Page 2 of 3 FirstFirst 123 LastLast
Results 26 to 50 of 51

Thread: RimmBugger

  1. #26
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    5,553
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Like home said you got really some potential, I think I couldn't make a walking like that in 1, 2, 3 seconds.

    I never tried though...

    If you need ANY help pm me or pm me for my msn!
    ~Hermen

  2. #27
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks! I might ask for your msn, but probably won't be asking for help as I tend to try stuff and if I fail I try again. Questions arise only when I hit a bug or an odd bit of Scar scripting such as the question in Scripting Help
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  3. #28
    Join Date
    Apr 2007
    Location
    The Netherlands
    Posts
    5,553
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by bugger0001 View Post
    Thanks! I might ask for your msn, but probably won't be asking for help as I tend to try stuff and if I fail I try again. Questions arise only when I hit a bug or an odd bit of Scar scripting such as the question in Scripting Help
    Sounds like you need me!
    Hermen Otter @ live .nl

    Remove the spaces.
    ~Hermen

  4. #29
    Join Date
    Aug 2008
    Location
    Finland
    Posts
    2,851
    Mentioned
    3 Post(s)
    Quoted
    2 Post(s)

    Default

    great looking script, you must apply members, now!!
    but error in line 330:
    SCAR Code:
    repeat
        MarkTime(Time);
        Wait(250+Random(250));
        if FindRandoms then
          if not LoggedIn then
          begin
            NextPlayer(False);
            Exit;
          end;
      until FindObjRock(x, y, Index) or (GetSystemTime > (Time+RandomRange(15000, 20000)));


    should be like this:
    SCAR Code:
    MarkTime(Time); // <-- so that Time wouldn't be reset in the loop causing possible endless loop
      repeat
        Wait(250+Random(250));
        if FindRandoms then
          if not LoggedIn then
          begin
            NextPlayer(False);
            Exit;
          end;
      until FindObjRock(x, y, Index) or (GetSystemTime > (Time+RandomRange(15000, 20000)));

    and i think you should make a boolean variable "SuccesfullyMined", and use it like this:
    SCAR Code:
    SuccesfullyMined := FindObjRock(x, y, Index);
      MarkTime(Time);
      If not SuccesfullyMined then
      repeat
        Wait(250+Random(250));
        if FindRandoms then
          if not LoggedIn then
          begin
            NextPlayer(False);
            Exit;
          end;
        SuccessfullyMined := FindObjRock(x, y, Index);
      until SuccesfullyMined or (GetSystemTime > (Time+RandomRange(15000, 20000)));
      If not SuccesfullyMined then
      begin
        Writeln('Did not find any rocks');
        LogOut;
        Exit;
      end;

    because everytime you call "FindObjRock" it tries to find the rock, so your procedure tried to look for the rock 2 times. now its less likely to fail
    Last edited by marpis; 06-02-2009 at 09:08 PM.

  5. #30
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Thanks! That's the kind of feedback I needed!
    Btw, the time marking is fixed in the version I ran for over 6 hours, but dunno why I didn't upload it here...

    About the rock finding failsafe: For some time I had something like that there(before publishing V1.4), but now I think there's not enough time for a rock to be mined between the end of repeat loop and the if statement after the loop. Therefore I thought that even if such rare occasion should happen it would have a meaning, most probably a sign saying 'too many players mining there ATM'. And then it would be reasonable to log out
    But I agree that your lines make it safer in means of runtime
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  6. #31
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    It's powerful, crazy, likes nudity, copes with SRL only and was confirmed SRL worthy. This is the latest and the most stable version of RimmBugger.
    Say 'Hello' to RimmBugger BETA V1.6!
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  7. #32
    Join Date
    Jul 2009
    Posts
    47
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Runned this one overnight: proggy!



    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.6       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 2 players.
     Worked For 4 Hours, 35 Minutes and 26 Seconds
     Loads Done 31
     Mined 923 ores
     Got 950 ores total
     With a rate of 5760,04339229058 xp/h
           588 iron ores
           335 copper ores
     Gained 26442,5xp total
     Player[0] | A: False | M: 335 copper ores | Exp: 5862,5 | E: Walkbank8
     Player[1] | A: False | M: 588 iron ores | Exp: 20580 | E: Loads done
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed

    Also, when i looked it auto the first time, just to check how you were doing :P, i found a WalkBank8 error also. In the first run! On the cross of roads, the player had walked a few steps too far to the east, let's say, to the musician.

    4 hours result: 100 k profit :-) Good work!

