{================================================= =============================]
[ SCRIPT SETTINGS ]
[================================================== ============================}
const
MousSpeed = 17; // Mouse Speed
LoopTime = 0; // How many minutes to play before switching Players
SleepTime = '1h 04m'; // Example: '6h 15m' sleeps every 6th hour 15th minute
SleepFor = '0h 00m'; // Example: '1h 30m' sleeps For 1 hour And 30 minutes
SaveLogs = True; // Save screenshots and autoresponder logs?
AntiRandoms = True; // Set False If FindNormalRandoms is not working
CheckUpText = False; // Set False If GetUpText is not working
CalcXP = True; // Calculate XP Gained
RightClickOnly = False; // Only right click monsters?
{================================================= =============================]
[ DECLARE PLAYERS ]
[================================================== ============================}
Var mFighter: array of mUser; SRLName: String;
Procedure DeclarePlayers;
Begin
HowManyPlayers := 1; // How many Players are you using? (including inactive)
CurrentPlayer := 0; // Starting Player?
SetArrayLength(mFighter, HowManyPlayers);
NumberOfPlayers(HowManyPlayers);
With mFighter[0] Do
Begin
{ -=- Playerinfo -=- }
Name := '*******';
Nick := '*&&^%$';
Pass := '****************';
Active := True;
{ -=- Fighting -=- }
FightMode := 'Attack'; // Read instructions above
MonsterColors := [5265769, 5798047, 5798047, 2964804];
KillTime := 15; // Max time to Wait in battle in seconds
MonsterNames := ['Cow'];
CombatSetup := [False, True, False]; // Multicombat zone? Eat food? SpecialAttack?
SpecialPower := 100; // If you use Special Attacks how much power does it drain?
{ -=- Pickups -=- }
PickupColors := []; // Bone picking below
PickupNames := [''];
PickupFocus := [0, 0] // Bones? Other?
{ -=- Others -=- }
Others := [False, False]; // Click Minimap dots? Open doors?
RunDir := 'W'; // N, E, S, W
BoxReward := ['dama', 'thril', 'oin', 'ash', 'motion'];
End;
What i would do if you plan on only using one char. I'd change loop time to 10-15 minutes and set ur same guy as character(1). So that way it at least logs out every once in a while to help prevent randoms. The way you got it set that script never going to run longer then an hour. and you don't need that many colors. use 3 at the most. As far as cows. Get the pink color and one other color off another cow. So if you can use just 2-3. Don't need too many more then that.
Let me know if it runs any better. And also try the mugger place i said. No one is ever there.
Ok, so Im at the mugger place and it is 0wnage lol, thanks for that...
Now as far as switching chars.
U have a good idea, but i want it to log off every 64mins for about 5 mins.
I set the loop time to 64. Now What do I set so that it will LOG OFF for 5 mins then log back in. Also, where do i add the information for my "2nd account"
"Let me know if it runs any better. And also try the mugger place i said. No one is ever there."
Also the mugger place is great, except the script keeps making my char go into the entry spot which is too far from the monsters, then it hangs up.. Doesn't this happen to u?
Ok copy and paste ur first player(0) and just change the (0) to a (1).and paste it on the next line down after end. should look like this.
Var mFighter: array of mUser; SRLName: String;
Procedure DeclarePlayers;
Begin
HowManyPlayers := 1; // How many Players are you using? (including inactive)
CurrentPlayer := 0; // Starting Player?
SetArrayLength(mFighter, HowManyPlayers);
NumberOfPlayers(HowManyPlayers);
With mFighter[0] Do
Begin
{ -=- Playerinfo -=- }
Name := 'Username';
Nick := 'sern';
Pass := 'Password';
Active := True;
{ -=- Fighting -=- }
FightMode := 'Strength'; // Read instructions above
MonsterColors := [5090470];
KillTime := 60; // Max time to Wait in battle in seconds
MonsterNames := ['Goblin'];
CombatSetup := [True, True, False]; // Multicombat zone? Eat food? SpecialAttack?
SpecialPower := 100; // If you use Special Attacks how much power does it drain?
{ -=- Pickups -=- }
PickupColors := []; // Bone picking below
PickupNames := [''];
PickupFocus := [1, 1] // Bones? Other?
{ -=- Others -=- }
Others := [False, False]; // Click Minimap dots? Open doors?
