lol here just replace the entire DeclarePlayers; procedure with this:
SCAR Code:
procedure DeclarePlayers;
begin
HowManyPlayers := 1; //Change this accordingly
NumberOfPlayers(HowManyPlayers); // Total Number Of Players
CurrentPlayer := 0; // The Current Player To Start With
Players[0].Name := ''; // Character Name
Players[0].Pass := ''; // Character Pass
Players[0].Nick := ''; // Nickname 3 - 4 Letter's of char name
Players[0].Booleans[0] := False; // True = Make Fire | False = Drop Them
Players[0].Integers[1] := 1000; // Loads To Chop
Players[0].Integers[2] := 10; // Time in minutes to auto then sleep
Players[0].Integers[3] := 0; // Time in minutes to sleep
Players[0].Integers[4] := 60; // Chance of performing anti-ban. (enter integers between 0-99) [Enter -1 To make it 1 in a 50 chance)
Players[0].Integers[5] := 2; // Enter division chance for performing antiban. Higher the number, more rare the chance. (Recommended between 2-4) [Enter 1 for NO anti-bans]
Players[0].Strings [0] := 'all'; // Type of trees to cut. (All, Normal, Oak, Willow, Yew, Maple, Teak, Mahogany) [TMAHO = Chop Both Teak & Mahogany]
Players[0].Strings [1] := ''; // Nickname recorded into the websites proggy list. (Leave blank to use Players[].Nick)
Players[0].PIN := '0000'; // Leave to '0000' if no pin.
Players[0].Active := True; // True to use player, False if else
end;