  8. #33
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.6       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 3 players.
     Worked For 4 Hours, 54 Minutes and 2 Seconds
     Loads Done 37
     Mined 765 ores
     Got 1023 ores total
     With a rate of 5463,64209476911 xp/h
           765 iron ores
     Gained 26775xp total
     Player[0] | A: False | M: 143 iron ores | Exp: 5005 | E: Walkbank10
     Player[1] | A: False | M: 428 iron ores | Exp: 14980 | E: Walkbank8
     Player[2] | A: False | M: 194 iron ores | Exp: 6790 | E: Loads done
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    Well, two 4 hour proggies. Looking good

    Tbh I didn't test the walking for this version as it had practically 0 problems in the previous version and I changed it only a little bit
    Posting a fixed version in a few hours time...
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  9. #34
    Join Date
    Jul 2009
    Posts
    47
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.6       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 4 players.
     Worked For 3 Hours, 55 Minutes and 15 Seconds
     Loads Done 25
     Mined 641 ores
     Got 705 ores total
     With a rate of 5721,72546939317 xp/h
           641 iron ores
     Gained 22435xp total
     Player[0] | A: False | M: 48 iron ores | Exp: 1680 | E: Walkbank6
     Player[1] | A: False | M: 182 iron ores | Exp: 6370 | E: Walkbank10
     Player[2] | A: False | M: 322 iron ores | Exp: 11270 | E: Rock
     Player[3] | A: False | M: 89 iron ores | Exp: 3115 | E: Walkbank8
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    And another one. Look where the accounts crashed... 600 iron means 60 k overnight... going nice!

  10. #35
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Yes, It's now clear to me I have to rewrite the whole walking procedure from mine to bank. The script is getting too many setbacks from it.

    About the player that had 'E: Rock' : Where was it? In the mine or lost? If it was in the mine, then it's the first time in my experience that the mine was overpopulated
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  11. #36
    Join Date
    Jul 2009
    Posts
    47
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    It was at the mine, next to an iron rock.

    Overpopulated, probably by people running your (!!) script. You can take that as a compliment

  12. #37
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    LOL, can't be my script as V1.6 has been downloaded only twice

    EDIT: RimmBugger BETA V1.7 is out now. Read the first post of this thread to see what's new.
    Last edited by bugger0001; 07-19-2009 at 10:43 PM.
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  13. #38
    Join Date
    Jul 2009
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Nice script man, And gratz on member ^^

    Keep up the good work goodluck with future scripting

  14. #39
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Update: RimmBugger BETA V1.8 out now!
    Here's a proggy from it aswell:
    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.8       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 3 players.
     Worked For 13 Hours, 39 Minutes and 58 Seconds
     Loads Done 92
     Mined 2030 ores
     Got 2482 ores total
     With a rate of 5198,96530468126 xp/h
           2030 iron ores
     Gained 71050xp total
     Player[0] | A: False | M: 843 iron ores | Exp: 29505 | E: Walkbank6
     Player[1] | A: False | M: 345 iron ores | Exp: 12075 | E: RimRC
     Player[2] | A: False | M: 842 iron ores | Exp: 29470 | E: Rock
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    Last edited by bugger0001; 08-07-2009 at 02:43 PM.
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  15. #40
    Join Date
    Aug 2009
    Posts
    65
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    i've been running this for a while and it's a very nice script
    Code:
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.8       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 3 players.
     Worked For 5 Hours, 47 Minutes and 55 Seconds
     Loads Done 46
     Mined 1191 ores
     Got 1286 ores total
     With a rate of 7188.75804822723 xp/h
           1191 iron ores
     Gained 41685xp total
     Player[0] | A: False | M: 1191 iron ores | Exp: 41685 | E: 
     Player[1] | A: False | M: 0 iron ores | Exp: 0 | E: 
     Player[2] | A: False | M: 0 iron ores | Exp: 0 | E: 
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    Another proggy:
    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.8       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Multiplayer, using 3 players.
     Worked For 6 Hours, 6 Minutes and 34 Seconds
     Loads Done 47
     Mined 1169 ores
     Got 1314 ores total
     With a rate of 6696.9227136818 xp/h
           1169 iron ores
     Gained 40915xp total
     Player[0] | A: False | M: 1169 iron ores | Exp: 40915 | E: 
     Player[1] | A: False | M: 0 iron ores | Exp: 0 | E: 
     Player[2] | A: False | M: 0 iron ores | Exp: 0 | E: 
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    Last edited by speed_d; 08-14-2009 at 11:20 PM.

