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Thread: Abyss Random

  1. #1
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    Default Abyss Random

    Failed to solve Abyss Random SRL #32 Revision.
    Tried 3 times and kept getting wrong one.

    ***** STR: FOUND RANDOM: 'Abyssal Teleport' *****
    Abyss_FindOdd returned True odd appendage is 1 type -1
    Found the lever, clicking!
    SolveAbyss: Failed finding right answer. Retrying Attempt 1.
    Abyss_FindOdd returned False odd appendage is -1 type -1
    Found the lever, clicking!
    SolveAbyss: Failed finding right answer. Retrying Attempt 2.
    Abyss_FindOdd returned False odd appendage is -1 type -1
    Found the lever, clicking!
    SolveAbyss: Failed finding right answer. Retrying Attempt 3.
    What do Harry and God have in common?
    They are the same person!

  2. #2
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    Default

    all the abysse solver does is guess

    SCAR Code:
    {*******************************************************************************
    procedure Abyss_Guess;
    By: Nava2
    Description: Uses SpiralMouse to guess a random lever, the point being to
                 refresh the combination to one that may be solvable.
    *******************************************************************************}


    procedure Abyss_Guess;
    var
      x, y: Integer;
    begin
      MakeCompass('n');
      Wait(200);
      if SpiralMouse(x, y, MSX1, MSY1, MSX2, MSY2, 'ppend', 30, 8) then
      begin
        Mouse(x, y, 0, 0, False);
        Wait(RandomRange(100, 150));
        Abyss_Guessed := ChooseOption('pperat');
      end else
      begin
        Writeln('Could not find a guess.');
        LogOut;
      end;
    end;

    that could be why it keeps failing
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  3. #3
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    Default

    Quote Originally Posted by akwardsaw View Post
    all the abysse solver does is guess

    SCAR Code:
    {*******************************************************************************
    procedure Abyss_Guess;
    By: Nava2
    Description: Uses SpiralMouse to guess a random lever, the point being to
                 refresh the combination to one that may be solvable.
    *******************************************************************************}


    procedure Abyss_Guess;
    var
      x, y: Integer;
    begin
      MakeCompass('n');
      Wait(200);
      if SpiralMouse(x, y, MSX1, MSY1, MSX2, MSY2, 'ppend', 30, 8) then
      begin
        Mouse(x, y, 0, 0, False);
        Wait(RandomRange(100, 150));
        Abyss_Guessed := ChooseOption('pperat');
      end else
      begin
        Writeln('Could not find a guess.');
        LogOut;
      end;
    end;

    that could be why it keeps failing
    No, it attempts to logically deduce which is the odd one out. But, for the life of me, I cannot figure out why it won't find the ones that look close to the walls.

    It defaults to guess if it can't find it. You were unlucky with your combinations, my friend.
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