RunDir := 'W'; // N, E, S, W
BoxReward := ['dama', 'thril', 'oin', 'ash', 'motion'];
End;
With mFighter[1] Do
Begin
{ -=- Playerinfo -=- }
Name := 'Username';
Nick := 'sern';
Pass := 'Password';
Active := True;
{ -=- Fighting -=- }
FightMode := 'Strength'; // Read instructions above
MonsterColors := [5090470];
KillTime := 60; // Max time to Wait in battle in seconds
MonsterNames := ['Goblin'];
CombatSetup := [True, True, False]; // Multicombat zone? Eat food? SpecialAttack?
SpecialPower := 100; // If you use Special Attacks how much power does it drain?
{ -=- Pickups -=- }
PickupColors := []; // Bone picking below
PickupNames := [''];
PickupFocus := [1, 1] // Bones? Other?
{ -=- Others -=- }
Others := [False, False]; // Click Minimap dots? Open doors?
RunDir := 'W'; // N, E, S, W
BoxReward := ['dama', 'thril', 'oin', 'ash', 'motion'];
End;
End;
Might be hard to see but all you gotta do is copy and paste the first character. Paste it on the next line after end. and change (0) to (1) so it knows that its the second player. and make sure to change the number of players to 2.
And yes once in a while my guy gets caught there. But usually id on't check it very often. I open up simba let it load and once it attacks its first mugger i just minimize and i usually don't check for another 8 hours. I have my other guy at south falador 3 guards. It's alot better then using north fala because of all the other guards there it will take u for a loop! lol.
Btw after you minimize smart once. Don't open it back up, it causes errors. If you awnna check how they're doing, open up the prompt or simba.
Last edited by kufo; 06-26-2010 at 05:16 PM.
ok, last i heard, this was a broken script, and i was going to fix it but got in over my head in school -.-
was this fixed??
Sell botted goods at mid to high prices!!! Else we lose our profit AND ruin the game!!!!
Yea i got it to work, now i just need to figure out how to make it not over eat... thats my only issue.
Can you explain how to do this again, and exactly what i need to do so that it eats when i have 50% health, which is around 130 lp.
only picks up bones, won't pick up charms even though I added 'gold charm' to the pickupNames array and pickupColors
i think i did something wrong i cant get simba to work i keep gettin: doesn't exist
Exception in Script: Unable to find file 'SRL/SRL.scar' used from ''
Any help would be great, thanks.
^ How're you setting up the includes? Look for {.include SRL/SRL.scar} or {$i SRL/SRL.scar} towards the top of the script, and paste all of the things that have a similar start to that. (SRL/SRL.scar, SRL/SRL/misc/SMART.scar, etc.)
this script doesn't work for me. every time i try to compile it comes up with a "failed when compiling" message.
Line 275: [Hint] (23721:10): Variable 'Result' never used in script C:\Documents and Settings\John\Desktop\Autofighter.scar
Line 966: [Error] (24412:39): Unknown identifier 'skill_Defense' in script C:\Documents and Settings\John\Desktop\Autofight
How do i fix this?
I think you have the incorrect version of SRL. You need the developer's revision. To put it simply, you just have to right click your desktop, SVN Checkout, then the URL of the repository (the first box) is http://villavu.com/repositories/srl-opendev . Then you just have to move that folder (after renaming it to SRL), and put it in your Includes folder (SCAR/Includes (or Simba/Includes, if you're using Simba)), then go to Includes/SRL/place inside plugins folder/, copy all of the files (if you're using Simba, merely open up the folder called Simba Plugins (or something like that; it should be the only folder there, anyway)), and put it in the Plugins folder (SCAR/Plugins (or Simba/Plugins)).
I just realized that you're most likely not using Simba, as Simba does this automatically.
Apparently the way he's checking the health is off. If he's using SRL's functions, then it needs changing in SRL. If he's using his own, then he needs to fix. I can't help right now; not at a computer with Simba/SCAR/SRL.
^ I don't think so. Even if it was, your problem is related to SRL, I believe. Possibly.
http://wizzup.org/simba/article/2
Try getting Simba.I'm not sure why you're getting the problem, though..
so i downloaded simba...and i tried the script again, but it didn't work. i got this error:
Welcome to Runescape.
Error: Out Of Range at line 446
The following DTMs were not freed: [SRL - Lamp bitmap]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\SRL\Logs\SRL Log 29-06-10 0.txt] has not been freed in the script, freeing it now.
[Error] (81:14): Unknown identifier 'LoggedIn' at line 80
Compiling failed.
how do i fix this?
View > Extensions > Enable srl.sex.You might need to restart Simba after it updates SRL (it will tell you when it's done
).
SMART SETTINGS ]
[================================================== ============================}
{.include SRL/SRL/misc/smart.scar} // <-- UNCOMMENT THIS TO USE SMART!
{.include SRL/SRL.scar}
Const
World = 118; // World number?
Members = False; // Members world?
Signed = True; // Signed client?
{================================================= =============================}
// don't touch
Type
mUser = Record
Name, Nick, Pass, RunDir, FightMode, FightStyle: String;
Active: Boolean;
CombatSetup: TBooleanArray;
Others: TBooleanArray;
MonsterColors, PickupColors, PickupFocus: TIntegerArray;
Levels, XPG, SXP, LevelUps: Array [0..6] of Integer;
BoxReward, MonsterNames, PickupNames: TStringArray;
HueMod, SatMod: Extended;
MonTol, KillTime, SpecialPower, XP_TOT: Integer;
End;
{================================================= =============================]
[ SCRIPT SETTINGS ]
[================================================== ============================}
const
MousSpeed = 17; // Mouse Speed
LoopTime = 25; // How many minutes to play before switching Players
SleepTime = '0h 50m'; // Example: '6h 15m' sleeps every 6th hour 15th minute
SleepFor = '0h 10m'; // Example: '1h 30m' sleeps For 1 hour And 30 minutes
SaveLogs = True; // Save screenshots and autoresponder logs?
AntiRandoms = True; // Set False If FindNormalRandoms is not working
CheckUpText = False; // Set False If GetUpText is not working
CalcXP = True; // Calculate XP Gained
RightClickOnly = False; // Only right click monsters?
{================================================= =============================]
[ DECLARE PLAYERS ]
[================================================== ============================}
Var mFighter: array of mUser; SRLName: String;
Procedure DeclarePlayers;
Begin
HowManyPlayers := 2; // How many Players are you using? (including inactive)
CurrentPlayer := 0; // Starting Player?
SetArrayLength(mFighter, HowManyPlayers);
NumberOfPlayers(HowManyPlayers);
With mFighter[0] Do
Begin
{ -=- Playerinfo -=- }
Name := '***';
Nick := '***';
Pass := '****';
Active := True;
{ -=- Fighting -=- }
FightMode := 'Strength'; // Read instructions above
MonsterColors := [6129320];
KillTime := 15; // Max time to Wait in battle in seconds
MonsterNames := ['Hill Giant'];
CombatSetup := [False, True, False]; // Multicombat zone? Eat food? SpecialAttack?
SpecialPower := 100; // If you use Special Attacks how much power does it drain?
{ -=- Pickups -=- }
PickupColors := [15066608, 2345213, 2518653, 12533821]; // Bone picking below
PickupNames := ['Big bones, Coins, Limpwurt Root, Uncut Sapphire'];
PickupFocus := [1, 1] // Bones? Other?
{ -=- Others -=- }
Others := [False, False]; // Click Minimap dots? Open doors?
RunDir := 'W'; // N, E, S, W
BoxReward := ['dama', 'thril', 'oin', 'ash', 'motion'];
End;
With mFighter[1] Do
Begin
{ -=- Playerinfo -=- }
Name := '*****';
Nick := '***';
Pass := '******';
Active := True;
{ -=- Fighting -=- }
FightMode := 'Strength'; // Read instructions above
MonsterColors := [6129320];
KillTime := 15; // Max time to Wait in battle in seconds
MonsterNames := ['Hill Giants'];
CombatSetup := [False, True, False]; // Multicombat zone? Eat food? SpecialAttack?
SpecialPower := 100; // If you use Special Attacks how much power does it drain?
{ -=- Pickups -=- }
PickupColors := [15066608, 2345213, 2518653, 12533821]; // Bone picking below
PickupNames := ['Big bones, Coins, Limpwurt Root, Uncut Sapphire'];
PickupFocus := [1, 1] // Bones? Other?
{ -=- Others -=- }
Others := [False, False]; // Click Minimap dots? Open doors?
RunDir := 'W'; // N, E, S, W
BoxReward := ['dama', 'thril', 'oin', 'ash', 'motion'];
End;
End;
THere are many major problems:
The script doesn't detect that someone else is fighting the hill giant, and it keeps trying to attack that monster.
The script notices big bones and ocasionally picks them up :/
The script NEVER picks up any of the other items i listed.
The script doesn't bury the Big bones.
The script sometimes tries to pick up normal bones.
I really need help! THx
Last edited by shadohead; 06-30-2010 at 05:35 AM. Reason: Browser closed on me :/
so i compiled this script on simba but all it does is move my mouse randomly.![]()
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