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Thread: Bone burrier

  1. #1
    Join Date
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    Default Bone burrier

    SCAR Code:
    program New;
    {.include SRL/SRL.scar}
    begin

    wait(500);
    mouse(93,77,5,5,false);
    wait(100);
    status('burying bones');
    wait(1000)
    mouse(102,149,3,3,true);
    wait(1000)
    mouse(485,40,5,5,true);
    wait(500);
    mouse(584,228,5,5,true);
    wait(1500);
    mouse(626,228,5,5,true);
    wait(1510);
    mouse(669,227,5,5,true);
    wait(1530)
    mouse(710,228,5,5,true);
    wait(1450);
    mouse(584,264,5,5,true);
    wait(1475);
    mouse(627,262,5,5,true);
    wait(1489);
    mouse(670,264,5,5,true);
    wait(1495);
    mouse(708,264,5,5,true);
    wait(1505);
    mouse(585,301,5,5,true);
    wait(1409);
    mouse(622,299,5,5,true);
    wait(1506);
    mouse(675,300,5,5,true);
    wait(1450);
    mouse(705,298,5,5,true);
    wait(1405);
    mouse(583,335,5,5,true);
    wait(1465);
    mouse(626,335,5,5,true);
    wait(1450);
    mouse(669,338,5,5,true);
    wait(1590);
    mouse(711,336,5,5,true);
    wait(1565);
    mouse(585,372,5,5,true);
    wait(1550);
    mouse(629,372,5,5,true);
    wait(1455);
    mouse(670,372,5,5,true);
    wait(1460);
    mouse(711,372,5,5,true);
    wait(1530);
    mouse(586,408,5,5,true);
    wait(1505);
    mouse(628,407,5,5,true);
    wait(1487);
    mouse(671,408,5,5,true);
    wait(1490);
    mouse(712,408,5,5,true);
    wait(1500);
    mouse(585,445,5,5,true);
    wait(1510);
    mouse(630,446,5,5,true);
    wait(1567);
    mouse(669,446,5,5,true);
    wait(1584);
    mouse(711,446,5,5,true);
    wait(1500);
    mouse(264,130,5,5,false);
    wait(1000);
    mouse(250,159,1,1,true);
    wait(1000);
    mouse(305,446,1,1,true);
    wait(1500);
    mouse(274,390,1,1,true);
    status('buried bones goin for another load')
    wait(1460);





    end.

    yes i noe my script is a bit wierd i did not want colours because i dont understand some of the procedures that come with it so i based this script on positions and it works pretty well i put different times in between each bones is burried for randomness it burries and enters the bank i want it to repeat the pocedure until you stop it and i would liek to add antirandoms nothing to overly complicated,post your opion if you think its shit ill try make better
    im back----took a long break away but im back and im gonna get into scripting

  2. #2
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  3. #3
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    Default

    SCAR Code:
    program Boneburrier;
    {.include SRL/SRL.scar}
    {//////////////////////////////////////////
    //\\//\\//\\//\\//\\//\\//\\//\\//\\//\\///
    \\//\\//\\//\\//shadowblades\\//\\//\\//\\/
    //\\//\\//\\//\\bone burrier//\\//\\//\\///
    ///////////////////////////////////////////
    ///////////////////////////////////////////
    /////////// instructions///////////////////
    // put the bones in the first bank slot  //
    // leave the bank screen open,then drag  //
    // crosshairs onto rs screen and start   //
    ///////////////////////////////////////////
    //   this bone burrier will be updated   //
    //       but very rarely                 //
    ///////////////////////////////////////////}



    begin
    cleardebug
    writeln('////////////////////////////////')
    writeln('// shadowblades bone burrier  //')
    writeln('////////////////////////////////')
    writeln('// thanks for using my script //')
    writeln('//          ENJOY             //')
    writeln('////////////////////////////////')
    wait(500);
    mouse(93,77,5,5,false);
    wait(100);
    status('burying bones');
    wait(1000)
    mouse(102,149,3,3,true);
    wait(1000)
    mouse(485,40,5,5,true);
    wait(500);
    mouse(584,228,5,5,true);
    wait(1500);
    mouse(626,228,5,5,true);
    wait(1510);
    mouse(669,227,5,5,true);
    wait(1530)
    mouse(710,228,5,5,true);
    wait(1450);
    mouse(584,264,5,5,true);
    wait(1475);
    mouse(627,262,5,5,true);
    wait(1489);
    mouse(670,264,5,5,true);
    wait(1495);
    mouse(708,264,5,5,true);
    wait(1505);
    mouse(585,301,5,5,true);
    wait(1409);
    mouse(622,299,5,5,true);
    wait(1506);
    mouse(675,300,5,5,true);
    wait(1450);
    mouse(705,298,5,5,true);
    wait(1405);
    mouse(583,335,5,5,true);
    wait(1465);
    mouse(626,335,5,5,true);
    wait(1450);
    mouse(669,338,5,5,true);
    wait(1590);
    mouse(711,336,5,5,true);
    wait(1565);
    mouse(585,372,5,5,true);
    wait(1550);
    mouse(629,372,5,5,true);
    wait(1455);
    mouse(670,372,5,5,true);
    wait(1460);
    mouse(711,372,5,5,true);
    wait(1530);
    mouse(586,408,5,5,true);
    wait(1505);
    mouse(628,407,5,5,true);
    wait(1487);
    mouse(671,408,5,5,true);
    wait(1490);
    mouse(712,408,5,5,true);
    wait(1500);
    mouse(585,445,5,5,true);
    wait(1510);
    mouse(630,446,5,5,true);
    wait(1567);
    mouse(669,446,5,5,true);
    wait(1584);
    mouse(711,446,5,5,true);
    wait(1500);
    mouse(264,130,5,5,false);
    wait(1000);
    mouse(250,159,1,1,true);
    wait(1000);
    mouse(305,446,1,1,true);
    wait(1500);
    mouse(274,390,1,1,true);
    status('buried bones goin for another load')
    wait(1460);





    end.

    there ya go thanks kaldo for reminding me lol i forgot
    anymore feedback?
    im back----took a long break away but im back and im gonna get into scripting

  4. #4
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    Default

    Maybe anti randoms, and talking, like "god this is boring" "bones, bones, bones..." "these costed alot..." "omg this takes ages!" thats what I can think of atm.

  5. #5
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    Default

    do you noe how to add randoms and so on?
    im back----took a long break away but im back and im gonna get into scripting

  6. #6
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    Default

    could someone help me make it repeat until the times you wnat it to and how to put anti randoms on
    im back----took a long break away but im back and im gonna get into scripting

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