  16. #41
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Only thing I'm wondering ATM is what made the two other players inactive without doing any loads and having no Error code...Did you have them properly set up?
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  17. #42
    Join Date
    Aug 2009
    Posts
    65
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by bugger0001 View Post
    Only thing I'm wondering ATM is what made the two other players inactive without doing any loads and having no Error code...Did you have them properly set up?
    no i didn't set them up

  18. #43
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Ok, thought so. But can you describe what made the first one inactive or where it was when the script stopped?
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  19. #44
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Great script, here is my proggie

    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |//// RimmBugger BETA v1.8 \\\\|
    |/// by bugger0001 \\\|
    |// \\|
    |/ \|
    Single Player.
    Worked For 3 Hours, 19 Minutes and 51 Seconds
    Loads Done 22
    Mined 598 ores
    Got 615 ores total
    With a rate of 6283.3035393158 xp/h
    598 iron ores
    Gained 20930xp total
    Player[0] | A: False | M: 598 iron ores | Exp: 20930 | E: Walkbank9
    | Remember to post proggys, bugs, etc on |

    It appeared to get stuck when walking back that's why it stopped, Sorry cant give you a better reason i was away when it stopped.

  20. #45
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Code:
    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |////       RimmBugger BETA v1.8       \\\\|
    |///            by bugger0001           \\\|
    |//                                      \\|
    |/                                        \|
     Single Player.
     Worked For 5 Hours, 41 Minutes and 9 Seconds
     Loads Done 31
     Mined 866 ores
     Got 866 ores total
     With a rate of 2665,28238861828 xp/h
           866 copper ores
     Gained 15155xp total
     Player[0] | A: False | M: 866 copper ores | Exp: 15155 | E: 
    |  Remember to post proggys, bugs, etc on  |
    |                SRL Forums!               |
    |__________________________________________|
    Thanks for using!
    Successfully executed
    Abyssal random solving failed...
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  21. #46
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    I have had a couple more 2-4hrs, randoms keep messing them up

    1 suggestion maybe you could make it so you could start at the mines or in the bank. Cause often i get a random when mining and have to walk to the bank to start it again, also when i check on it i often see that it has a few people mining there and i would like to change server. But i have to wait till he goes abck to the bank or walk him there myself.

  22. #47
    Join Date
    Aug 2009
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default error,

    hi, when i try to run rimmbugger v 1.8
    i get the following error code:

    Line 259: [Error] (21312:28): Unknown identifier 'CopperTPA' in script C:\Documents and Settings\owner\Desktop\RimmBugger BETA v1.8.scar


    any ideas?

  23. #48
    Join Date
    Mar 2008
    Location
    In a cave
    Posts
    345
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Move your plugins and redownload the script
    A Chinese wiseman once said: "Shu ciu!", it was considered very smart, but now people know it means: "Something stinks here!"
    FalBuggySmelter v.1.31
    [Updated on the 1st of March 2010]
    RimmBugger BETA V1.8

  24. #49
    Join Date
    Mar 2007
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Does anyone else have a problem with the script not detecting a rune picaxe in the inventory? Because i have it in the first slot and i get this:


    |//////}}}}}}}}}}}}}}}{{{{{{{{{{{{{{{\\\\\\|
    |/////{{{{{{{{{{{{{{{{}}}}}}}}}}}}}}}}\\\\\|
    |//// RimmBugger BETA v1.8 \\\\|
    |/// by bugger0001 \\\|
    |// \\|
    |/ \|
    Multiplayer, using 3 players.
    Worked For 19 Seconds
    Loads Done 0
    Mined 0 ores
    Got 0 ores total
    With a rate of 0 xp/h
    Gained 0xp total
    Player[0] | A: True | M: 0 iron ores | Exp: 0 | E:
    Player[1] | A: True | M: 0 iron ores | Exp: 0 | E:
    Player[2] | A: True | M: 0 iron ores | Exp: 0 | E:
    | Remember to post proggys, bugs, etc on |
    | SRL Forums! |
    |__________________________________________|
    Did not find pick
    Please have a pick in your inv or equipped

  25. #50
    Join Date
    Oct 2008
    Location
    C:\Simba\Includes\
    Posts
    7,566
    Mentioned
    19 Post(s)
    Quoted
    180 Post(s)

    Default

    Grave dig, it might be outdated.

    ~Camo
    Away for awhile, life is keeping me busy. | Want to get my attention in a thread? @Kyle Undefined; me.
    { MSI Phoenix || SRL Stats Sigs || Paste || Scripts || Quotes || Graphics }

    When posting a bug, please post debug! Help us, help you!

    I would love to change the world, but they won't give me the source code. || To be the best, you've got to beat the rest. || Logic never changes, just the syntax.
    If you PM me with a stupid question or one listed in FAQ, or about a script that is not mine, I will NOT respond.


    SRL is a Library of routines made by the SRL community written for the Program Simba. We produce Scripts for the game Runescape.


Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •