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Thread: Tree Sp4nker 2.0!

  1. #1
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    Tree Sp4nker 2.1 Released

    Well i took the time to redo my power cutter i added anti-ban and better tree finding but still no axe head finder . Post any sugestions or better coding i could have used(give me tips not good scripter yet).Please give feadback and post proggys instructions below happy autoing.


    Instructions
    Download script
    Fill out setup
    press play
    go to sleep
    wake up
    see better wcing lvls



    If you want to talk to me on MSN to give me pointers or anything my name is crazyirishman84@hotmail.com

    P.S. id realy like to learn auto color and get a procedure for Axe Head finder thnx. Just talk to me on MSN if you wanna take time to tell me.


    Finally got attachment to work Script is where download is

  2. #2
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    Default

    psst... you didn't attach script FYI

  3. #3
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    Default

    Quote Originally Posted by kjsoccerboy View Post
    psst... you didn't attach script FYI
    LOL. psst....the script is in his post, not attached.

  4. #4
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    Default

    ~~~~~~~WTF I SP4NK~~~~~~~~~~~
    ~~~~~~~Power Cutter~~~~~~~~~~
    Saved u: 6 Minutes, and 9 Seconds
    Cut: 1
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NextPlayer

    Successfully executed

    I think the log count variable is gummed up, as I cut way mor logs than this.
    First Proggy !
    i will look at the var counters a little more.

    I like this script very much! Was working on just a simple tree cutter, and found this. Was able to change the findcolorspiraltolerance to just findcolorspiral and impoved the efficiency of the cutter signifigantly, though, hope that is OK.
    I was wondering Wtf I sp4ank if I could use the core of this for a Cut_and_Burn project I was thinking of. Whereby instead of dropping the trees it burned them then eventually found some more trees to cut.

    Tell me what you think? As I love arrow's autoresponder which is built in!
    Good Work.

  5. #5
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    Log count is working, it just tells you how many LOADS you have done...

  6. #6
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    New version 2.1 released and lefamaster you can use the script for ur base just give me some credit

  7. #7
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    Thanks you so much WTF I sp4nk! Full credit of course. The Cut_and_burn script is working great! Will post it soon.

    One question (may be my noobiness) the player array isn't working, also the loads to work before changing players isn't 100%.
    Worked with this quite alot last night and in comparison to some other scripts
    this
    Code:
     Until(LoadsToFinish >= Loads)
     if (LoadsToFinish >= Loads) Then
    just logs you out regardless of loads.

    if i do this to it:
    Code:
     Until(LoadsToFinish >= Loads*10)
     if (LoadsToFinish >= Loads*10) Then
    it works for way too long.

    also...it never logs in the next player

    should nextplayer(fasle)
    actually be true?

    I am trying to learn quite a bit, and am really edging close to figuring out how the player array should work. Thanks for the wonderful script to learn from again.

  8. #8
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    Thnx ill be working on script more once i feel better i think i have the flue next version im gonna try to add a fail safe and its only gonna eb 1 user next version caus eim gonna add a shafter

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