;
           SRLRandomsReport;
         end;
     until(not(LoggedIn))or(Sleeping);
     if not O then
     begin
      LogInPlayer;
      O := False;
     end else
     begin
      NextPlayer(False);
     case TrainingSkill of
     1: WasXP := GetXp('attack');
     2: WasXP := GetXP('strength');
     3: WasXP := GetXP('defence');
      end;
     end;
      O := False;
    until(False);
    Just used Ismoving and Infight to declare more accurate killing for my pure .

    Was to lazy to do standards xD.

    Great script, love the monster finding works very nice! Thanks heaps for the script got heaps of levels.

  4. #79
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    Quote Originally Posted by BobboHobbo View Post
    Yeah im working on it xD. I just did some changes to the script because the killing time for my char ranges alot so i changed your fighting stuff in the mainloop to:

    SCAR Code:
    repeat
      if not LoggedIn then Exit;
        if not FindColorTolerance(X, Y, 3427156, 733, 105, 734, 106, 8) then SetRun(True);
          if FindNonAttackedMinotaur then
          begin
            while Ismoving(0) do
            begin
              wait(100);
            end;
          wait(2500);
         Repeat
           wait(500+random(500));
           heal;
         Until(not Infight or not (LoggedIn));
         if not Heal then begin LogOut; Exit; end;
           FindArrows;
           Disguise('Fighting...');
           AntiBan;
           FindNormalRandoms;
           DoSleep;
           Report;
           SRLRandomsReport;
         end;
     until(not(LoggedIn))or(Sleeping);
     if not O then
     begin
      LogInPlayer;
      O := False;
     end else
     begin
      NextPlayer(False);
     case TrainingSkill of
     1: WasXP := GetXp('attack');
     2: WasXP := GetXP('strength');
     3: WasXP := GetXP('defence');
      end;
     end;
      O := False;
    until(False);
    Just used Ismoving and Infight to declare more accurate killing for my pure .

    Was to lazy to do standards xD.

    Great script, love the monster finding works very nice! Thanks heaps for the script got heaps of levels.
    Tnx for the comment, im glad you edited it for ranged :P. Good luck with training!
    Woot woot.

  5. #80
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    the minotaurs where this script is used to train, are moved they're replaced for goblin's now right ?

  6. #81
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    no mang, they're still there..


    also VURRY NICE SCRIPT.
    anything with 30 def can stay pretty much inevitably.

    i did like 6 hours yesterday but the biggest prog was maybe 2hours most crashes are caused by scheduled antivirus scans lol.

    very.very.nice.
    i did get stuck behind a door once or twice though, but i was watching so i clicked out ~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 2 Hours, 16 Minutes and 26 Seconds.
    Exp: 25068.
    Brakes: 16.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Player is not Active...


    theres one of the better ones ...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 3 Hours, 49 Minutes and 10 Seconds.
    Exp: 300668.
    Brakes: 27.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    still running but it took my total exp as the exp gained lol

    edit: stopped due to random >.<
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 6 Hours, 21 Minutes and 33 Seconds.
    Exp: 0.
    Brakes: 46.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Player is not Active...
    NextPlayer(Active: False);
    Last edited by squnky; 05-22-2009 at 08:43 AM.
    learning and shit... i'll be good eventually

  7. #82
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    Quote Originally Posted by squnky View Post
    no mang, they're still there..


    also VURRY NICE SCRIPT.
    anything with 30 def can stay pretty much inevitably.

    i did like 6 hours yesterday but the biggest prog was maybe 2hours most crashes are caused by scheduled antivirus scans lol.

    very.very.nice.
    i did get stuck behind a door once or twice though, but i was watching so i clicked out ~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 2 Hours, 16 Minutes and 26 Seconds.
    Exp: 25068.
    Brakes: 16.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Player is not Active...


    theres one of the better ones ...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 3 Hours, 49 Minutes and 10 Seconds.
    Exp: 300668.
    Brakes: 27.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    still running but it took my total exp as the exp gained lol

    edit: stopped due to random >.<
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 6 Hours, 21 Minutes and 33 Seconds.
    Exp: 0.
    Brakes: 46.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Player is not Active...
    NextPlayer(Active: False);
    Thanks for the feedback, and wow! 6hours! Good job!
    Woot woot.

  8. #83
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    Quote Originally Posted by Ultra View Post
    and wow! 6hours! Good job!
    good job?

    You are the one who did the good job, Ultra
    gz for a useful script!

  9. #84
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    I'll post my proggy from my rune pure in a few hours.

  10. #85
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    SCAR Code:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 45 Minutes and 28 Seconds.
    Exp: -55181.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Successfully executed



    Got about 2 ranging levels.(10k exp).
    ~Hermen

  11. #86
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    SCAR Code:
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 1 Hours, 45 Minutes and 15 Seconds.
    Exp: 8104.
    Brakes: 10.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Successfully executed

    Awesome, prolly the best pure trainer out there (for ranged)

  12. #87
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    yo dude can u help me add smart to this thing?

  13. #88
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    Quote Originally Posted by mohsin12331 View Post
    yo dude can u help me add smart to this thing?
    It's not hard to do, try learning it? It will only benefit you.

  14. #89
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    Quote Originally Posted by mohsin12331 View Post
    yo dude can u help me add smart to this thing?
    Find this line:
    SCAR Code:
    {.Include SRL/SRL.Scar}

    and change it to this:
    SCAR Code:
    {.Include SRL/SRL/Misc/Smart.Scar}
    {.Include SRL/SRL.Scar}

    Then find this line:
    SCAR Code:
    SetUpSRL;

    and change it to this:
    SCAR Code:
    SMARTSetupEx(133, False, True, False);
      Wait(5000);
      SetTargetDC(SmartGetDC);
      repeat
        Wait(100);
      until (SmartGetColor(253, 233) <> 1118604);
      SetupSRL;

    Edit: Here is a little progress report for you, worked perfectly.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 1 Hours, 9 Minutes and 25 Seconds.
    Exp: 8024.
    Brakes: 7.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Stopped manually.
    Last edited by Dark Arcana; 06-14-2009 at 11:21 AM.

  15. #90
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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 2 Hours, 42 Minutes and 28 Seconds.
    Exp: 15580.
    Brakes: 6.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    stopped by random [freaky forester], maybe put better antirandoms? other than that, a very good script, the best i have ever used in this section [fighting] Thanks.

    PS- Ill PM you if when I am done adding anti randoms to this script, I wont publish it though (learned my lesson from Pure1993) hehe
    Last edited by DeceptionZD; 06-21-2009 at 03:39 PM.

  16. #91
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    Works flawlessly expect after 10-12 mins of running, it click bottom right and stops there..........




    its does this every time, any idea why?

  17. #92
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    hay can u tell me how to put smart into this?

  18. #93
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    Quote Originally Posted by failpailirl View Post
    hay can u tell me how to put smart into this?
    Quote Originally Posted by Dark Arcana View Post
    Find this line:
    SCAR Code:
    {.Include SRL/SRL.Scar}

    and change it to this:
    SCAR Code:
    {.Include SRL/SRL/Misc/Smart.Scar}
    {.Include SRL/SRL.Scar}

    Then find this line:
    SCAR Code:
    SetUpSRL;

    and change it to this:
    SCAR Code:
    SMARTSetupEx(133, False, True, False);
      Wait(5000);
      SetTargetDC(SmartGetDC);
      repeat
        Wait(100);
      until (SmartGetColor(253, 233) <> 1118604);
      SetupSRL;

    Edit: Here is a little progress report for you, worked perfectly.


    Stopped manually.
    There

  19. #94
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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 1 Hours, 38 Minutes and 51 Seconds.
    Exp: 1.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    I picked arrows up but it doesn't show the amount. It was around 1k i think.
    Works great! Stopped manually.

  20. #95
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    Update pls .
    What do Harry and God have in common?
    They are the same person!

  21. #96
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    Yeah! Please do. We really need you.

  22. #97
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    Sorry guys, i cannot atm because my old computer broke and i am still waiting for my new one which i will receive somewhere in the beggining of august. I will resume as soon as i get it.
    Woot woot.

  23. #98
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    It worked for around 5-6 hours. Shut off manually. At one point it got stuck in one of those gates so I had to move it out of the gate and back into minotaur territory. The progress report did not record experience points gained for an unknown reason.

    With this script, I have confidence that I can leave my computer for an extended period of time and come back to it still going strong.

    There is one problem though. When I had the MINS setting set to 7, it would log me out after 7 minutes and 38 seconds and then it would not log me back in. I set this to 9999 and I haven't had a problem ever since.


    Thank you very much for your time and dedication in making this script.

    Sincerely,
    Brandon

  24. #99
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    Quote Originally Posted by Brandon02852 View Post
    It worked for around 5-6 hours. Shut off manually. At one point it got stuck in one of those gates so I had to move it out of the gate and back into minotaur territory. The progress report did not record experience points gained for an unknown reason.

    With this script, I have confidence that I can leave my computer for an extended period of time and come back to it still going strong.

    There is one problem though. When I had the MINS setting set to 7, it would log me out after 7 minutes and 38 seconds and then it would not log me back in. I set this to 9999 and I haven't had a problem ever since.


    Thank you very much for your time and dedication in making this script.

    Sincerely,
    Brandon
    The words smothered my soul . Lol

    For the gate thing, i recommend getting rid of leftclicking, but the logging in/out part, i think thats a problem in code, im gonna take a look at it.
    Woot woot.

  25. #100
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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~Minotaur_Exterminator~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ran: 2 Hours, 18 Minutes and 52 Seconds.
    Exp: 23148.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The P/H values get messed up sometimes...
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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